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Everything posted by Xplorer4x4
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Ohh flaming, thats good. "Do you know when its going to be out?" This qualifies as asking for a release date. And new or not, you knew it existed, so hmm lets think. Will it be in the LA Mod forum? No. Would it be under EM4 Mods? Hey theres a great idea.
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http://forum.emergency-planet.com/index.php?/forum-18/announcement-2-terms-of-use/ And why would you post about the NY Mod in the LA MOD forum? Is it really that hard to scroll down to the Mods forum and look for yourself?
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Thats a good idea. Will look in to that. Your referring to the physics of the dock pieces right? EDIT: Just looked in to it, its solid ground. Its not an object underneath. EDIT2: Havent tested but i am pretty sure its a path issue. I noticed there was a path named drowning01 which end right there when it should have ended in the water. Same with all the drowning paths. Will post when I know if it is fixed or not.
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I wouldnt say no, but it wouldnt be to easy. Its more likley to have your cookies stolen then have some one decrypt your password. Unless your stupid enough to use an obvious password like your username. EDIT: Can the mods crack down on this double posting crap all over the forum or see if the timer for preventing double posts can be edited to say 12 hours or 24 hours atleast? EDIT2: Can we get the quick edit function back? EDIT3: Can we get rid of the no spam smiley? People just post that making more spam.
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Wow that puts the LA Mod Models and NY Mod Models COMBINED to shame. Hoppah, you been owned:p
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LA Mod 4x4 w00ds Map v1 Submod Preview
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
lol yeah thats one reason I put it in FS2 and havent put a HES or something Jaws there. Plus it lets you use the EMTs to focus on extrication and Medics do the treating. -
Ok first off, thats an LA County Engine. Not LA City. Secondly, the Batallion Chief and EMS Supervisor can already do this. No submod needed. Third why on earth would we need huge pics to know what an engine and ambulance.
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It seemed to me like Season 1 was a bit more focused about seeing dead people then the other seasons, although the bit with Jesus driving the Lamborghini is pretty funny. Season 1 it seemed like he was victims of rescue attempts. In the later seasons he didnt see ghost quite as much but when he did it wasnt about a person he was trying to rescue, it was more baout trying to help himself. But you bring up a great point with the depth of Leary's character as the seasons progress.
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Is it of major importance? No, but given there attention to detail, I was simply asking. Due to language barriers, it went from a simple Q&A to having to explain it multiple times. Deal with it. Hmm never noticed, I will have to check that. As for translation, hes bitching because I was asking about the turn signal thing.
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Your just going to have to search. Its here some where just no idea where.
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Well that would have been useful information, not to mention this: http://forum.emergency-planet.com/index.php?/forum-42/announcement-4-read-before-requesting-assistance/
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Its called an example.
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LA Mod 4x4 w00ds Map v1 Submod Preview
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
No and No. I have already said if I add something to FS2 it will be something that can utilize water. No this map is standard size I believe, but the road lay out can cause longer response times then on Hoppahs newer map. And what do you need to have USAR go all the way across for? The tower has jaws to ya know. -
Patroling vehicles ignoring Traffic Lights.
Xplorer4x4 replied to timmiej93's topic in Los Angeles Mod
Yeah thats the right topic. You have to dig a bit for the instructions. Theres instructions on how to get the mod from german to english but this is only the XML files, not the scripts. Theres also instructions on how to download and set up the mod. -
Really? Wonder why FDNY is the only place, that I have seen, utilize these. Seems like this would be more use in LA and desert type cities/states then some where like NY where I dont think it usually gets that hot compared to say LA.
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^lol, hoghead, you do realize this is almost exactly the same truck as the USAR already in the game just Medium Duty rather then Heavy Duty.
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LA Mod 4x4 w00ds Map v1 Submod Preview
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
Now that would be easily done seeing as they will be different prototypes. I wasnt trying to bribe you one way or the other Just throwing out some food for thought. hehe things havent progressed quite as quick as possible. I found some one capable of doing models in zmod, and they(in other words Eggcarton - thank you) got the model done but it needed some touch ups. Then it has to be reskined and such to replace E17(Red USFS Truck). Then I found USMan who can do sketch up models, but I have trouble in the import export department. I need to have some slight model/uv mapping done to get the USAR truck up to date. I also have 2 other fire units pending updates. So long story short I feel my scripting is improving alot as I go, but I am a code junkie. I cant model. So the biggest thing holding back this project is some one who can do converting between skp to v3o, and vice versa. Plus some one who can UV Map. So in the mean time I am working on extra scripting. I decided to add a Call Bomb Squad command, which is based on the script from the SG Submod, but I also want to take it a step further. The script from the SG Submod relies on the unit being on the map already, which is easy enough to link in to spawning and staffing the truck when the game starts, but I want to expand it like I said. Also going to update things a bit so LAAP Police call an LAAP unit for back up if no other patrol cars of any type are on the map. And being able to call unmarked patrol cars as well. If I recall correctly in the other submod, the would respond when on patrol, but not at the station. Any modelers and UV Mappers who enjoyed the first submod and would like to help out, please contact me. And by UV Mappers I dont mean reskinners, I mean people with actual UV Mapping ability. -
Well if your after a show with alot of fire rescue then you will be disappointed. Theres alot of in the fire house life displayed. You know practical jokes and giving each other a hard time, but there is not not alot of fire/rescue. There may be some exceptions but none stand out in my mind. I was expecting more fire/rescue type action but it stills a pretty good show imo. I wouldnt place it above The Shield,24,Prison Break, and maybe House. I do suggest watching it in order. While the episode dont pick up and leave off in the same place like 24, they still interconnect in a way that follows a story line.
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I cant even be asked to go on the site anymore. His flickr seems to be just as up to date and I find alot of broken links and such on his site. Wow I thought he was younger then that. I mean I knew he had been in the Fire Service along time but hey if your 30 and enter the fire service at age 18(i think thats generally the minimum requirement) thats 12 years under your belt.
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LA Mod 4x4 w00ds Map v1 Submod Preview
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
Well by functional, I simply meant hose connections. Ladder would still function regardless. As for leaving the current ladder, well the bucket may hand out of the garage. Doenst really bother me personally, but it was pointed out. The tower in game is based on a much bigger ladder truck. Its based on a 100 foot ladder while 9s is based on a 77 foot ladder. Due to the added weight from the 100 foot ladder the tower uses a dual rear axle while 9s is a single rear axle, so the shorter base will make it slightly more maneuverable in game, real life not with standing as well. Just something to think about. Also, the model for Rescue 5 is already done, just needs a UV Map where I have no model for 9s yet. If I have some one make a model for 9s it will go in game regardless of it functioning as a ladder or a quint. The quint would simply be a bonus. -
Scroll through the thread. When Stan changed the way the forums makes URLs it broke all the old links.
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Yeah theres alot of sex but theres actually some point to it. In most cases its Denis Leary cheating on his now ex-wife who divorces him. Will they get back together? The BC suffers a heart attack while sleeping with an illegal alien. The woman has the nerve to run off and leave him there for dead because she afraid of being deported. Did the BC make it? Denis Leary's kid get hit by a DUI driver. Can his son pull through? His god son wants to become a FF and becomes a probe in the same fire house. When the former probie sneaks him in to a structure after knock down while they were doing a (secondary?) search. They poke around with there pike poles and pull a roof only to have tons of derbies and fire come flying down. Probe/His god son, who isnt supposed to be in the structure anyways is now trapped. Will he make it out alive or will the death of his god son come down on his head? Another intense moment, the fire has blocked the exit while attempting to rescue a girl from a multi-story building, and to make maters worse, the hydraulics jam on the ladder. How will he get her out alive? Not to mention her cat.. So there is alot of good drama in there as well, but you have to sit down and watch everything in order to understand whats actually happening, and while Season 1 wasnt very good, it does lay some ground work for the following seasons.
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Alot of people got deleted..people might not have checked the forums yet. It is the weekend after all..
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Thats still not what i mean. The lights in EM4 are based on a texture. The textures range from a small circle, large circle, to a square. There is no lighting texture that is shaped like the arrow turn signals for a fire truck. Have you altered the texture for the light itself,not the texture of the engine, to an arrow so when the turn signals lights up it will show though as an arrow instead of just a regular circle or square light?
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Correction, I meant to say they need X amount of posts to start a thread, not reply to topics. But most of the contents of mod threads is spam anyways. 90% of it is "good job" or "awesome" or something useless.