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Everything posted by Texas_DPS
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you need to adjust where they spawn at.
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not to go off topic but you guys seem a little judgemental. there obviously is one person interested in this, they want to do it. dont be so negitive and point out that this is stupid or dumb, pointless or anything else. maybe he wants to learn a little modding to help himself out to enjoy the game. this community is supportive, so be supportive. back on topic. you could always use whats there and see what you can come up with. you could also use some downloadable vans that are in the CCC mod and skin them to whatever news agency you like. you really dont need to reskin anyone, reporters dress like you and me on the street most of the time.
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LA Mod 2.0.2 OMO (Oringinal Map Overhaul) Submod
Texas_DPS replied to Texas_DPS's topic in Submods [Not released]
I have finished overhauling one complete side of the map. i think i like the look and have started reworking what i have changed in the other side. when i finish in the editor i will play the map and take some screens of what i have and release a demo of the map. thanks for the support and have a nice day. -
LA Mod 2.0.2 OMO (Oringinal Map Overhaul) Submod
Texas_DPS replied to Texas_DPS's topic in Submods [Not released]
there are a lot of plans for this submod and i plan on doing a lot of them. i dont know about a sheriff station but a substation might be a good idea. when i get finished setting the map pieces out i will release this map as just a map preview so you can see the map in action. it should be compatable with LA Mod 2.0 and 2.1 but i do not guarante anything. i will test it one of these days on 2.1, but for now its for 2.0. -
A Guide to the LAFD and assisting agencies....
Texas_DPS replied to MikesPhotos's topic in Los Angeles Mod
that looks nice, about time some dodge stuff gets out there, lol -
freeplay map graphics issue
Texas_DPS replied to firefighter111's topic in Technical Related Support
if you know a lot about computers you might go to your BIOS screen and see if you can allocate more memory for the on board video card. -
freeplay map graphics issue
Texas_DPS replied to firefighter111's topic in Technical Related Support
i had to get a better video card -
that is the speed of the vehicle, and the f.....i dont know, maybe its in feet like 8 feet a sec.
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LA Mod 2.0.2 OMO (Oringinal Map Overhaul) Submod
Texas_DPS replied to Texas_DPS's topic in Submods [Not released]
i have accepted (for now) the look of the floor and have it inserted into the editor. the map is the old freeplay map with the new firestation added and moved along with the old second firestation moved. there is a lot to move around and adjust in the editor. i plan on reworking all the wrecks to scale them down (except a few) and make it a fun map. it will resemble the old map mostly but as i work on placement and additions it will slowly evolve into something else. sleep now and as i work on stuff i will post up some pics. please be patient and be ready to enjoy. -
LA Mod 2.0.2 OMO (Oringinal Map Overhaul) Submod
Texas_DPS replied to Texas_DPS's topic in Submods [Not released]
the stations are the original stations from the LA Mod. They will be reskinned to look as i want them too. i would not have dreamed that the map floor would take this long, but i should have guessed since the only places that i am keeping the same are the main firestation and the police station. right now i am putting the final touches on the hospital. i am using the big hospital from the newest version of the map. then it is onto the actual objects and such on the map. when i get into the editor i will be sure to post pictures up so you all can see what is going on. -
with the jumpers once they jump onto the pad, there should be no apprehension cause it completes the mission. i think somewhere they mentioned the buggy tow trucks but im not sure.
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how about the barricades?
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would multiple VO's of the same name cause that crash?
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LA Mod 2.0.2 OMO (Oringinal Map Overhaul) Submod
Texas_DPS replied to Texas_DPS's topic in Submods [Not released]
a police substation??? all that would be there would be parking. i dont plan on adding a lot but that could be a possability. still ironing out the map floor and the buildings and stuff...seemed like a quick thing that is time consuming. its comming but its slow now that i am adding and taking things away. you will like the end result, trust me. -
@NM Mod, wouldnt that be what the bars on the window are for, not the white crossmember? just a observation. keep up the good work guys. looking good.
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i dont know do you? go to your c: and program files and open your em4/911 fr folder and see if there is a mod installer.
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that car that is used is by Nniko and its texture is a PNG file i think. the PNG is ok in my opinion but there is nothing wrong with the dds files that come from LA Mod. here is one of my reskins. take a look and you be the judge. its all about the person doing the work. i used pieces i gathered from many sources for my reskins.
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i have no idea with the rear doors. ill take a look at the scripts and see if i missed something or have a idea.
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one question, the CV back windows look like they are down but then it looks like the door skin was messed up. dont get me wrong, this is looking good (i want the cv and suv). keep up the good work and take your time.