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Everything posted by Xplorer4x4
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Id be interested to know the poly count. You can export it as a 3DS file and I think it will pop up when done and tell you how many polygons it has. Otherwise import the 3ds file in to Zmod and export it as a v3o. The v3o file can be opened in notepad to tell you the poly count. There is likley an easier way but thats up to Mikey or an experienced Zmod expert to tell you.
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Its called sarcasm. Nor would I say never..sh!t happens. Anyways the ESU truck looks good but shouldnt the big plow type device on the front extend out from the truck a bit more?
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People really need to learn what there doing BEFORE they try to make a mod. I learned this ages ago, the hard way. Anyways, place the vehicle, left click on it, click properties(at the bottom of the editor. Then you can assign it a path. However you have to edit spawn points in order to actually spawn vehicles besides those on the map. Also keep in mind each path need to have a start and an end because if the vehicles loop for ever they can not be redirected more then once. Is this a freightliner cab?
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Again it all comes down to where you live. Where as LA carries Extrication tools on there ladders, Columbus does not and simply uses them to help create a safe zone. Where I live aside from 2 specialty stations, each fire house is assigned 1 quint or 1 engine. There is however an exception where one station has the one and only tower ladder in town. So depending on what area of town you live in, a quint will be dispatched even for medic runs. In the case of an MVA,extrication tools are housed on ,that I know of for sure) 2 of the 4 quints in town. So not only are they going to be dispatched for medical assistance, there going because of extrication needs, where as in LA for example, your going to have a light force called to handle extrication and assist in medical aid, here your just going to have a single quint with usually a 4 man screw to handle both jobs.
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After removing the mods and the game, try running ccleaner. Both cleaner and registry. If that doesnt work, well I know the solution to this has been posted a few times. All I can say is search because I dont recall what it is.
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LA Mod 4x4 w00ds Map v1 Submod Preview
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
Thanks, I am doing slightly better after getting in to see the Doc this week. Now back to the mod, progress may still be slow as my modelers are quite busy. Helljumper did finish off Quint 9 and get it to me. This will be good news for those of you who do not like the tiller but want a ladder in both stations. I havent gotten around to trying to actually make it a functional quint just yet, if I can even do so. If not it will probably server as a ladder truck rather then a quint. -
False, there are other modifications that do have limited water supply. I am pretty sure Winterburg does as it is currently one of the most advanced modifications released for EM4.
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LA Mod 4x4 w00ds Map v1 Submod Preview
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
No but I will be making one for this submod, as well as maybe one or to alternate scripts. As for the moment, no updates. Theres some hold ups in the modeling department. On top of that, I have some nagging injuries from an MVA about 6 months ago that are severely limiting the time I can spend on the PC.I also have some other issues surrounding the MVA I have to get taken care of ASAP but thats difficult to do at the moment. I wouldnt be looking for any updates for about 2-3 weeks. Nothing major at least. -
You do realize LA is 2-3 hours from the Mexican border right? This would be more of a matter for ICE(Immigration and Customs Enforcement) not Border Patrol. This is why a few people were mentioning the border patrol units are probably the most useless addition to the LA Mod. Now had Voodo actually made the Federal Units Mod that he was planning, then it may have server a purpose.
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Orange light as in the traffic advisor lights on the light bar or in the back window? or as in the emergency flashers of the vehicle? Just use the script as it is, and add the command(s) in the editor. Look at the LA Mod for example.
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I dont understand german at all but its really not that hard to figure out: Benutzername: Username E-Mail-Adresse: Email(who could have guessed;)) Passwort: Passwoord(who could have guessed;)) Passwort wiederholen: and again, enter your password(who could have guessed;))
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I believe you can do very basic missions in the editor alone, but if you mean free play events/mission, then no. Nope that would not work. How would the game know what the event was/meant? Technically if you were to be able to crack the game files and access the code you could reuse the code to give an existing event a new name but that would be pretty hard.
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Not to be a grammar cop here but won't or didn't? Weather you deleted the file or the file and registry entries, then the repair option should fix it. If not, reinstall.
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LA Mod 4x4 w00ds Map v1 Submod Preview
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
Yes. that holds true for 99% of mods or submods. As per the ambulance, again, theres really no point in discussing if you liked it or not in the last submod since I released the ambulance patch script which restores the ambulance to the standard staffing of a medic or EMT plus stretcher team. -
Pop the disc in and run the repair option.
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You can use RivaTuner to monitor your GPU temps and even increase the gpu fan speed. Not sure it works on laptops and such now that I think about it though. :-/
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LA Mod 4x4 w00ds Map v1 Submod Preview
Xplorer4x4 replied to Xplorer4x4's topic in Submods [Not released]
I assume you mean you have to select both medics and get the stretcher out of the ambulance manually, then yes. Some people do not like this hence why I released the ambulance patch on the last submod. I dont see this happening. The stretcher is just so small I am not sure how noticeable of a difference it would make. -
Nope, these are not the drivers referenced at all. The problem is we know nothing about your computer because you didnt bother to tell us in the OP or provide the requested information I referenced earlier. Generally speaking though, if your getting a BSoD, something is wrong with your hardware. It's not about the game. As for updating your drivers, we cant be of more assistance other then telling you to go to(most likley) the Nvidia or ATI website. However it may be possible you have an Intel graphics chip in which case you have to go to the intel website. These are low end parts but it wouldnt be the first time some one has referenced them as high end because some idiot tech in a local PC store that doesnt know his @$$ from his elbow has blown way out of proportion. If things are going fine, then enjoy, but if the issues occur again, try providing us with the request information so we are able to put the guessing game aside and provide properly informed responses.
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I assume you are referring to the discussion here: ? Keep it to one topic so we know all the details. You may need to ask Hoppah directly for help on this. I managed to accomplish tis once but the second time around i had forgot how.
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What about chilling out with a suggestion every single day and give Ale a chance to respond before you go suggest 50,000 more units. Not to mention your missing the point of this submod, its just reskins of other models. As Ale already pointed out this is a reskin project, not make new models project. Anything he does requires that some one has already made a model be made. Not to mention your just clogging up the database with useless pics every day.
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^thank you. Perhaps you should try to trim the length. The sound just repeats over and over. Theres no need for the clips to be 30 seconds when 5 seconds will get the job done.
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Windows 7 64-bit CTD after black screen
Xplorer4x4 replied to arpad80's topic in Technical Related Support
To sum it up in laymen terms, yes, with some added features and slight GUI tweaks. In many cases Vista/7 share the same drivers. -
Why start now? lol, yes it does require more processing power but I have yet to hear any one complain about the amount of radiation slowing down there computer so it can't be to bad. Actually I think you could use just a tiny bit more radiation on the lightbars to light up the surrounding area. The radiation you usually use for the smaller strobes one the side of the fire engines, for example, is perfect because these lights arent the ones that are going to emit light 50 feet away from the truck like the light bar does. Radiation is the effect of the light hitting the ground.
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Your right but the only way to get a "clean" version is to use Bass-Tis which is, no offense to him, a slightly inferior script. I believe it lacks the auto siren function(shutting the siren off automatically when you arrive to a location),does not offer alternating sirens, and generally better coded in terms of the way it checks which prototypes use which siren. The last part if most important. Not that Bass' script is going to over load your computer, but I just believe in doing things more efficiently when possible. Like I said before, you have to hit retry so we can get the line error.