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Everything posted by Xplorer4x4
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[EM4] Los Angeles Mod bugs, issues and problems
Xplorer4x4 replied to Hoppah's topic in Los Angeles Mod
Hoppah doesnt have time to pm every person with a problem. Secondly, this patch is for LA Mod 1.9, were on LA Mod 2.0. Older versions are no longer supported. -
There more or less flood lights and flood lights seem pointless other then the blackout mission.
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I had the same problem along time ago. I was forced to more or less do a clean install to fix this. Sounds like you have some left over prototypes from the old versions.
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I find that a little hard to believe. With out going into details, I have a Core i7 860 processor and the games loading off an SSD, and yet it still takes just under a minute to load the stock LA Mod, and about a minute to load my custom version.
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Exactly, you have 64 bit, Francis most likley does not.
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No, you need zmodeler 2 at the least. Both. NY City uses F-450s so the NY Mod is using an F-450 model.
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Well we dont know what submods your referring to, so its hard to say, but Hoppah stated with the release of the new patch it was best to do a clean install of the la mod, install the patch, then install your submods again.
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Yes I did, triple checked that to.
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Nope Vice Versa - SWR2/LRA2 is the turn to. SWR/LRA is the actual parking VO. I have triple checked them agaisnt the Crane, for example, and the crane works perfect under using the same settings.
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I could of sworn they had a different truck then that, but it is a ford none the less. They already have pics of the ambulances, well one anyways. Why would they use something from Texas in a NEW YORK mod? By conicdent only I am sure, the ambulances your referring to are F-450 which is what NY uses now, although they may have some older ambulances in service that may be F-350s.
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Are you a moderator? Could have sworn you werent.
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See how the SWR and LRA Stop outside the parking spot, they wont return to there parking spot: Here is the script: http://pastebin.com/pnEnFV8b The script seems 100% correct, as every other additional units uses the same code aside from altering the OBJ and VO reference of course, so I think it has to be a problem with the VO. Problem is I cant seem to figure out what the problems with the VOs are. The VOs have one parking spot between them, so that should be enough space between them. The SWR and LRA botch fit inside the respective VO on every side. I cant figure out why it is just these 2 trucks. Any ideas?
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lol well the votes over whelming. LED it is. I wont be keeping the regular truck in there for the time being. Might bring it as a secondary vehicle in the future.
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A Guide to the LAFD and assisting agencies....
Xplorer4x4 replied to MikesPhotos's topic in Los Angeles Mod
And that is? -
Make sure to make it compatible with Windows XP or Vista.
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NYPD use some type of Ford if memory serves me right, so yes.
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making new medic station/ new parking spots fd (WIP)
Xplorer4x4 replied to USMC_NL's topic in Submods [Not released]
- Bay 5: Dozer Team Transporter (MAUS) - Not sure this would fit in a garage bay, and better yet, it would be worthless as there is nothing in freeplay that requires it, or even where you could use it as far as I am aware. -
Technically speaking, you dont need new models. You could get away with using FS2 but it depends on your definition of small. To me, well to anyone I would imagine, our stations are small for the most part. Aside from 2 stations every other fire house in the city holds one engine or one quint, and maybe a BC who drives a crown vic.
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FYI, the Tiller can not make second story window rescues. Only the tower ladder truck can.
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Do you people ever LISTEN? I am trying to help you guy get your problems solved. Your having no luck here, and that might be because the problems are not LA Mod bugs. There bugs in the original game regardless if it is 911:FR,EM4,EM4Deluxe. Post your dxdiag and log files in the Technical Help forum.
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A Guide to the LAFD and assisting agencies....
Xplorer4x4 replied to MikesPhotos's topic in Los Angeles Mod
michaelny,just wondering what your source is for your information? Not calling you right wrong, or anything bad, just curious is all. -
These stations represent the 2 most common set ups in LA. I forget the term for the main station, but the second station 2 is called a satelite station and typically houses an ALS Engines, BLS Ambulance and Hazmat truck just like in the game. However, if your interested in multiple mini stations, it certainly is possible, but its going to require ALOT of scripting and ALOT of work in the editor.
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Assuming you run vista or windows 7, google "how to disable UAC." UAC prevents you from editing files with in the program files folder, and wont ask you if it is safe to open a program every single time.
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I am debating on weather to add the LED Brush truck to my submod, but wanted feedback. Currently I have the ALS and BLS LED Fire Engines in my submod, as well as the original ALS and BLS Engines with out LED Bars. Same will apply for the ALS Ambulance, an led and none LED Version. EMS Charger with LED Lightbar. And might add the CHP Crown Vic with LED Lightbar. Now I am trying to get a balance of LED and non LED lights in the mod. So just wanted feedback on which brush truck to have spawn at Fire Station 2.
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Here we go again: Last thing I did was remove the vcmdtopolicestation command from the LASD Van and added my vcmdtopolicestationLASD script/command. The game/editor ran fine right before this change. The script was not altered and the game crashes at the LASD Patrol Car, not LASD Van. Here is the script just incase there is some kind of error, but like I said the script was not altered after playing the game. http://pastebin.com/qvK69dh9 EDIT: Used an old LASD CV prototype, and it works now. I do recall going in to the light editor for the LASD CV, but DID NOT alter them, so I am baffled why this keeps happening all of a sudden.