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Everything posted by Xplorer4x4
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Ohhh so your using shared hosting for the site and forum?
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[EM4] Los Angeles Mod bugs, issues and problems
Xplorer4x4 replied to Hoppah's topic in Los Angeles Mod
I only have the problem on one wreck, about a block from the tunnel. The rest of the wrecks work fine for me. -
Adding the jaws of life to the bls fire engine
Xplorer4x4 replied to firefightercommando120's topic in Alteration Help
Be specific. -
Thanks i didnt know who it was but was a little curious like Nick
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http://www.virtualtradeshows.net/Lenco%20B...at%20Video.html Heres one of the Bear Cat. Shows how much of a beast this thing really is, and this is the smaller version so I cant only imagine what the Bear can do.
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Thanks, really interesting video.
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MT275 means he cant do anything, but he can dictate what needs to be done and such. As for NPDs models, http://forum.emergency-planet.com/index.ph...ost&p=91163 Hes also made models for me and i think is models are excellent.
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I tried that before and they just attacked my officers. I dont think the stop command works for riots.
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The new patrol script isnt the reason for the traffic jams. One reason is the fact patrolling units do not stop at the traffic lights. Because of this, they run into an intersection and get stuck with another car. Another reason is there is the lack of traffic lights at places. The old maps has alot of major streets meeting major streets where you would see a traffic light in real life. The awesome new map we have has alot more secondary street meeting primary streets where you would normally see the secondary road yielding to traffic on the primary street. Unfortunately, civilian and patrolling units alike do not yield the right of way to the traffic on the main street. Im interested to know which mod your referring to.
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Yeah thats the tricky part about flashbangs on a large riot, you have to get in and get out quick or eolse there going to hunt you down lol.
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Sounds good, but arent you on a VPS right now? If so how come you cant just upgrade php with apt get update or yum update.
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Any ETA on the new forum?
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Atlanta,Georgia Modification;Update:A new Poll,Please vote!
Xplorer4x4 replied to MT275's topic in Modding Related Support
So i can add the banner last second and get in on it early even though i only put a banner in at the last second? -
Adding the jaws of life to the bls fire engine
Xplorer4x4 replied to firefightercommando120's topic in Alteration Help
If you edit it in the editor, and edit the unit.xml it will show up in the equipment list. -
I try to avoid lethal force as well. Now what I suggest can be time consuming but its necessary for large riots. Send in 2 SWAT Heavy Rescues full of SWAT 2 to 4 water cannons, and 1 to 2 Mass Causality units. Keep them at a distance and set up barricades so that the area is completely blocked off. That includes any ally ways or else people will sneak in and join the riot. Now you can work on the situation at hand. You have 2 SWAT Heavy Rescues on scene which gives you room for 18 criminals. You can TRY to flashbang and grab rioters one at a time, but that can be tricky. You can try to use the water cannons for cover, but thats tricky as well. Its easiest to simply let the canons spray them down until there injured. Once everyone is arrested or down, you can move in and treat patients. Although chances are you will fail if you dont get it done quickly as people will die.
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You have to go to the editor and had the command. The new command(s) should show up automatically in the list of available commands, but wont automatically be assigned. For example, you can go to unit.xml and add the Jaws of Life in the equipment section, but if you dont go in the editor, edit traits, and check the box for Jaws of Life, they wont be in the vehicle.
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Are you using the default lights or are you using Tony's Lights or Project Reality Lights? I am surprised that rig cant handle it regardless. I have Q6600 @ stock 2.4Ghz and a 9800GTX+ which the 4870 beats the crap out of, and it usually handles everything just fine with tons of lights on 4-5 on scene units. Some times it lags a little bit but depends. Have you tried RivaTuner to crank up the fan speed to cool the card better?
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What about a Transport Dozer for LA Mod?
Xplorer4x4 replied to nycguy555666's topic in Los Angeles Mod
You dont need the crane. Try it again. Cut down a tree, them have a ff with empty hands go pick it up and move it. -
[EM4] Los Angeles Mod bugs, issues and problems
Xplorer4x4 replied to Hoppah's topic in Los Angeles Mod
Read the FAQ. Been reported a dozen times already. Never noticed that, but I sent an ALS Ambulance to that intersection when the wreck happened there, and the drivers side got stuck inside the wall just barley. I couldnt move the ambulance unless I backed it straight back up the hill to flat ground. -
Congrats, I wonder what those huge spikes in numbers are from? Stan didnt want to bother you with PM, but small suggestion, what about adding a profile field where we can choose which game we have? Might make trouble shooting a little faster.
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What equipment is held on the hummer in terms of usable items in game play like Jaws of Life, Flash Bang, Road Blocks, etc? Is LA still primarily doing ALS Engines, or have they moved more towards Paramedic Assessment Engines?
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No, there are hazmat events in the non deluxe version, just not very many. As per the original question, so far i have not gotten a single hazmat call, so i replace the hazmat with the original ladder
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Ass some stuff Yeah you have to create the prototype, which means adding lights, unit.xml unit pics(i think) and all the good stuff that comes with adding a new vehicle
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[EM4] Los Angeles Mod bugs, issues and problems
Xplorer4x4 replied to Hoppah's topic in Los Angeles Mod
Your right to some extent I believe. Once redirected you cant redirect again. However, I dont think this is a pathing issue. Atleast not in the manner described. Once you redirect the vehicle is adjusted to a new path. Not back tracking its previous path. As for the redirect not working, the main place I have an issue with this is the wreck behind the police station parking lots entrance. It seems any time I try to redirect the west bound traffic, it never works on that strip of road. Even if I clear the wreck, and give a clear path for traffic to proceed, there will be 3 or 4 cars, none of which will redirect, and I end up having to blow them up and haul them off. Just use FRAPS to take the video..It will provide a clear video of whats going on. -
Submod: New Freeplay Map Second Edition - update
Xplorer4x4 replied to w00d's topic in Submods [Not released]
SirMoo, I would like to bring this map up to date one of these days, but with Hoopahs new map, I think that should hold us over for a bit.