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Everything posted by JediHutch61
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I keep a large barf basin, square not those crappy kidneys, within arms reach of me for any patient, so no clean up in my truck, and nor am I their mother...I don't clean their house/where ever they threw up. Sorry for my off topic, going btt now. Mod is looking great, will Sat 1 be in the first release?
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No where does it say I have to clean up after them. It only says I have to pick them up and take them to the hospital.
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Will you be able to select which stream you want, i.e. City Wide, Brooklyn, Bronx, Staten Island, Queens, or Manhattan?
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Actually they are rotating LEDs, not halogens. Common misconseption since their housing looks like the old LEDs.
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If you do E273 you got to be fair to the yankee fans out there so you'd have to E68, which I doubt they'll do 2 new trucks just for the baseball pinstriping.
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One question, Will you have both BLS and ALS ambos, and will the bls be able to assess, treat, and transport the patient without needing to call the als ambo for minor injuries, such as a fall, or an inuries out of an assualt?
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LA mod has some PD involved accidents, but other than that I haven't seen any thing like a responing crash being introduced.
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It was with a city department, I am on the Aux. We had a multiple alarm, and I had to pull a line and do exterior attack.
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Not exactly, I have had to handle a 1 3/4 inch attack line by myself nad have been fine, it is really just a matter of balance.
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Columbus Fire, Tones, Medic 119, Engine 16, EMS 11, Polaris Mall, 1500 Polaris Parkway, Cardiac Arrest, Medic 119, Engine 16, EMS 11, Polaris Mall, 1500 Polaris Parkway, Cardiac Arrest, Cross of I-71 and Sancus Bvld, Respond on 9 Delta. Columbus FIre, this is Medic 119 119 go, Sir Medic 119 is just clearing Riverside ED is there a closer unit you can put on that arrest? Sir, what is your eta? Approx. 15 min, sir. You are my closest unit. Medic 119 responding code 3 to 1500 Polaris Parkway, do you have a business name? That will be in macy's, there is an off duty paramedic on scene currently working the patient. Medic 119 Copies. Medic 119 to Engine 16, EMS 11 what are you etas? Engine 16, Medic 119 we are gettig on 71 right now, so 15-20, EMS 12, Columbus I just cleared the attempt on lakewood I will take that run for EMS 11. EMS 11 coies cancelled in quarters. EMS 12, Medic 119 we are at I270 and 315 will we beat you in there? Medic 119 I am at Corprate Exchange Dr. and Clevland Ave, Yes you will be frist in. My partners at this point are going about 100 in a 65. Medic 119 on scene found the pateint. Columbus Fie, Medic 119 We have an arrest. I start compressions on this patient while the off duty medic hooks up our ekg one of my partners is getting the epi ready, and the ICM is getting a line on this patient. Patient is i V-fib, shocked 3 time and successfully cardioverted, Ran the patient code 3 Riverside ER, where he later died.
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TONES, Engine 24, Engine 51, Medic/Engine 119, Medic 24, Cardiac Arrest, Jedi Base, Block A3, Engine 24, Engine 51, Medic/Engine 119, Medic 24, Cardiac Arrest, Jedi Base, Block A3, cross streets Main St. and Rebel Rd., Respond on 9 Delta.
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Purple K is a special type of extingushing agent, we have 3 trucks in the entire city of Columbus that carry it. From Wiki: Purple-K is a dry chemical fire suppression agent used in some dry powder fire extinguishers. It is the most effective dry chemical in fighting class B (flammable liquid) fires, and can be used against some energized electrical equipment fires (USA class C fires). It has about 4–5 times more effectiveness against class B fires than carbon dioxide, and more than twice that of sodium bicarbonate.
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Question, since I have seen in other mods the ability to leave doors open, have/will you script in so that when the trucks are at the station the doors on the trucks stay open till the crew enters the truck?
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My thinking is just a little off from yours, FS1- Single House Rescue 1 FS2 and 3 same as yours Map 2 Bronx Single House Squad 61 FS 2 units not yet shown.
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My thinking was that if they were to have a map with 1 fire house, you will not have one of the single truck houses, so instead of leaving those out completely, I would think that they would add them to a map with a Engine, Ladder house. Like my example above.
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Will you have more than one fire house, so that say, you have E7, L1, and B1, as one house and then you have R1 as the second house? Or will there only be 1 house per map?
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I am having an issue with the calling PD units. All but one unit shows up and the one that doesnot show up is the LASD Crown Vic. I checkied it is not disabled, and it appears in the editor just fine. I have the LA mod, 2.0.2, with the AUS, and W00Ds map. I have also done some minor alteration to the fire stations. I have reinstalled the mod twice and still no point to what is causing this problem.
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Better yet make the time intervals between calls random. Like with my home department, there are times we'll nevers stop running durring a 12 hour shift, and then there are days we do nothing but sit.
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Run I just got home from. Medic Run 161 and Strawberry farms on a pedestrian struck, Tones, Medic 112, Squad 113, Engine 112, Rescue 111, Battalion 111 161 and Strawberry farms, Pedestrian Struck, Medic 112, Squad 113, Engine 112, Rescue 111, Battalion 111 161 and Strawberry farms, Pedestrian Struck, Respond on Westerville Dispatch, time is 0009. Westerville fire, this is Medic 119. 119 go a head, yes sir we are in quarters, enroute to 161 and Strawberry farms, Medic 119 we'll add you to the run, be advised that this came from county and is a hit and run, on the SW corner of 161 and strawberry farms, and CFD is also sending an assignment, Medic 119 copies. Medic 119 is frist on scene and finds a young male, late teens, early twenties, sitting on the street leaning against the guard rail.patient complains of pain in the left leg. Medic 119 provides full c-spine control, 2 IVs est. L and R AC one 18 macro drip one 16 blood tubing. Vitals Pulse 105 with sinus tach on the mointor, B/P 90/78, Repriations 18, pupils pearl. Pt. was given 1000mls of .9 NS, placed on EKG, 15 lpms O2 NRB, and taken to Grant Medical Center, as a LVL 1 trauma. Pt was biking on the side of the road when he was hit. Bike was not found/recovered.
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Call from tuesday night. Tone, Medic 119, Engine 61, injured person, address, Medic 119, Engine 61, injured person, cross streets, Respond on 9 Delta. Medic 119 arrives on scene to find a garage engulfed in flame. Columbus Fire, Medic 119. Go ahead 119, Columbus we have a garage fully involved and no sighting of our patient, send us a first alarm. Our Patient comes crawling out of the garage, 3rd and 2nd degree burns over 18% of his body. We est. 2 18 GA IVs in right and left AC, gave 10 mg MS IV, and wrapped the affected areas in a burn sheet. Patient was taken lights and sirens to The Ohio State University Medical Center's Burn Unit. When asked how this occured, the patient answered that he was taking his full gas tank out of his car, BY CANDLE LIGHT! Once out of the room everyone from the Medic crew to the Docs could not stop laughing.
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The files are all there and it is not disabled in the freeplaybase.xml
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I have gotten it to run and spawn everything it should. It took a total restart of the LA mod, but I got it. Now I have one Problem, I cannot get the LASD cv. It is the only vehicle that is missing.
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The Village of Lego Park FD and police, currently service the village of lego park and the Rebel Alliance base, just out side the parks limits. Engine 119 Village PD PD HQ Station 51 with Engine and Squad 51 Station 24 with Engine, Medic, and Ladder 24, and Battalion 2 Also houses Wildfire Heli crew Medflight 1 Boat 119 with DART 2
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Switched over to woods map, and tried to run the game. Same thing happend on woods map, btw I never touch my maps, I don't trust the editor.
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Ok I got the game to run, after updating to v2.0.2, and redoing my scripts, to get Station 1 full no changes, Station 2 EMS supervisor, Engine 1, and HES. I gave up on the PD modding till I can get my game back together. Game loaded up from desktop and opens up normal til I got to the freeplay map. I have zipped the log file, the firestation script, the firestationstart script and the tofirestation script as these are the only ones I changed. I also included a screen of the problem. incident.zip