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Everything posted by rettungstier
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Pretty shore I messed my game up horribly
rettungstier replied to Pere 250's topic in Technical Related Support
cops is right! the language is messed up! i don't know what the parameters are called but it's somet like this check the base folder "lang" and which language is represented there with an extra folder (for german it's GER or DE i think). then open the main config file where you edit the camera specs too, search the document for "lang" i.e. and change the value to the name of the folder you looked up before. example: lang "EN" -> change to -> lang "DE" hope that helped -
Good websites to get 3D model blueprints from?
rettungstier replied to firetruck's topic in Modding Related Support
if you're looking for firetruck blueprints, try the official websites of the manufacturers (pierce, etc.). sometimes you can download free blueprints or brochures where blueprints are included! EDIT: just tried the pierce website! still available. if you can't find it. try "new deliveries". always found some there -
i welcome all the support, wishes and thoughts spent on this event and i appreciate your guys condolence. don't mean to be rude, but i don't think a emergency game mod topic is the right place to discuss or to share your sympathy - just because this is a canadian modification. if the rest of the team is okay with that go on, it just kinda feels like the wrong place for me. anybody is free to open a new thread in another subforum here to show their respect, support and thoughts. maybe it's just a "cultural thing". i do not mean to offend anyone with this post and btw... referring a release delay to this attack is really inappropriate behavior that, even with the darkest sense of humor, is NOT funny at all!
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i'd recommend to go to the german em4 fanforum webdisk and load some of the village stuff they got there! there are some nice models of older houses, tractors and halls for cattle etc.
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Id say just copy the protos since they contain information bout the lights, that's what you wanna test and what can be copied easily! I would not spend so much time on actually fitting the lights to the LA mod sized vehicles again since that has nothing to do with the performance tests you're looking for with that beta. even if the lights are not placed at the exact spot on the vehicle and end up flying in the air over it you could test performance with that. don't try to make it look good unnecessarily is all i'm saying i could be wrong though ....
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Version 1.5
1,144 downloads
This map features a countryside with a small village Size: freeplay map (8192x8192) Features: - countryside with a small village in european style - narrow roads - spaces for lots of farm houses - free space to add a lake, forest, whatever you like - main road on top with connection to village, ideal for car accident mission map scenarios The file "mapname.zip" contains a zipped *.PNG file The file "mapnamejpeg.zip" contains a zipped *.JPEG file When unpacking the *mapnamejpeg.zip files the archive might contain a folder called "_MACOSX". You can simply ignore or delete it! All you need is the map texture called "mapname.png" / "mapnamejpeg.jpeg" ! legal notice you are allowed to change, share and download the map texture. parts of the map might be copy and used for your own projects, as long as the author "rettungstier" is mentioned under screenshots or gameplay presentations. use for Emergency 4 (deluxe) only! map parts used from: - Emergency 4 standard maps - cgtextures.com - rettungstier -
[DL] Map Textures Release
rettungstier replied to rettungstier's topic in Mod Development and Concepts
do you mean the map proportions? in pixels? cause "heightmap" has nothin to do with the textures if it's about the height and length of the texture you could create an empty file (with a size that em4 tolerates like 8192x8192, 72dpi for freeplay) with the graphics program of your choice and then import the map texture to it, save and export to tga again. ahhhh cops, pm me buddy! i idk what you're talking about NOTE on PVC stuff: before getting another pm i'd like to say that i already thought about releasing more stuff from my Palm View County mod, such as vehicle skins and building models. i'll announce the release in this topic later EDIT village map available for DL -
[DL] Map Textures Release
rettungstier replied to rettungstier's topic in Mod Development and Concepts
yup, got another feedback on that too. i'm now re-uploading all the textures as jpeg files compressed to zip but with the standard application on my mac. the files then can be found in the same DL entry in the webdisk. just hit "download", then "agree & download"and choose the download called "_mapname_jpeg.zip". should be the smaller file too. there might be a folder called "_MACOSX" in it -> ignore and/or delete it! the file you need will be the *.jpeg file did honestly not imagine so much trouble with uploading some stupid files -
desktop/ windows button or start button (depending on the os you're using)/ programs or all programs/ sixteenton entertainment/ emergency folder/ uninstall OR windows explorer: c:/ programs/ sixteen tons entertainment/ emergency folder/ uninstall is what i'm talking about ^^
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on the stretcher: does the paramedic still have the command for entering vehicles after he put the stretcher in or is it gone?
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did you try the "unistall" function you got under windows start menu or the one in the game folder too?
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[DL] Map Textures Release
rettungstier replied to rettungstier's topic in Mod Development and Concepts
Jetzt musst DU MICH hier ertragen?! Eher umgekehrt :D Wie du siehst hab ich die Dorf Map noch etwas erweitert. Die kleinere Version kennst/hast du ja schon. -
[DL] Map Textures Release
rettungstier replied to rettungstier's topic in Mod Development and Concepts
Coming up: A recent project i started bout a year ago but did not complete till today! -
[DL] Map Textures Release
rettungstier replied to rettungstier's topic in Mod Development and Concepts
Since the forum doesn't seem to like simple JPEG files i saved the textures as PNG and compressed them into zip files. (Thanks to randomperson139 that hint again!) Those are being uploaded right now and should be available for download soon! I'm also thinking about sharing 2 or 3 more texture I recently found under my virtual bed and in my virtual closet. So stay tuned EDIT: DL should now be working! Have fun with it! -
Version 1.0
420 downloads
This map features an intersection area Size: mission map (2560x2560) Features: - intersection area with space for an electric tram in the middle - spaces for houses and/or commercial buildings The file "mapname.zip" contains a zipped *.PNG file The file "mapnamejpeg.zip" contains a zipped *.JPEG file When unpacking the *mapnamejpeg.zip files the archive might contain a folder called "_MACOSX". You can simply ignore or delete it! All you need is the map texture called "mapname.png" / "mapnamejpeg.jpeg" ! legal notice you are allowed to change, share and download the map texture. parts of the map might be copy and used for your own projects, as long as the author "rettungstier" is mentioned under screenshots or gameplay presentations. use for Emergency 4 (deluxe) only! map parts used from: - Emergency 4 standard maps - cgtextures.com - rettungstier -
Hey there guys! After putting so much work in Emergency 4 modding the last years - especially mapping - with no finished project I decided to share the results with you! I'm releasing some of the (mostly freeplay) map textures I made cause I now longer have any use for them. Hope you enjoy and might be able to start or even finish a project with one of these. All maps are in *.png format ATTENTION: Files are being fixed due to reports of people getting errors while unpacking NOTICE Some people are experiencing problems with downloading or unpacking the files. There are 2 versions available to download now : 1. "mapname.zip" - which contains the texture as PNG 2. "mapnamejpeg.zip" - which contains the texture as JPEG When unpacking the *.zip files the archive might contain a folder called "_MACOSX". You can simply ignore or delete it! All you need is the map texture called "mapname.png" or "mapnamejpeg.jpeg"! The webdisk portal won't let me upload casual PNG or JPEG files, else I would have done that of course. Palm View County Map: Size: freeplay map (8192x8192) Features: - this is the original PVC mod freeplay map I made! - city on top of the map - beach island with highway and room for housing areas - additional island in the middle for housing areas - 4 lane highway crossing town from east to west DOWNLOAD: http://forum.emergency-planet.com/files/file/577-palm-view-county-freeplay-map/ Palm View County alternative LA Mod Map: Size: freeplay map (8192x8192) Features: - modified LA Mod freeplay map - wide beach area in the west - replaced harbor part with beachy part for housing areas - added new hospital underground and reorganized middle upper map area DOWNLOAD: http://forum.emergency-planet.com/files/file/578-pvc-alternative-la-mod-freeplay-map/ Desert Map: Size: freeplay map (8192x8192) Features: - wide desert area with a small airfield in the north-west - small town at the bottom of the map - 4 lane highway crossing the town from east to west - 4 lane dead end highway crossing the town from south to north - actually got the city texture parts from the PVC map DOWNLOAD: http://forum.emergency-planet.com/files/file/576-desert-freeplay-sized-map/ Intersection Mission Map: Size: mission map (2560x2560) Features: - intersection area with space for an electric tram in the middle - spaces for houses and/or commercial buildings DOWNLOAD:http://forum.emergency-planet.com/files/file/580-intersection-mission-map/ Small Village Freeplay Map: Size: freeplay map (8192x8192) Features: - countryside with a small village in european style - narrow roads - spaces for lots of farm houses - free space to add a lake, forest, whatever you like - main road on top with connection to village, ideal for car accident mission map scenarios DOWNLOAD: http://forum.emergency-planet.com/files/file/582-small-village-freeplay-map/ !!!!! COMING UP !!!!! Palm View County Mod files More to come! Stay tuned! greetz rett
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Version 1.0
2,533 downloads
This is a freeplay map texture from my project Palm View County. It's an edited version of the freeplay map texture from LA Mod Size: freeplay map (8192x8192) Features: - modified LA Mod freeplay map - wide beach area in the west - replaced harbor part with beachy part for housing areas - added new hospital underground and reorganized middle upper map area The file "mapname.zip" contains a zipped *.PNG file The file "mapnamejpeg.zip" contains a zipped *.JPEG file When unpacking the *mapnamejpeg.zip files the archive might contain a folder called "_MACOSX". You can simply ignore or delete it! All you need is the map texture called "mapname.png" / "mapnamejpeg.jpeg" ! legal notice you are allowed to change, share and download the map texture. parts of the map might be copy and used for your own projects, as long as the author "rettungstier" is mentioned under screenshots or gameplay presentations. use for Emergency 4 (deluxe) only! map parts used from: - Emergency 4 standard maps - LA Mod freeplay map - cgtextures.com - rettungstier -
Version 2.0
1,898 downloads
This is the freeplay map texture from my project Palm View County Size: freeplay map (8192x8192) Features: - this is the original PVC mod freeplay map I made! - city on top of the map - beach island with highway and room for housing areas - 4 lane highway crossing town from east to west The file "mapname.zip" contains a zipped *.PNG file The file "mapnamejpeg.zip" contains a zipped *.JPEG file When unpacking the *mapnamejpeg.zip files the archive might contain a folder called "_MACOSX". You can simply ignore or delete it! All you need is the map texture called "mapname.png" / "mapnamejpeg.jpeg" ! legal notice you are allowed to change, share and download the map texture. parts of the map might be copy and used for your own projects, as long as the author "rettungstier" is mentioned under screenshots or gameplay presentations. use for Emergency 4 (deluxe) only! map parts used from: - Emergency 4 standard maps - LA Mod freeplay map - cgtextures.com - rettungstier -
Version 1.0
1,264 downloads
This is a freeplay map sized (8192x8192) desert town map featuring: - a small airfield in the north west - lots of desert areas for oilfields (or whatever) - a town settled at the bottom of the map - a 4 lane highway crossing the town from east to west and a dead end highway crossing from south to north - etc. The file "mapname.zip" contains a zipped *.PNG file The file "mapnamejpeg.zip" contains a zipped *.JPEG file When unpacking the *mapnamejpeg.zip files the archive might contain a folder called "_MACOSX". You can simply ignore or delete it! All you need is the map texture called "mapname.png" / "mapnamejpeg.jpeg" ! legal notice you are allowed to change, share and download the map texture. parts of the map might be copy and used for your own projects, as long as the author "rettungstier" is mentioned under screenshots or gameplay presentations. use for Emergency 4 (deluxe) only! map parts used from: - Emergency 4 standard maps - LA Mod freeplay map - cgtextures.com - rettungstier -
@ Hoppah after consulting the chief developer for technical solutions, information technologies and system integration from our company i can assure you and announce there is a mobile phone version planned for RCMP mod. the final announcement for the estimated release date for any mobile application will be made during the upcoming keynote presentation of RCMP mod CEO CFD or goog. for now i can say there will be an iphone iOs based application - developing status about 86% - which is gonna be released round the fourth quarter of 2030. the release of the aquivalent Android application will be delayed till march 2031 due to minor technical and some license issues with Google ® company and it's shareholders. thank you for your patience
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sorry bro, aber die idee mit den einzelnen objekten und wänden beim häuserbau könnte ich klauen ^^ ansonsten, wie gewohnt mega qualität. trosdorf verfolge ich im deutschen em forum schon seit dem ersten post! eng: (sorry bro, but i might steal that object and wall idea for building houses ^^ anyway, awesome quality. i've been following your trosdorf mod thread on the german forums from the first post) greetz, rett