I have the new freeplay map.. i set my 1-6 hotkeys up with 1-3 are usally LAPD units 4 is a LASD unit and 5-6 are SHP THE LAPD / LASD units patrol the map while i park the SHP units one at the first on ramp to the interstate the other one at the far end on ramp this helps cover the hole freeway and i can shut if down if i need to. all fire house are stalked with there defaults with the exception i added 1 extra ALS at station 3 b/c i turned up my medical calls in the scripts a little bit but when station 2 goes out on a medical call i usally move one of the ALS Units from Station 1 over to that area since the map is a hole lot bigger and it helps on response time to the patients. i can't wait for the standby function to work soo i guess all in all my city has 4 active PD units 3 ALS and 1 BLS transport 3 fire engines 1 usar 1 ladder 1 hazmat but i've never use him wish i could figure out how to replace him at station 2 GREAT MOD BTW hope this kinda helped some one out i think this is a easy way to run my city most crimes get closes 2 pd units depending on type of incident, medical call get closes station's engine / medic, medic off the engine at station 2 rides in on ambulance if its bad, traffic accidents get closes engine, was runing usar for a while but it got hung up in alot of places soo i send the LACoFD crash truck, closes EMS unit and PD unit for respected Zone. or closes unit. SF get closes Station's Engine, then an additional engine from Station 1 (if station one's call Station 2 assists w/ an engine so 3 engines all together) and Ladder, major out of control events get outside assistances (buy addition units for that call) I know this is kinda long and drawn out but thanks for taking the time to read