Lowe54
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Hi all Quick update - ive managed to get the plane to come in, go to the target then fly out of the map, i just cant get the actual extinguish command to work updated script is attached if you want to have a look Regards Lowe54 Deploy_Fire_Plane .txt
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Is there a way to find the 'base' script so to speak that deals with what happens when you dispatch a vehicle via the dispatch menu? Regards Lowe54 Edit: ive just noticed that the fire planes unit.xml has a 'sendmode="2"' in it, could that be the key to getting a script to work?
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Hmm ive managed to create the plane but all it does is follow the roads, which is kinda amusing Current script is attached if you want to have a look Lowe54 Deploy_Fire_Plane .txt
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Hi all Quick question, is it possible with scripts to call in the fire plane via a person, instead of using the dispatch menu Thanks Lowe54
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Have you assigned a number to passengers within the traits part of the prototype within the editor, if that is set to '0' then no personnell would be able to enter Hope this helps Lowe54
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I dont know whats happening, but i tried another script that dispatches off map vehicles, and its throwing the same error, should I reinstall the game, as i dont know what to do now, the script that i tried is attached Lowe54 MedicalPCmds.txt
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Hi all I really should make this a 'Help with my scripting issues' thread, as i dont see the point in starting a new one that covers a scripting problem as now i have a new problem, I'm trying to make it so that i can buy personnell from a mobile center, like the FBI command truck in the LA mod, the only trouble is that it gives me a "(VCmd_Mobile_Command_Centre624e9): Warning: Automatic variable const char OBJ_FF[] is allocated", ive checked the script and can find nothing wrong, can anyone help, the script is attached VCmd_Mobile_Command_Centre.txt Lowe54
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Managed to solve it by changing the second vehicle from 'n' to 'n2' and by putting 'Person' in front of the 'p1' Thanks for all the help Lowe54 VCmd_Mobile_Command_Centre.txt
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Just double checked the script,, there is nowwhere where 'p1' has been double allocated, a updated version of the script is attached LACallCrashRescue.txt
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I have tried what you suggested, it works for the delays but in regards to the vehicles being stuck I have managed to solve that by creating a second spawn point Thanks very much Lowe54 Edit: Im now getting a 'automatic variable p1 is allocated' warning when the vehicle spawns, is this normal?
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HI Just a quick question, as I am currently trying to spawn 2 vehicles that appear from off the map at the same time. At the moment they both spawn but are stuck in each other, I am wondering if there is a way to pause the script that spawns them long enough for one vehicle to move then the other vehicle spawns. It is being used in a private mod. I have attached the current script as it is Thanks in advance Lowe54 LACallCrashRescue.txt
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All i had added to the hazmat firefighters was the ability to use hoses, apart from that i hadn't done anything Lowe54
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hi, I have replaced the origional decon vehicle with my own for a personal mod, the only trouble is that the hazmat firefighters cannot enter the vehicle once they are out, and as a result, cannot decontaminate anyone. I have checked that the vehicle type is set to dekon-p Along with this, I now get a ctd when i try to dispatch a ladder unit Edit: Found out what i was doing wrong, forgot to name the childs in the editor I have attached the logfile Any help would be appreciated Lowe54 Edit: I have found that i can decon my own firefighters but not civilians, what could cause this? logfile.txt
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Freeplay wont load when using a private mod
Lowe54 replied to Lowe54's topic in Technical Related Support
all i have done at the moment is to take the original STW, edited the V3o file to remove the inbuilt lightbar, created a new prototype that uses the edited model file and changed the lights -
Hi All Ive created a private mod, and it loads fine, the trouble comes when I try to load freeplay, it loads, then a instant CTD Any help would be very much appreciated I have uploaded the logfile.txt and DxDiag.txt Thanks Lowe54 logfile.txt DxDiag.txt