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Everything posted by TACRfan
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Hello all, I want to announce my new mod that I am working on, the mod is set in the fictional county of Westershire on the east coast of England, this mod contains many units and a custom map, I plan on releasing the mod in the first or second quarters of 2018 if all goes to plan. I have also created a mock council website for the local government, rather than post pictures here at the moment (I will upload them when I get chance) I will post this website: https://westershirecouncil.wixsite.com/home I hope you like the look of the mod and if you have any questions please feel free to ask.
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What are you going to be doing on the project, no one is just going to make a mod for you
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Kent (UK) Mod (Dev Release)
TACRfan replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Work will still be continuing after i finish with my latest project, i have big plans for the future though -
Kent (UK) Mod (Dev Release)
TACRfan replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
I like it -
Looks pretty nice, looking forward to seeing more screenshots
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Kent (UK) Mod (Dev Release)
TACRfan replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Thank you so much for your support. I will definitely take those two scripts into consideration for the next version. Short update for everyone, I am over the half way point with my new project (information coming soon) and then when that's released I will begin working on a new version, I am using this new project as a way to learn new things some of which i hope to bring to the next version of this mod. Thank you everyone for your continued support and I hope you are all looking forward to the next version, that leads me onto a question, what unique areas do you like on a map, things such as container ports, music festivals, markets etc what areas would you like to see on the map in the next version of the Kent mod. -
I will have to experiment with it
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Is there a way to turn down the brightness of vehicles for example i am having to use grey instead of white when making skins, i think its to do with HD resolutions
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Amity Island Modification
TACRfan replied to Oberfrankengamer's topic in Mod Development and Concepts
Wow this looks good, can't wait to see more -
Kent (UK) Mod (Dev Release)
TACRfan replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Here is a link to 0.6.2 https://mega.nz/#!kxhiDB5a!Uwp0B5fS1D_-GItXbeOPekCkehTMPazZRERUTTVaJaU -
Kent (UK) Mod (Dev Release)
TACRfan replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
I will be able to get it for you when I am at my PC, out of curiosity what makes you want 0.6 -
Kent (UK) Mod (Dev Release)
TACRfan replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
This is to everyone, as I have said before I am currently taking a break from the mod however one detail I can give about the next version is I plan to get the call out menu fully working -
Kent (UK) Mod (Dev Release)
TACRfan replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Because I removed the ability from the ambulance due to the call out menu not really working 100% I didn't want people to loose there ambulances when sending them off map -
Norfolk And Suffolk UK Mod ( V2, Airport version released)
TACRfan replied to TACRfan's topic in Conceptual Modifications
I will release future versions, at the moment I am working on a new project which is secret at the moment but should be public in a maximum of a couple of months, what I really want is to find a Volvo model for the Fire trucks, unfortunately there doesn't appear to be one out there with a British style back. -
Kent (UK) Mod (Dev Release)
TACRfan replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Yes and no, unfortunately it is very hard to integrate the Stryker script to work with on map hospitals so you can not dend them to hospital with it. You can send them off map though -
Parkshire Mod - (Fictional - Private)
TACRfan replied to Smudge595's topic in Conceptual Modifications
Looking good, can't wait to see some more pictures -
I agree with above, I think you are thinking of www.missionchief.com (the English language version) , as Scott said this game uses open street maps unless you have the android app which is google maps, or the IOS app which uses Apple maps
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Norfolk And Suffolk UK Mod ( V2, Airport version released)
TACRfan replied to TACRfan's topic in Conceptual Modifications
Try this, I made it for the Kent mod but it's the same for the Norfolk and Suffolk mod, just ignore the map file bit towards the end. -
Kent Mod Closes after 1 or two incidents
TACRfan replied to plumer1891's topic in Technical Related Support
Can you talk me through what happens right before the crash and could you tell me what graphics card you have -
Norfolk And Suffolk UK Mod ( V2, Airport version released)
TACRfan replied to TACRfan's topic in Conceptual Modifications
I would love to see them, i took a few when i was last there but i would like to see your pics -
Norfolk And Suffolk UK Mod ( V2, Airport version released)
TACRfan replied to TACRfan's topic in Conceptual Modifications
The mod doesn't use the mod installer, you have to manually drag it into your directory -
Norfolk And Suffolk UK Mod ( V2, Airport version released)
TACRfan replied to TACRfan's topic in Conceptual Modifications
When you launch the game and click the modifications button on the home screen does it show up? -
Norfolk And Suffolk UK Mod ( V2, Airport version released)
TACRfan replied to TACRfan's topic in Conceptual Modifications
After unzipping the mod file, move the file into your mods folder, then when you load up the game click modifications and then it should be there -
Norfolk And Suffolk UK Mod ( V2, Airport version released)
TACRfan replied to TACRfan's topic in Conceptual Modifications
Walk me through what you did step by step -
Norfolk And Suffolk UK Mod ( V2, Airport version released)
TACRfan replied to TACRfan's topic in Conceptual Modifications
It shouldn't rain as much as the London mod and there are less things on the map so it should be ok. https://mega.nz/#!Nw5TXb4J!ZXBfIsoF_mqU_ZR9MjBQ4lpXi4udLa_NhmRptCnFeNk That is V2 correct link, i will now be updating the front page.