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Everything posted by Xplorer4x4
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Well you do need the == 0) but you need a || on all lines but the last.
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if (v.IsValid() && !v.IsDestroyed() && StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/05 US Army/hmmwv.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/05 US Army/us_army_truck.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/05 US Army/blackhawk.e4p") == 0) Just keep going using this pattern. Make sure all lines but the last have a || at the end.
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Well if your format, then everything will be erased, but you can upgrade Vista to 7, but its typically best to just do a clean install anyways.
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Sorry just had to add an lol. Anyways NNICO are you strictly using zmod to model your vehicles or something else?
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It really depends on what you want to add to the mod. You could do something like using the lafirestation.script to create a police station control panel. I planed to do this ages ago but just never bothered. You could try adding another FS, but thats pretty tricky.
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If you read the topic, its already been decided, and released for that matter. Besides Directional Lights are as simple as adding a command. Any chance a mod would throw the lock on here?
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Modeler Needed For LA Mod 4x4 Submod Series
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
I dont know that I will call, I dont want to pay long distance chargers But if I need an extra hand, i will PM you. -
Screen shots? Did you actually get permission from MikeyPI to release this?
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I understand what you mean hints why I already mentioned a change for the ambulance crew as being part of my next release, although it may differ slightly from this. I am waiting on more info regarding the uniforms when staffing ambulances in LA.
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I guess the part about NO DISRESPECT wasnt clear in my post? ffs people read. Because I dont care about there countries history its a sign of disrespect? No, its just not of interest to me. I dont care about US History, there does that mean I disrespected my country? No I just dont have an interest in it. If you didnt pay attention in your history class when being educated on your countries history, does that mean you disrespect your countries history? Again, no its a matter of interest. Did I insult the mod makers in some way? No.
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I think this mostly comes down to weather or not EMS is part of the Fire Service as it is in LA.
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Modeler Needed For LA Mod 4x4 Submod Series
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
It sounds like your referring to reskinning. This is no where close to being the same thing as a UV-Mapper. UV Mapping is making and placing a texture on to a model. I appreciate the offer but I do not need a reskinner at this moment. If things change I will keep you in mind. Thats not a problem. I am usually up all night so I am more likley to be up at the same time you are anyways -
Added 3 Rollbacks to the alley behind FS2
Xplorer4x4 replied to timmiej93's topic in Alteration Help
Adding gates in that manners tricky. Its easy to add a gate as a turn to point at games start but this is another story, but go for it if you like. Here its 7 AM. -
Parking Lights? No, but I have attempted to turn the headlights off when you hit standby. No luck so far.
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A small tip in that regards, say you need to replace the EMTs with the Medic w/ Case, you dont want to just search for 3 and replace with 1, but instead search for something like: (ACTION_NEWLIST, DUMMY_CALLCREW, Caller, 3, false) replace with (ACTION_NEWLIST, DUMMY_CALLCREW, Caller, 1, false) This way it doenst replace evry number 3 in the script with a number 1, only lines in regards to CALL_CREW will change.
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Added 3 Rollbacks to the alley behind FS2
Xplorer4x4 replied to timmiej93's topic in Alteration Help
Not to sure myself tbh. Either, you can adjust the paths or you can place a VO and use one of the other terrain types besides freely accessible, but id adjust the paths to be safe because of the path crosses the VO and there not bale to access it, might cause some problems with people wondering in to traffic because if there path cross through the VO they will simply skip the section of path inside the VO and find away to get back on to the path where it picks up outside the VO. -
Billys got a point, but then again two 5970s will probably slaughter the 2 480s. Billy, I havent looked into the DX11 cards from Nvidia yet. Does what I say hold true in comparison to power draw and heat for there DX11 cards vs ATI DX11 cards?
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http://forum.emergency-planet.com/index.php?s=&showtopic=5199&view=findpost&p=71953
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Paramedics putting people in a car and staying out themselves.
Xplorer4x4 replied to timmiej93's topic in Alteration Help
lol 6 injuered people a chopper? I think its related to the vehicle type. Problem is Im not 100% sure you can change the vehicle type and still fly. Well assuming you have X patients and X(not Y) stretcher teams, yes because the Large Rescue Ambulance does it with 2 People, so more should be possible, but you might end up with a personnel traffic jam at the hospital. Maybe, havent looked in to it, but you can offset there load times like you can offset spawn times for personnel in the fire scripts. -
Very true, we already have more cops in the game then any other group. If we had less cops, or disabled some units then its be different.
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No problem, my guess is you used the search and replace function and you probably altered one of the gate ids in the process.
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Did you install it as administrator? You should always install things as admin(right click->Run as Admin).
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Because most of them serve no use in freeplay. Theres no heavy forest area that warrants using the USFS Truck. No airport so no point in the Crash Tender or LAX Cops. LA isnt on the border patrol so I doubt Border Patrol is heavily prevalent in LA. And so forth.
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I think the fact you actually took the time to model the text Seagrave in to the grill is pretty amazing.