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Hoppah

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Everything posted by Hoppah

  1. Hoppah

    LAChase

    Thanks, do you mind if I add these changes to the mod?
  2. Most of the submods are not compatible with v1.9 yet. Light changes to vehicles are saved in the same file as the commands each vehicle has, so when you install a mod which changes lights of vehicles, you will be missing the Chase Command, because that command is new in v1.9.
  3. A Deluxe version has been planned for v2.0 indeed.
  4. It's true that I am busy, but since the new map has been released now I'll accept suggestions from now. I can't promise to answer each suggestion.
  5. In your code, the first line saying: m.PushActionWait(ACTION_NEWLIST, 1.4f); Change NEWLIST to APPEND.
  6. Go to the following folder: Emergency 4/Data/Specs/ and open keys.xml with NotePad . Search for the following actions: Right, Left, Up and Down and change the keys to this: <binding key="Keyboard0.D" action="Right" /> <binding key="Keyboard0.A" action="Left" /> <binding key="Keyboard0.W" action="Up" /> <binding key="Keyboard0.S" action="Down" />
  7. Two different tillers require a complete overhaul of the scripts for the tiller. Not a good idea. I will make this topic sticky as soon its released.
  8. Hoppah

    LAChase

    Try this instead of your code: int Money = Mission::GetMoneyLeft(); int Fine; int Chance = Math::rand() % 3; if (Chance == 0) { Fine = 300; Mission::PlayHint("Driver fined for speeding. You earned 300 credits!"); } else if (Chance == 1) { Fine = 400; Mission::PlayHint("Blabla!"); } else if (Chance == 2) { Fine = 500; Mission::PlayHint("BlablaBla!"); } else { Fine = 600; Mission::PlayHint("BlaBlaBlaBla!"); } int NewMoney = Money + Fine; Mission::SetMoney(NewMoney); Let me know what you made out of it, I might add it to the mod.
  9. Get a girlfriend or a less boring girlfriend.
  10. *Hoppah has signed in . . *Hoppah signed off
  11. So the whole model and textures are new and you did not use my cabin as a base??
  12. Are they still missing when you reinstall the LA Mod?
  13. What game version do you? EM4 or EM4 Deluxe, or 911:FR?
  14. The topic about the tiller mentions what has been changed to the script.
  15. Already tried a different mod? There have been some problems with certain videocodecs, virusscanners and other software which were causing lag too. Your problem might have to with something else. Your computer is even better than mine and I didn't notice any lag with mine.
  16. Because the LA Mod for EM4 is not the same as the one for EM3.
  17. FAQ: http://lamod.emergency-planet.com/faq.html#maps
  18. Hoppah

    Tiller Truck

    I'm not sure if you are confused or not, but patch 2 fixes and updates the mod to v1.9.2 More information here: http://forum.emergency-planet.com/index.php?showtopic=8164
  19. I can actually confirm that. I was able to redirect the cars shown on the screenshot of Firstyminator, but as soon I tried to redirect them again they didn't respond to the officer. I don't think I can fix this.
  20. Moddeling a building can be hard too, especially the texturing part. There won't be any new HQ's, because of the scripts I have to make again and I don't think these buildings would be very useful. Same thing counts for most of the vehicles this submod actually adds.
  21. Yes, you got permission for the objects and the scripts. You do need to make the appropriate changes to the scripts yourself though.
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