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CoLDxXxFuSiOnxX

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  1. ALL you have to say is "Oh I am sorry forum moderator, thank you for clearing this up". Not what you just said...
  2. Awesome! That is what I was hoping and I knew you guys must've had it covered.
  3. Just thought you guys might want to see this in terms of NWPD. Awesome video! And the first Code 3 of them I think. As you can see, the Traffic Advisor does NOT come on when Code 3 lighting is active (pursuit mode) the TA has to be put on seperately. It would be interesting to see that represented with the virtual one you guys are making.
  4. Here in Burnaby we dispatch around 3 engines, rescue, and command. For any 1st alarm report of building fire. For general alarms ringing it's usually 2-3 engines.
  5. In Burnaby when the Fire Crews arrive for a small call such as a medical emerg. they shut their lights down and leave directionals (ambers) on. Mod is looking spectacular (as always) so far! P.S I love BF2's Project Reality!
  6. Found out which sirens the BC Sheriff Service uses. Sounds like a PA300 to me. A very rare video.
  7. Alright, might I suggest in 3.0.0 you allow automatic sirens? Like I said, micromanaging is a pain especially when you have 2 calls at once! Thank you. And I LOVE the mod by the way, the lights are so realistic and amazing.
  8. Guess I'll play 1.0.0, is there any way to maybe transfer the cars to 1.0.0? Or bring the old siren scripts to 2.0.0? Something that I could do quickly?
  9. Awesome mod! Just one problem ONLY I have with this mod... It's micromanaging... In the old version, if you click anywhere on the map, sirens and lights automatically turn on and go for you. Now, in 2.0.0, I'm forced to micromanage every unit that is responding and turn on sirens for every unit individually. It's VERRYYYY annoying and I HATE to micromanaga ESPECIALLY on this game where so much is going on! Also I see you guys removed the NYPD ambient real sounding sirens (from youtube videos), I like those ones, it sounded so realistic. Please fix this, until then I think I'm going to play 1.0.0, unless there is a way to fix this quickly without a full release? Maybe I could transfer some files from 1.0.0 over here? Is there a way to do that? Other than that, I'm amazed at the lighting on these vehicles, incredible!
  10. Wow! Cool! Is that picture the interior of a VPD Taurus? If it is, it seems as they are switching to the Whelen CenCom GOLD siren.
  11. Guys, stop, you're both being ridiculous. Antia, you're finished okay? He doesn't want your services so just stop posting and getting into arguments for nothing. Obviously he said ONE of those teenagers, not A teenager (saying all of them are stupid). If you have nothing productive to say, don't say it, both of you, anyone, it's annoying. Just post positive things about the mod, or some criticism (I'm sure it's welcome and appreciated within reason). Awesome job on the Fire trucks. Is there a full list of everything that is planned to be released? Like: POLICE: Burnaby RCMP Slicktop *MARKED* (Ford Crown Victoria) Surrey RCMP General Duty *MARKED* (Ford Crown Victoria) BCAS: Chevrolet Demers Fire/Rescue: VFRS Engine 8 Burnaby FD Engine 5 ETC, ETC... Obviously there is WAY more units than what I posted, but maybe a list should be made on the first page to demonstrate the sheer amount of stuff into this mod!
  12. Will Vancouver Police have the Tomar Siren? They use that, not any of the sirens you mentioned in the police section :/. BCAS Supervisors also use the Tomar 940.
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