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Hoppah

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Everything posted by Hoppah

  1. I assume you are using the LA Mod as a base? That number you're talking about is associated to DummyCallCrew which can be found in LAFireStation.script. Find that script and notice this: if (ChildID == 1) { Person p = Game::CreatePerson(OBJ_PM, UNNAMED); p.SetEquipment(EQUIP_EMERGENCY_CASE); } else if (ChildID == 2) Person p = Game::CreatePerson(OBJ_PM_STRETCHER, UNNAMED); else if (ChildID == 3) Person p = Game::CreatePerson(OBJ_EMT, UNNAMED); else if (ChildID == 4) Person p = Game::CreatePerson(OBJ_CHIEF, UNNAMED); else if (ChildID == 5) Person p = Game::CreatePerson(OBJ_HAZMAT, UNNAMED); else if (ChildID == 6) Person p = Game::CreatePerson(OBJ_USARFF, UNNAMED); else if (ChildID == 7) Person p = Game::CreatePerson(OBJ_EMT_STRETCHER, UNNAMED); That's how the numbers work. If another script refers to DummyCallCrew with number 3 it will spawn an EMT FF, because ChildID == 3 creates the actual person model.
  2. You make me blush like a tomato
  3. What might help to show arabic characters at least is changing the coding of the text files to ANSI, UTF etc.. I doubt it will work, but you might want to give it a shot.
  4. You have to make a top-down screenshot and fit it into a minimap file.
  5. New Goodie: This will make the fireboat more realistic, but also more powerful by alot. To keep game balance, it only has 3 cannons and it will be more expensive to purchase. Hop
  6. I don't know the exact details but one of they ways is doing it in a mission script, because they allow you to add custom pop-up windows (xml file based). It can't be done in commandscripts I think.
  7. Some screenshots of our new stuff. Open the spoiler to view the screenshots. The LRAD basically works like the riot water cannon in EM4. It scares people away, but instead of using water you will see some kind of 'shock wave' and a high pitch sound. More information about LRAD: http://en.wikipedia....Acoustic_Device The USCG Dauphin will replace the current USCG Jayhawk, because the Jayhawk is a long range helicopter and mostly used on sea and therefor not realistic to use in our mod. The Tower Ladder will replace the ladder at the smaller fire station on the freeplay map. All models are made by MikeyPI, the scripts and coding are done by me. Hoppah
  8. There is a way actually. Go to the LA Mod folder, then Specs and open fp_params_endless.xml or fp_params_challenge.xml with Notepad. Look for the following code: <InitialEventWaitDuration value="8.0"/> Change the 8 to a higher value. I have not tested this but it should work.
  9. Sure. Load the freeplay map. It should show the new freeplay map.
  10. Official Los Angeles Mod topic for Emergency 4 ------------------------------------------------------------------------------------- I have released a new version of the Los Angeles Mod. It does not contain many new features, but I have decided to release a new version which contains the latest update (update v2.0.2) to make it easier for new players to install the mod. Besides the integration of this update it also contains the following changes: - Added command to repair vehicles at the fire stations - 'Call Police Helicopter' will now spawn correct helicopter when one is bought - Updated LAX Ambulance texture (by Eggcarton) - Updated LAX Crashtender texture (by Xplorer4x4) - Added tool (batch file) to switch between new and original freeplay map (see below for more information) - Manual updated The map switcher tool Los Angeles Mod v2.1 comes with a new tool called the map switcher. It's a batch (.bat) file named MAP SWITCHER.bat and can be found in the Los Angeles Mod v2.1 mod folder. Since EM4/911:FR does not have options to choose between different freeplay maps ingame, this little tool is useful to easily switch between the new and original freeplay maps. All it does is replacing files in the Maps folder of the mod. Just run the batch file and make your choice. ------------------------------------------------------------------------------------- Useful links DOWNLOAD Los Angeles Mod v2.1 LA MOD FAQ www.losangelesmod.com. LA Mod Bug Report Topic Copyright
  11. I will download it. And take some screenshots. I will also look for a readme. Maybe its in the mod's folder. edit I came to the following conclusion: the name of the mod folder is 'NYC MOD 1.0', but they did rename the mod to 'Roleplay Modification v1.1' by editing e4mod.info. Upon loading the mod in the editor, most of the NYC Mod vehicles made by MikeyPI are there, just with different skins. They also added vehicles from other (sub)mods, but thats not our concern. There is NO readme at all which means we can asume the creater claims he made the vehicles while it appears they used MikeyPI's NYC Mod as a base. The screenshot below shows that they stole vehicles from this mod: Ladies and gentlemen, this guy...... has a problem.
  12. LAFireStation is not a script in the NYC Mod. Im sure you're talking about the NYC Submod for the Los Angeles Mod.
  13. A lot of media sources do not really have their facts straight, so there is a lot of conflicting information.
  14. New toy which will be included in the upcoming patch:
  15. Why not add pole dancers instead?
  16. Junkyard dogs like me do not know the difference between good/bad anyway.
  17. Isn't that the old LA Mod mascot? Im pretty sure he looks alot like it. Apparently that one got rabies too.
  18. Mine is more impressive than yours. I'd huggle yours because he looks cute.
  19. I don't agree. German Shepards dogs bond well with children, that does not fit my profile.
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