Jump to content

Hoppah

Members
  • Posts

    7,379
  • Joined

  • Last visited

  • Days Won

    292

Everything posted by Hoppah

  1. HI! Make sure to save your siren in .wav format and MONO.
  2. HI! Go to the following folder: ...\Mods\Los Angeles Mod v2.0\Scripts\Game\Command\ And open LAFireStationStart.script with NotePad Go to line 171 which should look like this: m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 2, false); Change the 2 to a 1, so you will get this: m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 1, false); Do the same thing in line 187. You might also want to edit LAFireStation.script and do the same thing to lines 220, 241 and 262, otherwise the 2 FF/PM's will only spawn at the beginning and not when the alarm is raised again later in the game. Good luck, Hoppah
  3. Hoppah

    Ladder 49

    This is going to look like a TOPIC HIJACK!!!
  4. Hoppah

    Ladder 49

    May I add the weed cat photo again? edit: NVM, someone else already added it again.
  5. Hoppah

    Ladder 49

    It's ok. I was making fun of this topic anyway.
  6. Hoppah

    Ladder 49

    Someone deleted my lolcat weed picture from my previous post. Resistance against the tyranny!
  7. Hoppah

    Ladder 49

    So, now it's for PC? Seriously, you still didn't answer Ami89E1234's question.
  8. Why did you add the following code? if (m.HasCommand("DummyMotorboatCheck")) { m.PushActionExecuteCommand(ACTION_APPEND, "DummyMotorboat", &m, 0, false); }
  9. Select a K-9 vehicle and press the Empty Vehicle button should work.
  10. If I'd swap the prototype the victim would not be recognized as a person/victim (by the game) anymore.
  11. Depending on your computer system it can even take up to 15 minutes. I once created a topic about that, including a poll. The averige loading time should be around 3 to 4 minutes I think.
  12. Looks like a submod problem. I think it has to do with a prototype reffering to the old motorboat model instead of the new one. Anyway, if I have some time I will see if I can spawn the motorboat at the fire station too, to see what happens. The DummyMotorboatCheck command is there for the people on the boat, not for anything else.
  13. Merry Christmas to everyone. And Merry Chritmas to you too.
  14. Because the tarp only replaces the model of the body and does not edit the properties of the body. It's normal (for the game) that FF/PM's keep trying to revive uncovered dead bodies.
  15. The Rock. Nice action movie, good music too.
  16. The desktop shortcut is not necessary, otherwise it wouldn't be an OPTION to install one. You should still be able to load the mod from the Modifications menu?
  17. If you press OK you should still be able to install the mod.
  18. What if you try the mod without the 4 edited scripts? It might be a crashing script. The flickers have to do with your video drivers I think. I can't do anything about that.
  19. That happens if the installer cannot find the registry keys of Emergency 4 or 911:FR. When you install the game these registry keys get installed too... Anyway, you can still click OK and then browse for the game directory yourself and install the mod. It's hard to believe that you don't have a browse button, so my question is to provide a screenshot. Hoppah
  20. I have a temporary fix (or should I call it a workaround) for the missing missions bug. Each time one or more missions disappear from the list, just copy the campaignprogress.xml to the mod. For some reason the game alters this file after finishing a certain mission (possibly when it tries to add your score) and it's definately related to the greyed out buttons too. ------------------------------------------------------------------------------------- How to install: 1. Download and extract the attachment file. 2. Copy campaignprogress.xml to "\Emergency 4\Mods\Los Angeles Mod v2.0\Save\" 3. Overwrite the old file. 4. Start the game, load the mod and all missions should be be back in the list. Just copy and replace this file everytime one or more missions disappear. Make sure to exit the game before doing this. ------------------------------------------------------------------------------------- As for the greyed out buttons after finishing a mission, press Restart, wait until the mission is reloaded and then go back the menu. For now, this is the only thing I can do. At least you will be able to play all of the missions this way. Hoppah
  21. Also, included a requested version which does not spawn the third ambulance and the third and fourth fire engine in fire station 1.
  22. Here you go http://forum.emergency-planet.com/index.ph...t=0#entry103962
×
×
  • Create New...