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Everything posted by cletus
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this happens when engine 5 or now called engine 51 is not in the station or out on another run. if i remember correctly if you hit ignore it will still send the tower but with no engine. just in case... to hit the ignore button just scroll over with the key bord arrows then hit enter to resume game play.
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im not having issues at all it seems. your patch seemed to pic the stuck police officers at the sation. good work!!! and very nice addition
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shane do you have just the folder or script u edited.? nevermind i did not read the folder
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ha i had this issue. the cv files in prototype file trys to overwrite the suv leading in a corrupt unit. when i up loaded my lights to the reality lights i had this issue. u need to find the suv files in the prototype folder and delete the cv ones. also i might need permission but i added the new lights to all of the vehicles and added the strecher and medic in the ambulances. if i get permission to release the file ill do so. so this is me asking who ever that may concern. also there was a glich with 51 ambulance. the ventage unit gets mixed folder with the box unit cuasing doors to be missing witch i also fixed. on my files the only script eror i found was when i called in for the tower light fore in st. 2. im currently going over all the scripting to fix as many bugs as i can. but this is not mine so i cant provide with out permission. thanks Dave
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nice work. i also modded lights. but to fix the flood lights you have to find them and ether delete them or dim them down. unforunitly thats what i had to do. i always figured i can out a unit that has flood light features
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i cant find the adding vehicle tutoral
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ill try once again thanks.
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lol i just left something in your form. i just need to figure out the script and how to add the unit with the amr and the l.e.v. the l.e.v over writes the amr and life guard truck. the guy who came out with the a.m.r ambulance needs or is waiting on permission to add these things together in one big script. make sense?
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im using 911 first responders. it works, how ever i cant find the script i need to add it and the amr with the l.e.v
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that would be awesome if he could.....
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lol i cant wait intill its released
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can you share your scripts?!?!?!? thats awesome
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i just have them patrol
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looks like the one i drive. just with all red lights.. lol great job
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is there a tutoral on step by step on reskinning. im still super lost
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Submod: New Freeplay Map Second Edition - update
cletus replied to w00d's topic in Submods [Not released]
http://forum.emergency-planet.com/index.php?showtopic=4132 there are missions they are just spaced apart. this link should have the directions to fix this -
yeah i did go a tad over bord.... just recently i took out the flood lights and put in the directional comand. the propuse was to have fewer lights lights flashing if the truck was sitting somewhere. i mean since i figured this out im getting good at it. and that was more of a trial version. and you have to admit it was better then what was there. if you have any ideas on what to lose feel free to contact me here or on pm and i could mak it happen. the new file i have with the directional instead of flood lights have about about 10 new lights to give it the flashing look. in realality the only thing that was added was reverse strobes and 4 flashing lights in the light bar. if you would like me to post them just say so. lol i dont want anyone to think im walking over there feet by modifying things. - David
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hey thanks thats a big help. i always wondered
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I like your work!!!!!
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that sounds awesome