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About pyrofreak
- Birthday 08/01/1988
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Anyone happen to have these files for download? I accidently deleted my mod folder and lost these files.
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Jordansville Mod [Private, WIP]
pyrofreak replied to Aether's topic in Modification Sub-Mods WIP (In Development)
I still play on the Mayberry mod and love it, so yeah I can see where the two have a lot of similarities. Anyway great work, I do hope you eventually do a public release I would LOVE to play this mod as well. -
Hey Blackout I have a couple questions regarding the mod, which I might add is pretty nice. 1.) When the mod loads I can see markings for engine 1, squad 1 and so forth, but all of the houses are empty is this by design or is their a way to automatically load all the houses with the appropriate apparatus? 2.) I got a box alarm fire, but I noticed the battalion chief didn't have order commands. When receiving a box alarm am I supposed to manually send the units I want or are their alternate units I can command which will dispatch a unit. Thank You
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Anyone happen to have JoseOu LED files that updated the light bars on all the Additional Units Submod along with the fire trucks? I had to reinstall some files and ended up losing my original files.
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Your blanket statement is a bit inaccurate unless you were actually a member on these forums during the 08/09 era, which by your 2015 join date I'm going to guess that is a no. When I joined in 2009 EM4 was vibrant with life, because of Hoppah. You are also semi - correct, yes EM3 and EM4's editors were somewhat the same, they were also quite different. I can vividly remember all the tweaks and changes that took place as we all patiently waited on the LA Mod to reach EM4 and even than it took close to a year (I believe) to get everything ported over. That being said, Paranoid already beat me to the punch, it's been two years and I haven't seen any major mods being released. Yes, the editor is new but that hasn't stopped this community or any other community. When EM4 was released completely new modding teams were created to create mods strictly for EM4 and those said mods were released within 2 years, I can remember a couple in depth German mods that were huge, on the same level as the LA Mod. I've also spent sometime searching EM5 / 2016 and people are quite pissed about the EM5 disaster. EM 2016 is now shrouded in displeasure as a lot of people who streamed / attempted to mod the game believe the developers have abandoned it. Which, is a valid point given the fact that EM2016 is basically EM5 with a few added features, which ultimately could have been added to EM5. Yet instead they decided to remove EM5 and move to EM2016. Give that and what I have read I can't see this game having a bright feature. I also don't think people need two years to "learn the editor" and I don't foresee any serious modding teams stepping up to mod for EM2016 when it has bugs still, not given the fact that EM4 is stable and still popular. Anyway, just my 2 cents as I said before I think EM 2016 had potential it's just sad to see how things have deteriorated so fast.
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Decided to dust off my version of EM4 and revisit the "good ole days" than I remembered EM5 was released, I was expecting to see great things ... boy was I disappointed. Not to mention it took me a minute to score though the endless raging post only to realize EM5 doesn't exist and is now known as EM 2016. So, now taking sometime to reminisce and look back EM4 would have probably suffered the same fate if not for Hoppah, the LA Mod and his ultimate decision to release the textures sprouting up numerous re-skins and submods. I'm also not to terribly surprised to hear Sixteen Tons Entertainment doesn't want anything to do with the English community, looks like the end for EM 2016 is inevitable aside from a few dedicated modders. That being said, is EM4 still going strong with mod support? I know a lot of old faces have moved on and I haven't kept up to see if any new blood has come along. I've checked the forums and everything looks good but figured I'd ask since EM 2016 wasn't as promising as I hopped.
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People tend to forget how much time and effort goes into making a big modification. When EM4 / 911 First Responders was released in 2006 it was a full year before someone (Hoppah) even started working on the LA mod. It took him an additional year to complete and release the mod (2 years after EM4s release) it was completed in record time because he was deicated to his work. Over the next four years the mod was refined as more and more people helped add additional "approved" submods to the LA mod. Then eventually, he released his models and the "sub modding" scene exploded. Make no mistake without someone like him we wouldn't have the vast majority of US based submods we have today in EM4. Even mods like the "Red Watch" have elapsed 2 years as they've attempted to replicate realism. In short, if old EM4 models can be transferred over to EM5 then you'll see new mods popping up a lot sooner. If EM5 requires new models in general, then it will be a few years before we see any major new modifications hitting the scene, aside from small light mods.
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It looks nice, BUT I don't plan on buying it until their is an English version released.
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I have a question. I installed the mod but noticed there weren't any units at any of the stations and the battalion chief commands didn't work, is this normal?
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This is unusual for me and still feels awkward to say, but GTA IV on console sucks, period. I own GTA IV on the PS3 and I thought the game was amazing, unfortunately, I too hated the lack luster detail added to emergency vehicles. I have since built my first gaming PC and I now own GTA IV on PC and let me tell you, the difference is extraordinary. I have emergency vehicle mods with makes the police, fire and ems almost life like. With the addition of texture and light mods the game is now immerse and realistic, just Google LCPD:FR for some awesome police role playing in game, I play the mod and love it. However, once again and this is weird to say GTA is much better on PC and I imagine everything your complaining about now will continue to go unchanged on console and will probably get fixed via a patch or mod on the PC.
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Yeah, I agree. European fire engines don't look right with CFD paint schemes and vise versa. It looks fine now what it has the proper paint scheme.
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It's in Alpha testing right now so you can't expect much from the game. As for desync, yes there is some, but vehicles in general are bugged. The biggest problem with vehicles right now is the inability to drive off road. Right now the servers are confusing blades of grass, bushes and small rocks for large boulders. So sometimes when you drive a truck through the grass, or over a small rock your vehicle may become heavily damaged. On other occasions, the players inside my lose a little health (10%) when driving through the grass, or become severely injured when driving over a boulder. The game also has problems recognizing flames, so you might see a perfectly fine vehicle pointing straight into the air (which is in correct) and it's on fire, but the fire is invisible to you, until you get close and start losing HP. Overall, the game is great, I love it and can't wait until they reach the beta where more weapons will get released.
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I have a small question, will the UI be in multiple languages? I love these mods, but their usually in German and I can't understand the controls