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pyrothijs

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Everything posted by pyrothijs

  1. pyrothijs

    Ladder 49

    I already did it for you (things are going so fast in this topic, looks almost like live chat )
  2. pyrothijs

    Ladder 49

    LOL you seriously gotta do that, it rocks!
  3. pyrothijs

    Ladder 49

    Oh woops, was that your post. Sorry was cleaning up the topic and thought it was somebody else who posted that. :23_31_4: don't kill me [EDIT] Mistake corrected after quick google search [/EDIT]
  4. pyrothijs

    Ladder 49

    I suggest you start acting like an adult very soon or else you'll recieve a warning for this patheticly childisch behaviour of yours. I think I speak for the entire mod team if I say we have had more then enough of it now. It only takes two more warnings for you to recieve a ban, so you really have to ask yourself if you want to continu behaving this way.
  5. To do that you do not need the EM4 editor, you need to adjust your freeplay files. In the Emergency4/Mods\Los Angeles Mod v2.0\Specs folder you can find the file freeplayparameters.xml. Simply open it with notepad and raise the number behind 'average frequency=' for all police events.
  6. Take it easy. V2.0 hasn't even been released for three hours yet. How fast do you think they can adapt the mod packages?
  7. Out of heart I thought the max size was 8192 pixels by 8192 pixels. The dimensions of the map have to be a multiple of 512 (so 2048 x 1024 would be fine, but 2000 x 1000 pixels can't be saved as a map).
  8. A workaround exists for EM3, it can be found in this topic. According to my knowledge nobody succesfully tried to stop the timer on EM4. But you could of course try to see if this workaround will work on EM4.
  9. Topic closed. A topic already exists in the [EN] modding section. Please continue there. This topic will be deleted after a few days.
  10. A fire fighter with a hose can go up the ladder.
  11. pyrothijs

    Ladder 49

    Step 3. create a game engine that realisticly displays fire and fire development as well as other dangers involved in fire fighting (explosions, backdraft, flash over, roll over, collapsing buildings, etc.) and allows you to move around in 3D.
  12. You could of course ask him if he noticed he started 'liking' a lot of the same things as you and that he might have gone a bit overboard. If you bring it to him gently, I'm sure your friendship will survive (unless he's a sick and twisted identity thief, but then you're probably better of without him as a friend )
  13. Could you upload your logfile (see technical help FAQ) please? BTW topic moved to the English EM3 section.
  14. merged with other topic about changing sirens I really do not get what you are trying to say. Do you want to add a siren to an ambulance you created or did you create an ambulance siren you want to add to the default sirens? Hint: stop using a translator, buy a dictionary.
  15. You spent 800 bucks on a lightbar?!
  16. Since it's not an advertisement and the link is already in your sig I deleted the link in the first topic.
  17. You don't need permission to make a mod if a simular mod already exists. As long as you make the mod from scratch yourself and don't use parts of other mods (models, skins, scripts, maps etc.) without permission. And of course you can't name both mods the same because that would lead to confusion.
  18. It's in the blue emergency case. Let one of the "rettungsassistent" get the bag from the ambulance or NEF car and carry it to the patient. Click on the patients menu (stickman with the blue one) and choose to open the blue case. Now simply click on the bag valve (lower left corner) to squeeze the bag and provide oxygen to the patient.
  19. Deleted e-mail from post. Send a PM in stead. Topic moved to modding & mod help.
  20. I'll leave it here for now. As long as it doesn't turn into a HL2 topic and just concerns modding there isn't really a problem.
  21. Did you use a conversion program to convert the file back to .dds format? Did you overwrite the original file?
  22. http://forum.emergency-planet.com/index.ph...ost&p=68654 Isn't that ty?
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