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Texas_DPS

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Everything posted by Texas_DPS

  1. in my experience i never repacked a reskin. every time i did it would crash my game.
  2. did you install patch 1 as well? i dont know if it will effect it but you never know.
  3. has anyone noticed this i did while i was making my map, good hide Hoppah.
  4. that looks awesome, great job. all you need now is to copy and paste the emt's and make them into SWAT medics and then copy and paste the emt/s w/ stretcher and make them SWAT medics too. wala, completed awesome looking modification. - just a suggestion of what to do, no offense
  5. i havent had that one but you could always wait for the alarm to quit, empty fire station and call out the ff's you need to finish staffing your vehicles.
  6. i just eddited my files a little to put some extra manpower where the Capt took over and mine runs great. and with the pd men pile up, just pull a pd car next to them and tell them to get in, they will get unstuck and you can send them on their way. wala, problem solved.
  7. it looks like you are missing something in your models folder and its putting the pieces of the suv on the cv. how to fix it, i dont know.
  8. Shane, do you have, or anyone for this matter, have a error message while signaling the alarm for the first station? I get a error and just retry it until its good but the trucks dont restaff. I did it like 8 times. I will get some screens for you if you want/need them. cosres, just unzip the download and open the folder. copy that folder and paste it in the em4/911 fr mods folder and overwrite all files it asks you to.
  9. try this one. http://rapidshare.com/files/298007126/LATo...Station.7z.html
  10. ShaneGreen, i played for what seems like hours, awesome job. the only snags i have are mentioned above with the people getting stuck on load up and my US&R truck was all jacked up after returning to the station. i could not get the US&R truck to get out but i still played for a while after untill i needed all my ambulances at different spots and then i quit. i took some screen shots to show my oddities. Police Officer stack up US&R truck
  11. this might put my map on a little of a hold, awsome job as always ShaneGreen. downloading and loading up now.
  12. the deploy option is on the truck part of the tiller, not the trailer.
  13. so there is going to be a new map for this? just curious.
  14. no, i was talking about if someone puts in work or an idea i use i will mention them. thats all
  15. GameObjectList gate08a = Game::GetGameObjects(NAME_GATE08A); for(int i=0; i < gate08a.GetNumObjects(); i++) GameObject *gate = gate08a.GetObject(i); Vector Ambulance04 = l13.GetActor(0)->GetPosition(); Vehicle m = Game::CreateVehicle(OBJ_AMBULANCE01, UNNAMED); m.EnableBlueLights(false); m.SetPosition(Ambulance04); m.SetRotation(gate); m.UpdatePlacement(); m.SetMaxPassengers(2); m.SetMaxTransports(1); m.SetSpeed(12.0f); m.PushActionWait(ACTION_NEWLIST, 4.5f); m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 1, false); m.PushActionWait(ACTION_APPEND, 0.5f); m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 2, false); try that one - Jon
  16. im talking about the whole script, not just a part. i would not mess with that line, its not a staffing line. - Jon
  17. i havent really thought about it. now that you mention it maybe i will. Have to see where i would like to put it. input is appreciated. you will be mentioned. - Jon
  18. post your script or send it to me and ill take a look. - Jon
  19. that is a sweet tiller, i think we should have that one, lol. - Jon
  20. ok, picture time. http://farm3.static.flickr.com/2633/403431...70859ba12_o.jpg Housing dead end http://farm3.static.flickr.com/2697/403431...8a4aeb305_o.jpg gas station, going to be reworked a little http://farm3.static.flickr.com/2657/403355...972fc3a64_o.jpg future construction site http://farm3.static.flickr.com/2463/403355...9e62f8fbf_o.jpg further zoom of construction site http://farm4.static.flickr.com/3578/403431...cc5e7f0b7_o.jpg car dealership http://farm3.static.flickr.com/2500/403431...a3c262645_o.jpg Fire Station 1 site http://farm3.static.flickr.com/2571/403431...9126f97ef_o.jpg Hospital site http://farm3.static.flickr.com/2487/403431...647c6e710_o.jpg LAPD site and LASD jail site (maybe) http://farm3.static.flickr.com/2689/403355...8bf093d79_o.jpg Fire Station 2 http://farm3.static.flickr.com/2489/403431...5a49742f7_o.jpg Fire Station 2 zoom out more to follow. had a few snags as you can see. im still working on objects in the map cause the editor is killin me. i also started using fraps because my computer wont take screen shots by it self. look forward to more pics and maybe some movies soon. enjoy - Jon
  21. its not a Dallas mod map, its just another freeplay map. my Dallas mod is a personal work that can not be released. pics of map will be coming soon. - Jon
  22. i would say add the k9 to LAPD and LASD. for the LAPD i would use the truck and the LASD i would use the tahoe. just my input. - Jon
  23. I voted lasd because I use them for support and to patrol the housing areas. But I would say add it to both. You can always just not use one or another. - Jon
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