Good to know the lame fires were unintentional and have been fixed. That's the only reason I never really play v2. 5-6 EMS runs in a row, maybe a person run amok. Simple, easy stuff. Then a fire comes, I see it's a high rise burning something fierce and I'm all excited and send the cavalry only to have the first engine's deck gun put it out before the guys are even out of the vehicle. < Me, afterwards. Anyway, v3 looks very good. My only suggestion would be to put the automatic sirens back in. It's cool to be able to choose the audio manually, but when things are hectic it's also nice to be able to just send them off and the lights and sirens take care of themselves. Small complaint. Take the fact that it's about the only one I can come up with as evidence of how good of a job you guys have done.