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Everything posted by Ghost Graphic Designs
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Lisbon's Professional Fire Department (R.S.B. Lisboa) - Brush 22 (2nd Company/Battalion) on stand-by during the Rock in Rio festival, held in Lisbon. (Sneaky) pic taken yesterday by me.
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Republic of Iceland Modification [IN PROGRESS]
Ghost Graphic Designs replied to 577-PSM01's topic in Mods
Looking sharp, bro! Keep it up, seems like an interesting project! -
I KNEW IT. I was just thinking about that...
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Rockport Modification [V2 W.I.P.]
Ghost Graphic Designs replied to Ghost Graphic Designs's topic in Mods
You're both correct. No problem, Gunswat... I would tell people sooner or later ^^ -
Portuguese Modification [RELEASED]
Ghost Graphic Designs replied to Ghost Graphic Designs's topic in European Modding
This is a generic modification, so it's kinda hard to recreate one of the hundreds of different cities with FD. All of the vehicles in the modification have "Volunteer Fire Dept." to generalize. In case one of the vehicles has no city written on the livery, they will have a special ID code somewhere where people can see it. 1997 - the fire department ID number (this one is fictional) VLCI - the vehicle type 01 - the individual vehicle number -
Portuguese Modification [RELEASED]
Ghost Graphic Designs replied to Ghost Graphic Designs's topic in European Modding
Light Pumper 01 - 4x4 VW Amarok Credits: Geronimo EKIA, Flo. Hagen, VPI, Stasiek2012, Debica112, 998, cops (base rambar model), Ghost Graphic Designs (protection bars, rear equipment door (and structure) and overall model construction) -
Help with model
Ghost Graphic Designs replied to Ghost Graphic Designs's topic in Modding Related Support
Thanks. Credits for the original Sprinter model added to the first post. -
Help with model
Ghost Graphic Designs replied to Ghost Graphic Designs's topic in Modding Related Support
Fair enough. ^^ I'll give it a shot, shouldn't do any harm. I got plenty of ideas for stuff to work on. Thanks, guys. -
Help with model
Ghost Graphic Designs replied to Ghost Graphic Designs's topic in Modding Related Support
Yup. I tried several times. I'll see what I can do about the cages, that seems like a really good idea. Thanks for the help. Wow. That looks awesome. Would you mind sending it to me, please? Thanks for the sugestions and for the support. I'll bring pictures of the finished unit once I have the time to work on it. -
Hi again people. I've been trying to recreate this anti-riot van for my modification for the 10th time and I still can't get a couple of things to look right. I've been trying but I can't do the rambar and the front window protection cages because of my Zmodeler2 "skills". Can someone help me out with this one? I don't need ultra-detailed models, I just need something just to make it look like in the picture (upper cage upwards, like the photo). Any help would be extremely appreciated! The model is attached below. EDIT: Original model by Stormi and David. CI Sprinter.zip
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UK sirens change 2014?
Ghost Graphic Designs replied to met police999's topic in Emergency and Rescue services
Whelens replaced by german-style two tones? POOP. I personally hate two-tones, but I gotta say: that one's really nice. -
Go to the editor and select the units that have the problem. You'll notice a animation menu on the left of the Edit Menu, go the pick, drop, healup, healdown animations (the names are something like that) and click on "Single". Do this for all of the units with the problem and it should be fixed.
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[Released] Multiplayer script
Ghost Graphic Designs replied to bma's topic in Modding Related Support
This script is pure gold. I'll definitely use this for my modifications. Top work! -
Making Supervisor video's
Ghost Graphic Designs replied to THH-8900's topic in Modding Related Support
That only applies to the ingame sounds. @THH-8900, try to see the properties of the regular supervisor videos and recreate your own video with those settings. It should probably work. -
Hi again. Sorry for posting another support topic, but this one will save my mod's "life". I always wondered if it is possible to have 1 or 2 freeplay events active simultaneously. The reason I'm asking this is that I like to play at my own pace (sending units, making a perimeter and sending more units, etc.) and I've been contacted by several people that have the same doubt as me. I've been searching through the freeplay parameters and events files and I can't see what I have to do. If someone could help me out, it would be extremely appreciated!
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Portuguese Modification [RELEASED]
Ghost Graphic Designs replied to Ghost Graphic Designs's topic in European Modding
VSAE 01 - Heavy Rescue Truck Will transport 5 firefighters (including the driver)Has US&R, height rescue (I dunno what's the exact name in English) and extrication materialThe crane is fully functionalEnjoy. -
Portuguese Modification [RELEASED]
Ghost Graphic Designs replied to Ghost Graphic Designs's topic in European Modding
Thank you! If you want some exclusive and regular updates, don't forget to like us at our Facebook page! -
Portuguese Modification [RELEASED]
Ghost Graphic Designs replied to Ghost Graphic Designs's topic in European Modding
CSP Mod converted them from GTA SA and I re-used them. ^^ BTW, new version is being worked on ATM. Engine, headlights, flood lights, directionals, fully useable fire station, automatic fire alarms, limited water and a brand-new map are being worked on (also a new array of fire department units). -
[Private] Battalion Chief Excursion & Crown Vic
Ghost Graphic Designs replied to BeastyBill88's topic in General Talk
Me gusta! Nice job on the units. I tried to give them a more Canadian feel, but I was still a kind of "noob" and I ended up with a mod that was everything but Canadian (in my opinion)... The next version will be different, I guarantee you that. -
Hi. I've been working on my modification and I need to find a way for the vehicles to spawn at a certain VO without lights and crew. I've tried to take a look into Copenhagen's start-up script (and mG3 city mod) and I don't really understand what to do. I just need a simple script to make 30 vehicles spawn in their respective Virtual Objects with no lights and with space for the fire fighters, paramedics and police officers (and transports) to get in. If someone could help me out, it would be extremely appreciated!
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Here's mine... Nothing special. [sorry for the shaky pic]