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Everything posted by Hoppah
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Sorry but a fucking prisoner bus is too fucking big Movies are fictional. That bus is probably made up for this movie too. So I am not going to add this until I have proof the LASD has the same bus in real life too.
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I didn't add any new commands to the LAPD Crown Vic. Mod News: - Units can carry 3 traffic cones at the same time now - Fixed some small issues with equipment - LA Mod website updated (9 screens added & unit pages updated) - LA Mod FAQ updated.
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Sticky buttons. How did that happen?
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That's your only comment? Almost ALL vehicles in Emergency 4 AND my mod are too small compared to the men. Look at the civil cars, they are even more smaller compare to the Emergency vehicles. I've increased the size of the FBI SUV with 10% after MikeyPI gave me the model files, so its already bigger than it would be in the first place. And it not WAY too outscaled. edit: ???>>>>>>>>>>??????????<<<<<<<<<<<<<<<<%&!#%%!#%^*!#%^
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It seems the mission is challenging and that's how it should be. I wonder how many have got to the ending (read MikeyPI's spoiler).
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5 questions: 1. What is the point of more busy traffic? Cars don't move to the side of the road and I can't and won't script that. It would only add alot of frustation. 2. What do you mean with "a way to cars of citizens attributed by authorities to end the row"? 3. ograzhdat what???? 4. What's the point of a polyclinic? It would act as a second hospital, so totally useless. 5. The BTR-60 is a Soviet APC, so why add that? The USA doesn't use that vehicle. Please check your sources. One tip for you and many other people here: PLEASE! You have to think about your suggestions. Do research. You can't just post everything that came across your mind.
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I've disabled the whole event in v1.6. I couldn't make the control panel invulnerable to saboteurs. The saboteurs pick a target randomly and I can't change that. I've also disabled the "Suicide from window" event from multiplayer. Only the host is able to install the ladder at the window and that caused too many problems.
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Cut the crap. Ofcourse there are differences. You think I would make both versions identical? lol EM3 is history for me.
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Most crashes are caused by script problems. Do you think those problems will be solved when you move them to your EM4/Data folder? No, ofcourse not. You will mess up your game and it will cause even more problems to other mods. Go to the LA mod forum and post your problem there.
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Only if we and the forum community can agree to delete another cop car....
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I've added a command to turn them off, but they are activated by default and I can't change that. Have you played the mod or not? Do the engine's have 'extinguishing functions' in 1.5? No The fire engine's only had the hose connections, not a working cannon.
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Hi there. A small update this time. The fire engine's and watertender have the ability to use their water cannon and hose connections at the same time. Both things still work the way they did in the original game, so no install commands anymore. The fast deployment command to install some fire fighters with hoses fast is still there and has been added to the watertender. Screenshot: I've also changed the starting procedure of the freeplay modes. The important command to spawn the vehicles inside the fire station will be executed automaticly after loading now. Hoppah
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No, the throw commands of the grenades are linked to the PushActionThrow code and a throw animation which can only be used for persons I think. The automatic weapons commands do something else so it's not compareable.
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We kunnen natuurlijk ook allemaal in je eigen taal gaan lullen en doen alsof het rechtvaardig is door er offtopic voor te zetten.... Both of you will get a warning next time, this is an English forum. I don't post in my mother language either.
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Read this post: http://forum.emergency-planet.com/index.ph...ost&p=40762
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http://forum.emergency-planet.com/index.php?showforum=47
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Yeah, this sounds lazy. The way you write English doesn't really encourage people to help you. Besides that, wrong forum section. This has nothing to do with the LA mod. Topic moved.
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Hey Mike, Can you upload the prototype file of the LAPD crown vic for me please? That file contains those light edits and I want to use them in the mod. You can find the file in "...\Mods\Los Angeles Mod v1.5\Prototypes\Vehicles\03 LA Police\" and the file is called cv_lapd.e4p. The best way to send them is using the attachment system on this forum. Thanks in advance, Hoppah
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Thanks Mike. You've already answered a question before I even asked. My question was if all emergency vehicles have steady burns.
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To what? Right now, the colour of the unmarked car is black. Black is cool and almost everyone like black cars.
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"PS. Photo included."
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Yeah, you do
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As promised, the next update: I made a new sniper rifle command for the FBI agents. The sniper rifle is a H&K PSG-1. Picture: The rifle works different than the sniper commands for the SWAT agents. First of all, the FBI agent lies down while he shoots. While the agent is lying down with his rifle a complex angle culculation is used so he can't shoot people who are behind him. Second, the rifle shoots further and is stronger. To make it more fun, I've added a 'random code' so the sniper can either injure or kill the person or even miss the target when it's far away. :1046276313_Up_to_something: Next thing. I've finished the '07 Tahoe for the FBI. According to MikeyPI these kind of SUVs don't have much lights, so it has flashing grille lights only. The car has 5 doors (3 of them will be used) and can transport up to 4 agents and 3 detainees. To make it more special, the PSG-1 sniper rifle can only be taken from this vehicle. I can't remember if I have told this before, but there are two FBI agents. One with a tactical vest and one without. The one with tac vest is able to use the sniper rifle or a MP5. And finally, an ingame screenshot showing the new sniper rifle commands and '07 Tahoe: Credits go to MikeyPI for the 2007 Chevrolet Tahoe model. Hoppah
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People may change the mod to what they want. In case they made nice or cool I can allow them to release it. The biggest problem: People don't want to spend time on releasing it as a small mod (only containing their changed files), like I do with my mission patch. People want to release the whole mod with their changed stuff again and that's something I absolutely DO NOT want.