Hello, I started editing the LA mod, and the first thing I did was add a VO called 'fsx_usar'. I added the following lines to the firestationstart.script: const char VO_USAR2[] = "fsx_usar"; and a bit further.... ActorList l19 = Game::GetActors(VO_USAR2); for(int i=0; i < l19.GetNumActors(); i++) { Vector Usar2 = l19.GetActor(0)->GetPosition(); Vehicle m = Game::CreateVehicle(OBJ_USAR, UNNAMED); m.EnableBlueLights(false); m.SetPosition(Usar2); m.UpdatePlacement(); m.SetMaxPassengers(4); m.SetSpeed(9.0f); m.PushActionExecuteCommand(ACTION_NEWLIST, DUMMY_CALLCREW, Caller, 6, false); m.PushActionWait(ACTION_APPEND, 0.5f); m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 6, false); } I get the error (don't know it exactly): "Undefined DUMMY in current scope" (or something like that.) When I press ignore, the vehicle is where I placed it, but no crew goes in it... This is obviously because of the error. Anybody?