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Everything posted by nbrown8568
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Adding Staff to a Vehicle That is Not Staffed
nbrown8568 replied to nbrown8568's topic in Modding Related Support
Where do I add this to? Sorry if I sound like a noob. Appreciate all of your help. Norm, -
Adding Staff to a Vehicle That is Not Staffed
nbrown8568 replied to nbrown8568's topic in Modding Related Support
Need a few more issues to clear up. Engineer can leave the vehicle but cannot re-enter. here is the tow truck unit script and screenshot of assigned commands in the editor. <unit id="TOW_TRUCK"> <campaign> <missions value="1 2 3 4 5 6 7 8 9 10"> <prototype name="mod:Prototypes/Vehicles/04 LA Tec/tow_truck.e4p" /> <price value="250" /> <speed value="80" /> <space value="1" /> <loadspace value="0" /> <personnel> <unit id="ENGINEER2"> <defaultcount value = "1" /> </unit> </personnel> <equipment /> </missions> </campaign> <freeplay> <missions value="22"> <prototype name="mod:Prototypes/Vehicles/04 LA Tec/tow_truck.e4p" /> <price value="250" /> <speed value="80" /> <space value="1" /> <loadspace value="0" /> <personnel> <unit id="ENGINEER2"> <defaultcount value = "1" /> </unit> </personnel> <equipment /> </missions> </freeplay> </unit> Editor Screenshots.zip -
Adding Staff to a Vehicle That is Not Staffed
nbrown8568 replied to nbrown8568's topic in Modding Related Support
Thanx, will do right away Norm, -
For the sake of realism, I would like to staff the tow truck with an engineer.If I have a vehicle that needs repair I would rather call a tow truck with a tec. imo. I have not yet made the attempt, but maybe someone can point me in the right direction. Norm
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I had brought from amazon. Here is the file if your game is from Wizard Works and you are running Windows 7, and on a 64 bit system. If anyone is still having this problem, here is a solution. I had brought my game from amazon. Here is the file if your game is from Wizard Works and you are running Windows 7, and on a 64 bit system. If it opens in notepad when you double-click it, right click it and choose open with Registry Editor. Norm, 911 First Responders Registry Fix.zip
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I just reinstalled my game, I had to purchase it from Amazon after my hard drive crashed. Upon initial run of the game in freeplay (not sure about campaign) it was dark only thing I could see was, the lights. I went to game options and turned off floor shadows. Is this the proper way to fix this problem? Norm,
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If your game is under Wizard Works, here is the file for those who still have problems with creating this file. Can a Moderator remove this post it seems that I've posted this twice. Norm, 911 First Responders Registry Fix.zip
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Vehicles go to, but do not stay in Fire Station
nbrown8568 replied to ENG51INE's topic in Modding Related Support
You have to make sure it is also added to the LA Firestation script also. Norm. -
Thanxs, this helped a lot. Had to replace my hard drive. Purchased the game from Amazon. Norm,
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Changing out vehicles at Fire Station
nbrown8568 replied to Terrow's topic in Modding Related Support
Hopper has done a whole topic on this. Check it out http://forum.emergency-planet.com/index.php?/topic/7020-replacing-a-vehicle-in-one-of-the-fire-stations/. I had problems in the beginning and our friend JSutton got me straight. I made a lot of my changes to the 4x4 Mod. Norm,- 4 replies
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- em4 editor
- emergency4
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[WIP] Manhattan Modification [The Upper East Side] *New Video*
nbrown8568 replied to Dyson's topic in Mods
Due to my connection I may have to cancel and go to my office (it's slow). Norm, -
[WIP] Manhattan Modification [The Upper East Side] *New Video*
nbrown8568 replied to Dyson's topic in Mods
Downloading as I type!!! Thanx. Norm, -
[Released]Call Coroner Script and Call Tow Truck Script
nbrown8568 replied to Quincy's topic in Los Angeles Mod
Just looking around the forum and found this. SoulBody had been trying to script this command. This is the script I had been trying to get help with for quite some time. Kudos to you my friend. -
Thanks. Looking and trying to understand it. Only know a little Visual Basic.
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Sorry guys, not trying to hijack the thread, but what programming language is this game written. I have not gotten this far in school.
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Moving parking Spots in virtual objects
nbrown8568 replied to FInn Rescue 12's topic in Modding Related Support
Isn't there a script that tells it to move to the VO in front of it, if vacant; at station 1? And wouldn't you have to remove that part of the script to add the turn to command, and then create the turn to VO? (trying to understand scripting) -
Thinking about making my minor video game developement. Just got 3DS Max through my school.
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The command to disable vehicle emptying is on the end of the LA Firestation script but when I tried to cut and paste it the game gave me an error. If anyone can help, it will be greatly appreciated. Norm
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I have skins for the Impala and Crown Vic that I had downloaded from here a few months back (there was no readme file attached). It needs a few things removed to be accurate. Let me know if you would like to get them.
- 16 replies
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- Baltimore City Modification
- Baltimore
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Someone have a complete Map Editor Tutorial?
nbrown8568 replied to Thomy's topic in Modding Related Support
Here is the EM4 Editor Manual. Emergency4_editor_manual.pdf -
Later today I am going to try and install this to the latest edition of the LA Mod and see what happens. The scripting is not the same so I will see what happens. Norm,
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The issue is not them rappeling, you have to move the first two before having two more rappel to the same spot. Norm,
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I have never really edited a map, and I would like to tackle this one. Can anyone point out where to look for info to work on this one. Norm,
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I love using the editor. I just have to read up on adding vehicles to the mods.