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Everything posted by alexCNP
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Try contact spanish modding team / gandia mod developers / miranda de ebro developers... they might help you. But I can't guarantee
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Copying lights from one mod to another.
alexCNP replied to caolan753's topic in Modding Related Support
I think you have to change some root info inside the editor. Also, maybe creating first a prototype and then overwriting it is best option than just copy paste. -
Gotham City PD Sub-Mod [WIP]
alexCNP replied to LibertyWings94's topic in Modification Sub-Mods WIP (In Development)
nice! -
Copying lights from one mod to another.
alexCNP replied to caolan753's topic in Modding Related Support
Maybe copying prototype file? I think is where all model editor info is saved. But you should change names and all that stuff... -
Really good looking mod, and really good looking coronas. Keep that good job dude http://www.emergency-planet.com/uploads/emoticons/default_smile.png
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So... Does People really creates things on Zmodeler?
alexCNP replied to alexCNP's topic in Modding Related Support
Okay, so Blender can work with V3o models without Zmod, nice to know. I've seen the script from download section. Will give it a try About german moders, yes, its an advantage, but I usually have to edit those models to match what I'm looking for... so better to have an idea about what I'm doing first haha -
So... Does People really creates things on Zmodeler?
alexCNP replied to alexCNP's topic in Modding Related Support
thought Sketchup gives some CTD errors which it's models. But what about converting? Do you still need Zmod? -
Not new, but never seen this until some time ago. Thought it was related to a certain model, but now I know it's an EM4 default issue. I use polys sometimes, but with this kind of lightbar I have to test it Thanks for the advice, will contact you soon http://www.emergency-planet.com/uploads/emoticons/default_smile.png I only use the custom coronas uploaded here
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Oh. Well. What a mess. Will try bigger coronas then... Polygon doesn't match well on this lightbar. Thanks both.
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Hi. I'm having some issues setting or modifying "bluelights" to it's position. First time I set them, all are shown perfectly aligned. But if I reload the mod, some of them change it's position to an incorrect one. Very frustrating. I'm not using childs, just models attached in Zmod The screenshot shown where are positioned after reload.
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So... Does People really creates things on Zmodeler?
alexCNP replied to alexCNP's topic in Modding Related Support
Thanks! I'm a little bit confused with ZM2 and it's license system, but I think it's what I will do after trial expires. Can deal with default person models. And I will keep trying as both of you said. Maybe I'm very used to Sketchup http://www.emergency-planet.com/uploads/emoticons/default_rofl.gif -
Looks promising. I don't know what do you need from beta testers, but count with me
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Amity Island Modification
alexCNP replied to Oberfrankengamer's topic in Mod Development and Concepts
Amaizing -
Wow. Looks really nice.
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Amity Island Modification
alexCNP replied to Oberfrankengamer's topic in Mod Development and Concepts
Me too. Nice one by the way http://www.emergency-planet.com/uploads/emoticons/default_wink.png -
Amity Island Modification
alexCNP replied to Oberfrankengamer's topic in Mod Development and Concepts
just perfect -
Well, the 911 first responders version (or steam version) only support normal map (map 1). I've read that you have modified the deluxe map, which is unplayable with the normal version...
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Si podéis para alguna versión futura, podríais hacer un Lang para la versión inglesa (creo que se llama así). Si necesitáis ayuda me lo decís if you can, the English version needs a Lang file for work correctly (read units descriptions) Gracias
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Norfolk And Suffolk UK Mod ( V2, Airport version released)
alexCNP replied to TACRfan's topic in Conceptual Modifications
Well, about fire intensity, maybe changing materials.xml could help. The mod is amaizing, the only thing i miss is the parking script. I also added some units to the map with the editor. Anyway, really good work. Are you going to upgrade it in any way? -
wow, fantastic
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In the spanish version of the mod I didn't have any CTD. So I think It depends of the game version.