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Everything posted by nbrown8568
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All events are scripted to happen. What event are you trying to remove? Does this event happen in various places on the map?
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I think I just added the command in the editor, now come to think of it. let me try that and get back to you.
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i would like for them to call any ambulance on the map. I don't know how to script. I have been able to add vehicles to a script with success and with help. and change vehicles on the map add VO's for a script. I don't know how to create one.
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I want to add this to police officers.
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I believe that one of the mods that I was using had a Call Ambulance Script. I have searched and cannot find it. Does anyone have this script or can help me with it. Norm,
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Take a look at this it has help a little. Itchboy has really helped me. I am working on the Baltimore, Maryland Mod, I had to restart from scratch but I'm getting there. If you need some vehicle files, I can send some that Itchboy sent me if it's ok with him. Basic Modding Info (revised).pdf
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What programs are recommended to edit .V30 and .dds?
nbrown8568 replied to Dutycalls's topic in Modding Related Support
Hope I didn't just bump an old thread. If you open a v3o file in notebook or notebook++ or notebook2 and see a crazy jumbled mess, this file is still locked it must be unpacked in the game editor. Norm, -
Work is going pretty good on Baltimore City Mod. Almost had to start over. Lost hard drive on my laptop. Maryland State Troopers, Baltimore City and Co. As well as Maryland Transportation Authority Police and maybe a few other agency. It takes time when you are working alone. I will soon need work on lights. And maybe help on specific vehicles.
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This link is not accessible: http://www.emergency-planet.com/tutorials/unit_images.zip
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http://www.emergency-planet.com/uploads/monthly_2018_07/image.thumb.png.9df500d940194db1a9b3e28fb2142271.png Basic Modding Info (revised).pdf
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LAToFireStation Alterations Not Working Correctly
nbrown8568 replied to mtloya's topic in Modding Related Support
The game always has a problem, no matter where at on the map. you have to have that amount of space between vehicles. -
To completely remove a mod from the game, you have to remove it from your game files on your computer. You have to go to C:\ then go to \Program Files (x86) you then have to go to \WizardWorks or \SixteenTons, depending where your game folder is. Open this folder and you will see either \911 - First Responders or \Emergency4. Open this folder and look for your Mods folder. Open the Mods folder, here you will see all of the mods you have in-game. You then have to right-click the mod you want to delete. A dialogue box will open click on delete, this should prompt you to confirm that you want to delete this folder. Click yes and the mod will be deleted. Open your game and you will see that the mod is no longer in your mods menu. Norm,
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Effective way on Changing Map files in Mods
nbrown8568 replied to TheCHcuky's topic in Modding Related Support
Changing a map in a mod is a lot of work. Instead of changing the map, I choose the mod that has the map that I like. If you wish to share it after you develop it you need to get the creator of that mod permission. A map relies on scripts and the vehicles it uses as well as the VO's (Virtual Objects) on the map. You can drag and drop the map you want to use into your mod. You than should open the mod in the Editor. Load the map and study the VO's to familiarize yourself as to there location and orientation. Next study your game scripts To Police Station Scripts To Fire Station Scripts, and To Hospital Scripts. If you want to know which scripts your vehicle uses open your mod in the Editor. Go to edit-go to scene and your prototype window will open. Click on your vehicle category (such as LA Ambulance). Click on your vehicle, then click edit. Your vehicle information window will open. Click on Edit Commands. This will open the Command Editor. All the Commands on the left are commands in the game. All the Commands on the right are the commands that your vehicle uses. All of these commands are script driven. the goto commands correspond to a place on the map according to the VO. There is more but I hope this helps. Norm, -
How much do you have done? How much are you asking for help with. Do you have screenshots to show us what you have done? Norm,
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I'm back so I will continue to work on my Baltimore City Submod (not affiliated with Ladder 49). I don't have experience with scripts, but I study them to make heads and tales of them. I can't make models yet. I don't do lighting, but I am still going to try my hand at it. I had 75% of the mod done, but my health took me for a loop, and my laptop was dormant for over a year and when I turned it on a lot of my files were corrupted and a lot of my game files were missing. So starting today I am going to get my reference photos and redownload paint.net, and get what I need to get to work. Norm
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Hey Everyone, I am back. I had a brief illness. I was diagnosed with an Acoustic Neuroma on my left side (brain tumor). They removed it and they wouldn't allow me to get on my computer. I have finally been cleared by the doctors and I'm good to go. I lost 95% of my files. So it's gonna take a long while to bring the Baltimore Submod back to life. I will get it done, since then BPD has changed the colors on the vehicles, and added the Ford Taurus and the Ford Explorer. The BCFD now uses the Dodge Ram Ambulance. I believe that Md State Trooper have added the Ford Taurus and definitely the Ford Explorer. BCoPD has added the Ford Taurus as well. I have also decided that there are vehicles that I would like to use that these agencies don't use so I will be requesting permission from a few Mods to allow me use those models. Norm
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We need a little more information, what mod are you referring to? If it is the LA Mod or based on the LA Mod, you can do that in-game at the Fire Station Control Panel that is outside the station, The command for that is located in the LAFireStation.script.
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Thanks, I will try that and see if I can do it. Scripting is not great for me. Norm,
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Hey Guys, I need a little help here. I am using Itchboy's Chevy Tahoe as my BPD K-9 Unit. I empty the unit but the do leader does not get the dog. I added the unit to the empty car script but it does not do anything. Here is my emptycar.script. Maybe someone can fix it or better yet tell me how to fix it. Also tell me if that is all to do. Norm, emptycar.script emptycar.script
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About how much do you sell your gaming rigs for, if you don't mind me asking? Norm,
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Right now it's just a stock Dell OptiPlex. I'm gonna get a larger HDD, add more memory, and get another graphics card. Dell recommended the PNY on their site. Norm,
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Hey guys, I was kinda thinking about upgrading a desktop PC that I got a while back. As is it is very slow, and the hard drive is only 80GB. Memory is also falls short. I'm not even gonna mention the graphics here are my specs: I would like to hear your opinions on these Graphics cards, Dell is recommending several.Norm, Dell Optiplex Specs.txt Radeon 6350 SFF 1GB DDR3 (DVI-I, HDMI, VGA).txt PNY GeForce VERTO GT 710 - Graphics card - GF GT 710 - 2 GB DDR3 - PCIe 2.0 x8 low profile - DVI, D-Sub, HDMI - black.txt
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Sorry for my sounding stupid, but that's kinda vague. What command are you trying to create? Norm,
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Not trying to bump an old topic; but this is what I am looking for. Hopefully after a day of studying I'll be able to use it. Norm,