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skrunkdk

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Everything posted by skrunkdk

  1. Its been quite a while, since an update. So Shadylasse and i, has decided to show-off some of our latest projects with the modification. We reserve that final content may vary. Falck Rugaardsvej - Medical Station: Odense Fire Brigade - Station Bolbro: Funen Police Headquarter:
  2. My first impression is a 2008 game. The only thing its based on, is graphics. Graphics, and details are beautiful. But the game it self, and i'm not talking about the basic modification, it always has. But the game it self, is, i would not say awful. But its quite weird and instead of making the editor, more foreseeable. They just made it, so confusing and with a quite bad user-interface. Making it so confusing, to those who were regular with the Emergency 4 Editor. Has anyone, guessed the way through, how to place vehicles, and even "Create" a new modification with the editor?
  3. It was released for a short period of time. But the authors removed it caused, several bugs and problems.
  4. Yeah, i found out, the problem was laying, in my Realtek Sound Settings. So it's back in business. Thank you very much, for your help!
  5. Howdy, people! I got some kind of a problem. When ever, i play freeplay-mode, with any kind of modifications. It'l be like, everytime i get a cross a building and got a vehicle placed on the road, it turns green through the building, so i actually kinda still can see the vehicle through the building, which is kinda annoying. Well, then there is the worst problem. Everytime i turn on the sirens, it won't play it in a 3D area zone. Example, i can't hear the siren, if i look at the back of the vehicle. But its easily to hear when i look in the front of it, and time to time, i can't hear it on the sides either. This has never been a problem before. Hope there is some kind of a clever-head to help me out of this. ;-) Best Regards.
  6. (:mod) - Specs - Materials.xml Here you are able to change the values of, burntime, temperature, spreading and what so ever. ;-)
  7. Yeah, i would love to have this package, but it seems like im not able to download it.
  8. They have encrypted like all their scripts, so its not possible for others, to add their scripts to a custom mod.
  9. I have wished for a script like this, to use in freeplay modifications for a long time. But the one, you are showing isn't going to be possible, since ERS script are encrypted to use for other players.
  10. Hello Community, I got bit of an issue, when i have edited the material name - car / under materials.xml and set "explode" to 0, vehicles are still exploding in freeplay, is there anyone that can explain me what im doing wrong? Best Regards,
  11. Holy sh't, i'm really looking forward to this mod. God damn..
  12. If you are trying to just "save" it, it most of the time blocks it because of adminstration rights. Try to save it as "what ever you like" on like your desktop, and then take the file from your desktop into the folder and overwrite it, that should work
  13. Dear Community, I have been wondering if anyone here is able to tell me, what file and setting i should edit to reduce fire spreading, and remove vehicle/car explosions? Hope for some useful answers Regards, Skrunk
  14. Since Shadylasse isn't updating that often with the players and community of Emergency-Planet, i can tell you guys personally and from the leader by him-self, Odense Modification isn't dead yet or closed, what ever you would rather call it. It's at the time being, behind hold a low priority due to school, education etc. But progress has been done since June, and i can refer to a twitter site, made by a fan of Odense Modification that time to time updates his twitter-page with updates from the Shadylasse. https://twitter.com/sophus112 (I'm sorry, that the tweets of the page is danish) And of the progress that have been done, i can tell there is an example of the new VW Passat 11' Patrol Car, A Brand-New Scania P400 4x4 Tanker, Mercedes Viano 09' Battalion Chief and much more. Hope you can get that over-view from the twitter page. At the end, i know i shouldn't be posting updates on Shadylasse' behalf but this was just the attempt to en-sure your guys that it isn't dead, progress has been done and the page shouldn't be closed at time-being. Best Regards, Skrunkdk
  15. Awesome looking models, are you using ZModeler 2?
  16. Oh my god, looks beautiful. -Really looking forward for this mod!
  17. Wow! Really going to look forward to this, looks awesome! -Do anyone knows if its going to be able to modify?
  18. Feel so sorry for the different families who's been victims in this tragedy, incrediable how this can keep going months after months. Even its innocent people in a cinema or a kindergarten, its so awful why this gotta hurt innocent people and kids so often as it is.
  19. Well, its already concluded from the authors that there will be made a new editor and modding opportunities, but personally i hope they'l make exactly as you said the possibility to make bigger maps and more open buildings, as the possibility to import models easier from programs like 3ds max, maya etc. But just to get over the basic from the words of the authors. Emergency 5: -Will have a much better better looking and more user-friendly editor than Emergency 4. -Will include a better graphic engine (Probaly more like Emergency 2013 graphics) -It will not be possible to Export/Import or use Emergency 4 mods in the new Emergency 5 game.
  20. I'm pretty sure this answers most of your questions.
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