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bennie900

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Everything posted by bennie900

  1. Well its a variety of units from across England so there maybe a St.Johns ambulance in the future
  2. Sorry for the late reply but yes the mod is still being worked on, at the moment im finishing my final weeks at college so there wont be many updates for about two weeks but I will be working on it after then.
  3. The model is a existing firestation but I thought I would add it to freeplay for some thing new. This will be included in v1.2
  4. I have added a new link to the mod on the first page. This is because our website host stoped our database. It can be found by clicking here. IT IS NOT A NEW VERSION OF THE MOD The mod itself is still being worked on, i dont have much time to do alot any more so i will be compiling what i have so far very soon. Not sure when it will happen but it will eventually.
  5. try to scale the object to an original car in the game
  6. Is there some thing which tells us what the units are and what they do some where?
  7. Correct, once you load the game you have to goto mods (least where it used to be) and load the ACHTUNG: Nithc ohne Starter laden as it seems it doesnt load the mod properly. Works now cheers
  8. Nope, i start loading it (the church tower mission) and: Once in game its standard units:
  9. The mod does not work for me, im running 911-First Responders, I AM launching through the ELS Berlin shortcut, the shortcut then says the mod is upto date and i start the game... Once loaded its like:
  10. Nice and subtle, nice one. But i agree with you and can take the criticism, i first made this mod when my skills were bad... Since then ive only really added new units and not changed the older ones. This i plan to do for v1.2 (which i hope to be out in the next few month's!) So yeah there is more to come
  11. I just want to say, the mod is not dead and work is still happening just very slow. Small update: New metropolitan police man. Thanks to Dyson for the skin.
  12. Whats the problem? It only works for the XML files i found
  13. Unlock it in Em4 editor Change the extension to .v3o, unlock it in editor, change back to .xml walla
  14. soulbody, might of read your post wrong but ofcourse you can translate the Emergency 2012, there XML files just like E4...
  15. So quick question from me, can some one list all of the scripts i need to add new personel to the game? Every time i spawn a person in a vehicle and click the vehicle it crash's so i guess theres a script error some where.
  16. Or for future refrence: http://whatismyip.org/
  17. Bad way to add lightbars etc as childs Looks bad when they stop and move etc, hope there not all like that Anyway looks like a good start
  18. http://www.emergency-planet.com/index.php?option=com_content&task=view&id=121&Itemid=35
  19. What you havnt been on the internet before and havnt seen this? Do you live in a cave or some thing? Its like you dont expect it to happen...
  20. Is the problem? Give us some details on what you are doing and the EXACT problem at the EXACT point you get it... Jesus whats with this BS, you expect help with this kinda info?
  21. Skin.dds > Rename Skin.v3o > Unpack in editor > Rename back to Skin.dds simples
  22. Did you follow this guide? http://portforward.com/english/routers/port_forwarding/Trendnet/TEW-435BRM/default.htm Ports you want to open are: 80, 58282 and 12345
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