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CaptainSam101

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Everything posted by CaptainSam101

  1. It was about 20 min in that the first script error occured; i wasn't able to see what it said because my game automatically maximizes after being minimized for a second, so I was only able to see that there WAS an error and hit ignore. It worked fine after that. The freezing error occured about 40 minutes into the game. The police vehicles dispatching from the station was about 20 min into the game at first, then about 40 min into the game aswell (like 30-40 seconds before it froze). It was first with the Park Rangers, I called them to a forest fire, but it send the station car instead, even though (I think) the patrolling one was closer. It also occured at the end where it dispatched a MPPD car from the station instead of the MPPD car around the corner, however, the car around the corner was the traffic unit, so I'm not sure if that changes anything. EDIT: All of these occurred while using the dispatchers to call specific units
  2. I haven't read through everything to see if someone else reported this, but I noticed an issue where it prompted a script error when dispatching an engine (I think it was engine 1). I hit ignore, and it only called in 1 FF to man it, but if I called the brush truck it would call in 2 FFs. I used dispatch on one of the engines that was already in service but returning to base and the game completely froze. I was expecting a script error, but I never got one and just had to end the task. Other than the glitches, its amazing. Not sure if it's intended, but if you use dispatch for the police, it seems that they always send a car from the station, instead of the nearest car on patrol.
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