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Xplorer4x4

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Everything posted by Xplorer4x4

  1. New beta posted for testers! May release this one to the public in the next few days for feedback on traffic.
  2. If all goes as planned testers will have a new update tonight. I removed the construction zone north of the airport and found it has improved traffic flow IMO. Then again traffic was never a problem for me. Otherwise the changes are mostly minuscule. Trying to fix some bugs like the drowning victim hidden under the concrete at the end of the plaza mid map. Traffic adjustments and such. More updates soon hopefully. Internet is pretty hit or miss atm so its hard to push out updates.
  3. Thanks I will see if I can reproduce this on my end with the testers!
  4. Will try this out soon! Thanks, and maybe a better name for the mod might be "Doctor in Ambulance Mod."
  5. Overall good job CFD. Only problem I have is way to much radiation from the cop car.
  6. I personally wont be using this because of the foreign nature of the base game (since we have no US Mods and probably wont for some time still) but good job. Personally I would like to hear a list of units called out.
  7. Yep! That said since this isnt an actual mod, can we get the thread moved some where else and keep this forum for mods complete or actual WIP mods, not just concept mods that likley wont ever happen.
  8. Unless you use tapatalk, it works then for members like me.
  9. Nice short informative read. That's what I like to hear!
  10. Can the beta testers please drop me a pm with their email Addy? I do not have internet at home anymore but I have been trying to get some things done. I am still waiting on models that were supposed to be done months ago. Still trying to get in touch with Hoppah about fixing the LA to fire station script.
  11. Do not install it over an existing LA Mod. Install it as it's own mod and report back please.
  12. Does any one have a working link for v1.2?
  13. It's a step up from EM$ for sure but I suspect these specs might be a bit over kill. A Quad Core and 2 GB vRAM? This is EM5 not Crisis 5!
  14. The size should be right but this is the texture w00ds used as a base. It is not the exact same texture. w00ds added a few roads and such here and there.
  15. For those who might have had trouble downloading the mod in the past you can now download it free of charge at full speed from my server: http://4x4submods.epicgamer.org/
  16. I stopped reading here and just lol'ed.
  17. Just because an agency isnt in the LA Mod doesnt mean I won't add it, I just feel it needs a worthwhile presence. If I had the map texture, I might be willing to make a larger camp ground to where I felt it was justified but at this time I dont have the map texture sadly. If by change any one has the original texture it sure would help me out. As for the traffic lights, are you referring to the ones by the road construction? If so it's for the sake of traffic flow so theres a gap in timing between the two lights on each end.
  18. Maybe try a different browser next time. As for the water, the only fix is in the editor. Its a cosmetic thing for non-deluxe players. It will be fixed down the line. As for traffic, try it as is. It may or may not be to much. As for the railroad crossing by the army base, I moved the traffic light so traffic doesn't stop on the tracks. This should help. Sent from my XT1045 using Tapatalk
  19. I don't think I will be including park rangers. If this was in a more rural area of the map then yes but the patrol routes send an officer by the camp ground every few min or so. Because of that, I feel there is enough police presence in the map.Sent from my XT1045 using Tapatalk As far as I know yes.Sent from my XT1045 using Tapatalk
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