hqueen
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Everything posted by hqueen
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Here is the engine with the comic sans gone.
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Yes. The Comic Sans is more than likely going away. lol
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It;s EmC-Unit, Rihis's engine. All i changed was the lightbars and the skins. Those light bars look good with how i have them lit. I may post the lights soon.
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I will be adding more info to my first post soon.
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I have started an new modification. While developing Huntersville, I have learned some of the mistakes i made. The major one being that the file is huge due to all the unorganized stuff that I'm not sure if I need or not. My goal with The City of Elmway Mod is to improve my modding skills and deliver a great mod at a much smaller file size. There is still a lot of undecided stuff about the mod but, I will be posting more frequent updates. I am also looking for someone good with scripting and/or modeling to join the team. Below are Engine 1 and Battalion 1. -Elmway Battalion 1 Ford F350 Credits: Itchboy, EmC-Unit, Whunterq -Elmway Engine 1 Rosenbauer Commander Credits: EmC-Unit, Rihis, Whunterq
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Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
hqueen replied to itchboy's topic in Submods [Approved]
I like the idea of the 80's/90's switcher. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
hqueen replied to itchboy's topic in Submods [Approved]
Great mod Itchboy! -
Fire skins are getting some much needed love. Note: Models not made by me, just small edits to them were.
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**Sneak Peek** Foam 4 Model by: Itchboy(cab) Hoppah(body) Myself(slight model edits and Skin)Note: Skin isn't 100% complete. http://www.emergency-planet.com/uploads/monthly_2019_12/2040196107_Emergency4Deluxe12_4_20199_51_11PM.thumb.png.93965eccb3b20bccd5aa752ab5158a79.png
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It looks a lot better black. Thanks for the suggestion.
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Thanks man. I always update the credits whenever i add something new. lol I need to buy Zmodeler3. I absolutely CAN NOT figure out Blender or Zmodeler2.
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1. I suck at modeling, I can break apart/combine models but I've struggled with actually making a new model (i'm attempting to learn though). 2. With that being said I'm relying on stuff made by other people for my mod. I know EXACTLY where the content i use comes from and my credits file is in order for when i release the mod. 3. That is the Ford E 350 by Itchboy in fact, most of the vehicle models are from Itchboy. He is listed in the Credits for my mod. I'm also under the impression that I'm not required to post credits for every picture i post, Just when I release content with someone else's content in it. If Itchboy wishes that I give him credit for every picture/post I make, I will gladly do so. I am in no way trying to take credit for someone else's work. I only take credit for the skin on that particular vehicle.
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Whunterq #8031.
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Huntersville Coroner. Ford E Series by: Itchboy, Skin by myself http://www.emergency-planet.com/uploads/monthly_2019_11/1645863794_Emergency4Deluxe11_29_20198_39_06AM.thumb.png.b5089be25aee4c9044b0c00431476f67.png
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What are your skills?
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I've been keeping an eye on this mod and after watching TheNorthernAlex's video i just gotta say, this looks amazing. I can tell lots of hard work has gone into this mod. I didn't really realize how much time and effort went into modding till i started working on my own mod. I defiantly have a new respect for people like you, itch, ans socom. I hope to be able to make a mod as good as this looks one day. Most of these people wouldn't throw so much hate your way if they knew what went into modding. Can't wait to see more updates. Keep up the good work!
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London Mod v1.3 glitch/problem - help please
hqueen replied to Brocali16's topic in Modding Related Support
Does the traffic just build on its own or is it because you block the roads for incidents? -
Loving this more and more every time i see an update!
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I can't think of a good way to explain the scripting side. To do it through the editor: 1. Go to the vehicle in the editor. 2. Click on "traits". 3. There is a place to change the number of transports/passengers. Change those to the desired amount of people/transports you want in the vehicle.
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Hello everyone! I've been working on this mod for a while now. I have a page on the Emergency 4 Central Discord but, i wanted to make a thread here as well to reach those of you that aren't on Discord. Huntersville is a fictional mod. There will be 5 fire stations with a variety of units. I will be posting some pics soon! Note: Nothing is final and everything is subject to change. Stuphen Engine: Cab by: Itchboy Body by: Socom. Skin by: Myself Chevy Tahoe By Itchboy, Skin by: myself Dodge Ambos: Cab by: Ubisoft, Box by: Itchboy, Skin by: myself Ford Explorer by: Electronic Arts, Skin by: Myself Dodge Charger By: Itchboy Skin by: Myseld Chevy Caprice By: Itchboy, Skin by:Myself http://www.emergency-planet.com/uploads/monthly_2019_11/252428230_Emergency4Deluxe11_23_20194_09_10PM.thumb.png.5b55973a3e8ee55bbf914353e5302c1d.png http://www.emergency-planet.com/uploads/monthly_2019_11/476897310_Emergency4Deluxe11_24_20193_30_44PM.thumb.png.399780c4d97b0fb5d46b4d758d8facdc.png
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@Power_Star Do you have the 911 First Responders of EM4 version of the game?
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I have it in my fp startup. I also have an object named tiller_check. The tiller_check VO also covers the entry and exit point. The cabin also has all the commands. \
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So i created the VO and made sure it had all the commands as the tiller from LA mod. The trailer still won't spawn. If i DM you the mod can you take a look at it and see what's wrong? @itchboy
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Thanks!
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I'm trying to add the tiller to my mod. The cab spawns correct but, the trailer won't spawn. Any ideas?