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Everything posted by Xplorer4x4
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I didnt forget, i just didnt know:p, but that still hasnt made a difference.
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I need to make an existing model of a building wider(from front to back). I load the v3o in zmod, and I adjust the width up from 100 to 120 on the Z Axis. I see the model and skin stretch out and become wider. I save, and I can even compare the v3o files in a text comparison app and see the model has changed. However when I put it in game, the model hasnt actually changed. Its exactly the same size it was before. What am I doing wrong?
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LA Mod 4x4 w00ds Map v1 Submod Preview
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
I love the idea, and I would love nothing more then to put this in there, but I cant do it. The closest thing to that would be adding the traffic lights turn red when you sound the alarms at the fire stations, and at one time I had that in the other submod, but theres not enough traffic imo. Nope. LAFD does not operate any yellow ladder trucks. The closest thing they have is a stair vehicle, Stair 80 seen here. -
Any feedback on the script?
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What do you need help with, finding the tutorial or actually doing the helmets?
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Nope. 88 will have big white lettering on the front, side, and rear, and also the USAR truck will have a dual rear axle. I understand your concern but I feel it should be easy enough to distinguish the hazmat and USAR. Plus the USAR truck is bound to get far far more use then the Hazmat truck. I have played hours on hours of the LA Mod and this submod and still find that hazmat incidents are very very very rare. Plus Its unlikely USAR and Hazmat will be on scene at one time.
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Technically this is compatible with LA Mod 2.0. The script itself is fine you just need to place a traffic light, and a VO, name them correctly and your good to go.
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I have always been under the impression it was fp_params_endless.xml. freeplayparameters.xml looks like maybe its a back up.
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LA Mod 4x4 w00ds Map v1 Submod Preview
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
Well I may have found a modeler, but I want to make sure he is on board before i say that with 100% confidence. Lets just say I need a modeler for a few things. Not just one. Some things I need a complete new vehicle, other I just need some small alterations done. For example, I already mentioned RA88 will be in the submod. I need a modeler to update the front end of RA88 as its drastically different then the front end for the current Ambulances. The rest you will find out in time, but one thing that excites me most is the random staffing of ambulances as this will be a major touch of reality. -
85 is the base for the model in the game already. There the same truck so to speak. And no this isnt what I needed a modeler for originally. 88 is the same truck as the Hazmat truck from the game minus some small differences. Hazmat does not have a Q mounted on the bumper, USAR does. USAR has a double rear axle and the Hazmat is a single axle. Theres some other small differences, like Hazmat has a ladder in the rear middle of the truck. USAR has it on the rear left side rather then rear center. My main concern here in terms of modeling will just be adding an extra wheel well to accommodate a second axle/set of tires.
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Thats correct but now you have to add the 30 spaces to the rest of the script where it starts saying VO_PARK01. Keep in mind you need to keep atleast one empty parking space between each car for it to be able to park correctly and open its doors, so 30+ spots probably will not work.
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Well its not a high end system but as long as it gets the job done, thats whats important. For what its worth in terms of low end cpus, AMD makes a better cpu then intel, but the higher end intel cpus cant be topped.
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Yeah im thinking something about a special unit. As for your question, sorry I dont really find it all that odd. Companies here are sort of similar. You have Evansville Fire, but theres about 5 other departments that handle various sections of the county. Knight Township,Perry Township,German Township etc. However, on the radio Evansville fire is 1, like 1 engine 1, 1 quint 9, 1 rescue 3, Knight is 6 Engine 6, 6 Engine 62, Perry is 7 Rescue 7, 7 Rescue 8, etc. I realize its slightly different then what your saying but purely guessing, they probably use a similar type system so its easy to tell companies apart.
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I am just stating whats in that video and in that video I can only see them blocking foot traffic. I dont see any one who runs out to the street to block traffic. Plus it would be hard to be blocking traffic and blocking pedestrians at the same time.
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lol I swear i cant get anything straight today.
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Well gees there only trying to do traffic and crowd control in one of, if not the busiest city in the country. What do you want them to do just floor it out of the station? On a side note I think what the guy linking to videos is pointing out is that irl, the FFs block pedestrian traffic. They do not run out in the midle of the street as shown in the ny mod video where in game they block vehichle traffic, not foot traffic.
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In that case, you should be alright depending on how old it is. Just wanted to throw that out there because there have been alot of made for tv mods in the past, where people base rigs off a fictional tv show and assume that since it was on TV it was the real thing.
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Why wouldnt it.
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editor crashes when I load a map
Xplorer4x4 replied to firefighter243's topic in Technical Related Support
http://forum.emergency-planet.com/index.php?/forum-42/announcement-4-read-before-requesting-assistance/ -
Well I could answer the question but i dotn feel like emailing you, nor do I know your email, and its against the TOS to post it. Sorry guess your screwed.
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USAR 85, the rig from the mod: USAR 88 Which do you prefer to be in the next submod?
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Ok I guess I should have spotted that lol.You guys could add this: With a little bit of modeling and uv mapping you guys could convert the HES in to an Excursion fairly easy.
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Like Shady said: I couldnt agree, plus the additional voice and or video files could possibly add up in file size very quickly. Question for the team, now I am sure some where in the NY fleet are units with turn signals like this: Will you be making a texture that will match up to the arrow or just use the existing lights shapes?
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Kaya already linked you to a post containing answers about models. The rest can be found by checking the Modding FAQ in the FAQ forum.
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Which is NEVER a reliable enough source to go on. For example, Rescue Me, they have a pierce ladder truck at the station. NY, where Rescue me is based out of, does not have a pierce ladder in constant service as its depicted in the show. Also saw an Los Angeles Ambulance on a show the other day. It had a paint scheme that is not used by LAFD.