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Thomasvista207

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Everything posted by Thomasvista207

  1. I'm running a brand new HP Pavillion Elite HPE with NVIDIA GEFORCE graphics cards. It works with most games on high graphics.
  2. Great work team! This is a really dumb thing to ask, but would it be possible to script the firefighters to enter at the actual rig doors instead of at the rear of the apparatus? Not really important, just something that bugs me. Awesome job on the rest though!
  3. Sadly that's actually a realistic event... way too many people think the railroad is a path!
  4. GET IT HERE: [img=http://i1165.photobucket.com/albums/q599/csxgp38-2/NCModSignature.png]
  5. NEW NC MOD SIGNATURES AVAILABLE! Show your support for my hard work!

  6. Those EMS units look similar to the Wake County EMS units here.
  7. No clue! I do know they took the paint scheme on the rigs from the FDNY to honor 9/11, and they got the idea of naming the trucks from the FDNY as well. The house is called "truck monkey" which I have no clue about either haha. I should've asked more questions while I was there I suppose!
  8. Got a tour of 34 house today, thanks to the awesome guys on duty- no calls all day according to the guys! Rescue 3: Engine 4, the war wagon:
  9. Hey all. I have limited sketchup knowledge but no clue on making a model for 911:fr, so would anyone like to make some vehicles for me? Here are some ideas of the types of vehicles I'm looking for:
  10. Update!!!! The chief's car: (to be repainted)
  11. MVAs are very uncommon in such a small town and few volunteer departments have the money to buy a large rescue rig. I suggested an engine and brush truck because brush fires occur commonly in rural areas and don't require an engine to respond- time and water can be saved with a small brush truck. Engine companies here carry MVA gear where rescues aren't available or rescues are called in via mutual aid.
  12. Is there a good tutorial on map making?

  13. Ohh. Thanks for letting me know before I added it.
  14. Hard at work on the NC mod! Check it out yall!

  15. A lot of VFDs here staff an engine and brush truck at small stations like that. Awesome work! Looks very similar to the Pinehurst VFD here.
  16. I'm working to add extra hookups to the rear, and if I can understand the script, I can try to add the hydrant hookup script from the Army mod.
  17. Gonna see what you guys think, for a chief's vehicle, should I use a pickup or a SUV? I'm just getting a hang of changing vehicle properties. Also, I made the foam tender into a tanker by removing the deck gun, making it the first? tanker in game!
  18. Thanks yall! It's always great to hear some positive feedback! Valadix, I'm actually working on some SHP cruisers!
  19. Hi all, I've started a mod in a fictional town/county in North Carolina. The featured services are: Martin County EMS and Creekside Volunteer Fire Department. Based off the LA mod, units so far are as follows: EMS: Martin county EMS division chief Martin county EMS major emergency support Martin county EMS basic life support unit Creekside VFD advanced life support unit Fire: Creekside VFD engine 1 Creekside VFD engine 2 Creekside VFD brush 1 NC hazmat response team 6 Police: Martins creek car 1 Martins creek car 2 Martin county sheriff Martins creek unmarked car 3
  20. Just a suggestion, usually volunteer departments have 1 or 2 guys respond to station and bring the rig(s) to the scene, and the rest of the guys respond in POVs, would this be possible? You could use the undercover police car from the la mod.
  21. So today there were some heavy storms in my area, and lots of emergency responses. Cary area EMS: Cary police at an accident scene:
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