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Xplorer4x4

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Everything posted by Xplorer4x4

  1. http://forum.emergency-planet.com/index.php?app=forums&module=forums&section=findpost&pid=161362 Also be aware that the firestation commands, like return to station will not work unless you script them, which is very very difficult even for me.
  2. Ok first thing i suggest, make sure there is an empty parking spot on both sides of the EMS Supervisor. Same goes for any other unit. Secondly, before we get in to scripting, moves your VO over a spot for the TEC and EMS Supervisor so they do not park directly under the light. I am curious to see if the lights are in the VO causing problems.
  3. Are you running Vista or Win 7?
  4. Like I said I know that but I believe EQUIP_RIFLE has to be so it knows what the the rifle means, doesnt it?
  5. Nope the red red markers appear in the editor.I will try moving the center and see if that helps because the landing area is in game but it doesnt work.
  6. I can spawn a SS, no problems, however, the aim command is disabled. I believe I need to make it so a riffle spawns in his hand like the medic bag spawn in the hand of Medics.Any one know how to accomplish getting a rifle in his hand?
  7. If this is in regards to my submod, please do not report issues here as the issues are my responsibility, not Hoppahs.
  8. Long story short, I am looking for some one capable of doing a few models in zmodeler. After further analysis, I find sketchup drawings are one large pita and not worth the trouble of getting in to v3o. There polygon count is much higher to. For example I had some one edit a model for me recently. It started off around 1,500 polygons, and by simply putting a raised section of hood on a model, and converting it back to v3o, it grew by about 3,000 polygons which is insane for the tiny modification done. Not to mention UV Mappings are a problem as well. So I am looking for some one who can help me put the finishing touches on my next submod which is almost ready for testing. I need some one who can model and UV Map. I will need: 1 New Model - SUV Model and UV-Mapped 1 New Model - Ladder Truck Model and UV-Mapped 1 Alteration and slight UV Mapping. Thats all that will be required from you. So, if you enjoyed my first submod help me make this one even better by contributing your time and efforts to it. Of course full credit will be given, and any one willing to helps gets to test the sub mod before it gets released to the public!
  9. Edit: the rule of 3 cars in the VO means 3 cars will go through doesnt seem to accurate.
  10. Yeah hilarious. [/sarcasm] How old are you? Im guessing about 7.
  11. So you post another off topic post? Congrats on continuing the trend..
  12. http://lmgtfy.com/?q=uac http://lmgtfy.com/?q=playing+up
  13. Not polite? How was I rude exactly? Im not trying to flame Tut or anything like that and I realize they want to keep many surprises. Fully understand this concept doing my submods, but I think it is a valid question with out any disrespect intended or any ill will. Nor am I trying to cause the thread to be locked again. We are talking about New York Emergency Services, in the New York mod thread, and we are told to get back to topic. IMO it is on topic to some extent. I just dont understand what FF want us to do while we wait a month for another up date that gives us something to talk about for a week, like USMC said, before things turn back in to truly off topic content, "off topic content," and the occasional question here and there, most of which go unanswered.
  14. You live in America. SPEAK ENGLISH. You cant even speak english, how do you expect to make a mod?
  15. Intel graphics are a joke, so that may be part of the problem. And your media reader cant speed up file transfers beyond the specs of the protocols. It simply gives you more available device support. Have you tried going in to options when you load the game, and turning up the details to high if there nto already there. For the config file? It shouldn't change itself. My guess is UAC playing up.
  16. If your playing my submod when you notice this then yes it is my submod. Does this happen when you try to do the rapid deploy to pack up FFs? Try the Tec Crane or Fire Heavy Rescue Crane. Um that would be my submod. I dont think Hoppah would ever dream of doing these things unless he had a bigger map to work with. Also I would recommend you reinstall the submod(delete it then reinstall). Its very unlikely, just pay attention when you install 2.0 and it gives you the option to use the old maps.
  17. IMO the are near the sheriff station in my submod isnt even dense enough to warrant the USFS vehicles in the mod, now the old deluxe map was another story. Same with w00ds map v1, and maybe v2(cant remember V2 well enough). Check my submod out. It has 2 police stations, one for Port cops and one for Sheriffs. My next submod will have a station for LAPP and LAAP. It will also have a third fire station.
  18. Maybe if we had one new screen shot per week, or even every other week it would probably help to keep us on topic but in the mean time, there is not alot to discus unless we have new screen shots or some one has another question. Actually, now that I think baout I have a question. You said there was something like 80-90new models. Care to fill us in on how these breaks down in terms of the number of police,fire and ems units we can expect for each category?
  19. FYI, html does not work on the forums. Simply hit enter if your looking to jump to the next line.
  20. Never heard of naything like this before. I suggest you triple check it to make sure. Also be sure autosave is check marked.
  21. Upload a dxdiag that you did not butcher. Update your drivers, but i dont think it will matter. Being a notebook pc, make sure the computer is elevated properly. A hard flat surface is ideal so the pc can breathe.
  22. You do not NEED the SUV to install PRL.
  23. Btw stan, not sure if you reslized it but woth the most recent forum upgrade the mobile theme is automaticly put to use when I browse to the forums. Its actually quite ellegant for a mobile skin.
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