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EmC-Unit

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Everything posted by EmC-Unit

  1. Oh i see whats you are doing. I can't say anything about blender (not using it) but in Zanoza UV mapping is th easiest part, try it (Zm 2 not Zm3).
  2. select the polygons of the grill and move them higher, if they are recessed under the hood - nobody gonna see it from the bottom. Why are you keep creating new topics?
  3. So the walls are so thin? I am using Zm2 for UV mapping, it is as easy as to cut polygons for different perspectives than resize them on UV map editor, and you done.
  4. Thanks itchboy for complete unwrap of the idea behind the decision! Yes, and i bet my ass off, youtube CCs gonna play it on 911 FR , but than only they will look dumb for dissregarding completability. I've made that update so people tho wellcomeback from ashes gunswat 14 minutes 18 seconds to download on 2 mb/s
  5. I have never used a steam, and not going to install it because people use it. Its up to people to install the mod anywhere else than 1.3 deluxe version on witch it is created. My data game folder is 2 GB, it is laughable even to argue about in 2019.
  6. Hey, i've made a post on facebook regarding the mod. story short - the future released mod will only be fully completable with 1.3 Deluxe version of the game. And here's the newest moddel for the map a Blue Bird Micro School Bus: Credits: EmC-Unit, itchboy. P.S.
  7. You cant outrun itchboy project using his moddels for 2nd retro themed mod.If you wana something origional, go for the retro NY setup
  8. Than make a loop manual put another copy of the siren to loop for like 1 minute, and boom - you got this.
  9. http://www.emergency-forum.de/filebase/index.php?filebase/425-vehicles/
  10. Thanks. After you download the mod - yea. I did rework and optimization on the SRT Equipment truck (pardon for the reflection on it) Credits: EmC-Unit, Rihis.
  11. It looks good! Not a lot to complain about. Try to use less polygons to finish small details.
  12. One thing i want to point out. What do you expect to see on a poll? If you put anything on it do it or not 100% people here would vote for dU it. It makes no sense to follow advice of the poll (imho)
  13. @TheVolume those lights are exact real. There are no need for us to clone existing dodge and turn it into 2018 edition with blue color flashes. @Mark_ thanks! Another truck reworked down from 14.4 k of polygons for 5k and only one skin now. Credits: EmC-Unit, Rihis, Bama1234, Dyson.
  14. With custom map is much better, but it could take you to create one 2 or 3 years+ .It is not worth investment of your personal life and spare time. Much better to edit existing ones.
  15. The lights on FHP done for like 2 years ago, i gues you don't check in. https://www.youtube.com/watch?v=VVFLQmgfQwE I am going off duty soon to enjoy my life. Here's smol peek on whats going on. Reworked Pierce Quantums so from 12k of polygons now down to 4.6 and from 6 skins now only 1. God bless those ppl who will try to reskin it in future. Credits: EmC-Unit, Rihis, Bama1234, Dyson.
  16. You can script it, like Hoppahs script of GTF+TLF engine. (Invisible truck spawn as TLF with a cannon and fight fire)
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