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itfosho

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  1. Awesome! Have you decided if it will be on map or off?
  2. Looks great! What support services can/will it provide? Will it work like a light rescue/air unit?
  3. Make sure you dont have the mod in another folder. I think the mod shipped with 3 folder levels before the mod files. if you need more help you can pm me.
  4. mods go under sixteentons\em4\mods when you launch the game and go in to the mods tab it will find them
  5. I concur with NFK i had this happen to me when i removed the VO under the hospital, replaced the map file and it worked fine.
  6. are you running intel graphics?
  7. Anyone notice sometimes a volunteer ff becomes a LT?
  8. If you change the endless parameters file you can play just the ems/fire calls and save it
  9. Looks awesome! Looking forward to the next release! Good work!
  10. I have been wondering this myself. I am assuming it is the force or/and force radius? correct?
  11. Make sure you get Hoppas permission before you do anything.
  12. Looks great! I agree not many old school units.
  13. No no you are right on with what i am thinking, however Its the change of quarters that is the issue. There is a virtual box for each engine that parks at each station, so for every truck (if its not a duplicate) a virtual object needs to be created. Example, Engine1 at station 1 has a box called Engine1, well for every unit that isnt Engine1 a virtual box needs to be created. The more i am thinking about this it is something requires extensive editing and coordination with the dev team. Im still thinking this over.
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