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TACRfan

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Everything posted by TACRfan

  1. Hello everyone, quick update for you all, I plan on releasing the patch this weekend if everything with it goes to plan
  2. Have you looked at the guide that comes with the game itself?
  3. Thanks for the support In regards to the patch, I am slowly working on it but I have been sick and am now busy with work so I hope to release it soon but I am not sure when
  4. It's because of the path finding, try to send them a different way hopefully I can improve it in the future but it won't be in the patch.
  5. @chivvy147Try what braveman said and see how you get on.
  6. Could you also go through what happens step by step please
  7. Hi guys, sorry for the delay on the patch, unfortunately I haven't been able to work on it as I am sick but I hope to release it soon
  8. It will be in the patch, I have never seen one of these units irl so I was not sure
  9. The paths are bugged, it will be fixed in the upcoming patch
  10. Hmm, that sounds to me like your prototypes have corrupted, I can assure you that is not the mod. I recommend trying to re download it.
  11. Yes I fixed it on a different map and same with the stretcher teams. It's already in the game, it's at the ACRP
  12. The map bug will be fixed, and as for the blue lights i am not currently sure
  13. I would leave them in and then when I release the upcoming patch I will include the skins for the vehicles and hopefully include a new prototype for the LEDs which will stop them from being shiny
  14. Its not a texture glitch, it's because reflections are turned off to stop them from being shiny
  15. Thanks for the screens, Ill be honest i think the problem with your game as i have not heard of anyone else having this issue and the texture is definitely included in the file, as for the shininess i will address that in the patch
  16. The one at the airport is unmarked and van I have pictures of the other thing
  17. Ill pm you as I don't want to take up posts in the topic
  18. Ok, I will create a new save game for the patch, I do apologise for this issue, I'm not sure what is causing it
  19. Hmm, that is strange, it's the first I am hearing about this bug, is anyone else getting this bug?. I will try to get a patch out this week fixing some of the bugs but I might not be able to fix them all
  20. Merry Christmas everyone I thought The Kent Mod V1.2 would be a nice Christmas present for you all so here it is. This is basically part 1 of 2, the second one will have more features but we decided to release this one as you have been waiting for so long and it could take another few months to get the new features sorted. I hope you enjoy this mod and i thank you for your patience as i know it has taken a long time. Whats New New peds Updated map New Icons And more Unfortunately two of the things that are not in this update are the call out menu and back to station script however these will be coming in the near future. We have added the precise parking script to the mod so you can use that to park your vehicles in the station (I have tried it and it works). One bug i have found is that your vehicles may get stuck sometimes in the bays as they will be too close to an object to move, the way to fix this is to use the precise parking function to move the vehicle out of the station and then you can try again. 25/12/2016 08:49 A couple of bugs that I have just found, Don't place traffic cones as you won't be able to pick them back up and the SECAmb Unmarked skoda doesn't have a siren button, I will try to get these fixed in a patch ASAP. The Mod: https://mega.nz/#!gxpXjJSJ!GYj8sEfkzueTXnIIOH7cKZ9kzb2QHVyBj07rRRiC_YY By downloading this you agree not to claim it as your own and/or re-upload it any where else without my permission. I have been allowed to upload this as i am a member of the Kent mod team.
  21. I would make a post on here somewhere and ask if people want to play it.
  22. I don't tend to join random games as 70% of the time they just don't work for me, you will have to port forward your router. Here is a topic that should help you do that:
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