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bama1234

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Everything posted by bama1234

  1. thanks those were from a project I never finished working on, it was supposed to be a small town map with new units. Like I said though, never continued it.
  2. Cool pic of my 3 complete units at night
  3. Good question, hopefully I will go all the way through with it. I can model, UV Map and skin, and do work in the editor, but I cant script. Thats the problem.
  4. That would be abnormally large 0_0
  5. haha I dont have an MSN, but thanks anyways
  6. They look great! If I ever put together a team for this then I'll have you do lights, if you want
  7. Ok, sounds good. lets see watcha got
  8. Yep... I made it too easy. But anyways: So I am making a San Francisco Mod Everyone comment on the picture please
  9. haha portland?? i dont think so...
  10. Thanks guys. I'm going to give a hint on the city this project takes place in, so lets see if you can guess it: This city's bay was named "Chrysopylae", or more widely known as "_________ Gate" because it resembled Istanbul's Golden Horn.
  11. No, NYC taxis dont have numbers on the back. This is a different project, the name of which I will not tell yet. It's posted in the NYC Private Mod topic becuase I didnt want to start a new topic just yet. I will eventually though.
  12. Are you guys planning to make buildings such as the Sears Tower or John Hancock Center? (beware that with tall buildings you will have issues with the in-game camera)
  13. 1. Because this city's taxies have numbers on the back 2. because I am not giving out the name of the city yet They are blurred because they have the initials of the city name on them. In example: NY,LA,MI, etc.
  14. Sorry it took so long, here is my new and improved Ford Crown Victoria: Please comment, and rate
  15. Thats a pic from an older project that I never continued, just thought Id show them as an example of the ambulance. Keep up the good work edward!
  16. Pictures coming hopefully today, I have skinned the CV and put it into the editor, now I am just re-sizing it, fixing texture bugs, and adding doors and wheels.
  17. Making mods is a pain-staking, time-taking, hard-work-requiring mess that requires hours, days, and like Hoppah said, years, to complete. Normally some sub-mods would be O.K. but hundreds of people want their re-skin work to be released; and it just cant because then it would all just be a big mess. Anyways we all love to see your work and would like to continue to see more. And also if you have any questions you can feel free to PM me. I myself have experience with New York projects.
  18. I already spent time on the trunk and measured and it is very accurate, so I dont think that is a problem.
  19. Hey guys, still working on the CV, perfecting it I need to know if this looks 100% accurate and if not what changes need to be made.
  20. Looks to me like a sort of whitish cream color, a mix between yellow and white.
  21. Extremely impressive, the Wal-Mart looks great and so does the map texture. Good luck
  22. I will be very soon, but it will not be based off of New York City. However some of the new models probably will be featured in the NYC Private Mod eventually.
  23. Because I didnt know how to model at the time I started the NYC Private Mod. That was new year's day. I do now, however.
  24. Thanks guys Im gonna skin it today and I will try to post pics of it in the editor later on. BTW: next model to be made: Chevrolet c7500
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