Jump to content

Hoppah

Members
  • Posts

    7,379
  • Joined

  • Last visited

  • Days Won

    292

Everything posted by Hoppah

  1. It should work if you have a 32bit operating system. We did a test a while ago and shortcuts did not seem to work with 911:FR on 64bit systems.
  2. Robbie Robertson - Shine Your Light Good song. Theme song of the movie Ladder 49 as well. I don't really have one particular favorite song, but according to Windows Media Player my most played song is
  3. What he posted is not a bug. The helicopter does not have the ' Standby' command at all. You can make all the changes to the mod you want, but don't bother me with bug reports if something does not work because I didn't make EVERY script compatible with EVERY vehicle in the mod.
  4. Hoppah

    mikesphotos

    Forum rule no. 1: Have patience. It works fine again. As well as: http://www.ktla.com/news/landing/ktla-tivi...tividlivestream More tear gas. Alot. Car got approached
  5. Hoppah

    mikesphotos

    http://abclocal.go.com/kabc/livenow?id=6963450 Not this one. Robot just sprayed tear gas into the car.
  6. Hoppah

    mikesphotos

    Well, not at same time actually. I should've said "While I was watching my second movie"
  7. Hoppah

    mikesphotos

    I think that one came from the MRAP, so probably the FBI one.
  8. Hoppah

    mikesphotos

    One couldn't climb the curb. Cute robots...
  9. Hoppah

    mikesphotos

    While I was watching two movies on my computer I had a live feed running too. The vehicle in desert color is from the FBI (former USMC) and called a MRAP, Mine Resistant Ambush Protected. However, I turned off the live feed after more than 4 hours. Thanks to MikesPhotos for the information about that vehicle.
  10. YOU are the dispatcher. Problem solved. The tiller does not carry hoses.
  11. Plus, I think it's Vicodin, not Vikodin. Know your sources.
  12. Nope, you can already find 4 black limousines in the mod.
  13. I don't think I can completely disable that, but I can increase the burning times. Most cars have that set as 1.5, if I change that to 50 it will take a very long time before it would explode.
  14. What do you define as 'complete'? When all objects are set, when all the events have been added or when it is actually ready to be released? In the last case I'd say about 70%. Most work have been done, but it's still a long way before it can be released. So far, I added 2 car accidents. They work fine, but I have the major problem that almost no PD events happen on this map. Tested it for 1 hour straight, got 2 PD events (1 fight, 1 homicide) and like 30 medical/fire calls. It appears that I already have added too many traffic, because I got A LOT of traffic stops around the city. Plus: F*CK the exploding cars in this game. It's so unrealistic. Seems like each car has an explosive device planted under it. edit: At least I know what I can do against the exploding cars.
  15. The medical and shooter events are random, the game just picks a person, so I can't do much besides deleting a couple persons.
  16. Why did I click on this thread?
  17. What roof textures? There are dozens of different buildings with different roof textures.
  18. Update, made top-down screenshots of the map and compiled them into 1 big picture. The result: As you can see most of the area's have been finished. Accidents (events) and most of the traffic still need to be added. As well as decals (manholes for example) and detail polygons. Hoppah
  19. Both. Evening -> pub/bar, (late) night -> club
  20. Nope, you think I am not capable of trying things out myself? I already tried it myself years ago and it does not work. Same thing for this one. I tested it and I was right! I added the file and also added 5 extra equipment commands to the SWAT officer. As soon as I selected the SWAT officer the game CRASHED. Internet Explorer can load xml files and will also show errors when the xml file cannot be loaded. So I checked the file and there is an error in it (in Dutch): @ souldbody: Next time test your submods and include an ingame screenshot, so I don't have to test if it actually works. Hoppah
  21. No, because of a very simple reason. I can't add more commands to the PD officers, because the interface is full.
  22. Yep, the red and white trucks (without trailers) are also added as traffic.
  23. Discussion closed. I already have added the text to the front doors of Engine 1.
  24. Update! Carman made me two new vehicles. A Peterbilt truck and a 2006 Chevrolet Express! The Wal-Mart trailer is made by me. And two new screenshots from the new map. Both buildings are made by Voodoo_Operator (and not accessible). The pawnshops are based on real buildings. The roof textures might be changed later. Hoppah
×
×
  • Create New...