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Everything posted by O'Neill
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Hello. If I am reading you correctly, you have a problem with the patch saying it's already installed when it actually isn't. Try uninstalling the mod and reinstalling it. Then apply the patch.
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Patch 1 for version 1.9 made the tiller invulnerable to fire. You can find the patch in the Bugs thread for 1.9.
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[EM4] Los Angeles Mod bugs, issues and problems
O'Neill replied to Hoppah's topic in Los Angeles Mod
I think that street corner would be fixed to address that problem, if I remember correctly. -
Rapid deployment and chase are very good
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[EM4] Los Angeles Mod bugs, issues and problems
O'Neill replied to Hoppah's topic in Los Angeles Mod
I found a bug where ambulances can't find their way out of the hospital parking lot to go on patrol when the firehouse spaces for the ambulances are full. Both ALS and BLS are affected. -
[EM4] Los Angeles Mod bugs, issues and problems
O'Neill replied to Hoppah's topic in Los Angeles Mod
I have this same problem too. I tried your suggestion and it worked. Other than the traffic jams, everything else works. -
Many thanks, Hoppah! Finally, I can see more of your great work firsthand.
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I think we can all agree that we are excited about the progress. Let's focus on that. Now about the progress: it's going great.
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Doesn't work with Xfire. It doesn't even support the game.
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Well, that's just how the game is. I don't think there's anything you can do except reposition.
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We'll have to wait and see, won't we? I can patiently wait...
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If I remember correctly, the tender was originally able to park at Station 1 but was later replaced by the USAR truck.
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There's also bank robbery, hostage situation, rioting civilian, unauthorized protests, exploding gas pipes, defective traffic lights, etc.
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You would have to reposition the truck and then right click on the building to set up the ladder for entry. It works for me whenever the truck doesn't get into position correctly. Though I hear that this doesn't work for some people, it may or may not work.
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It does work. EMTs with stretchers can check people with minor injuries with the stabilize command.
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I don't see how that would be useful for freeplay. Besides, the suggestion thread was closed for a reason.
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Check the index of the LA mod forum and look for the pinned threads. As for the new map, check this thread. http://forum.emergency-planet.com/index.php?showtopic=5895 Also, asking for release dates on any mod is discouraged here.
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Wow, that's amazing! That was a pleasant surprise. Thanks a lot for making it.
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Ouch. How did that happen? Take your time and hope you feel better soon.
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Hoppah was kind enough to post an approximate time frame for the release. He doesn't need more posts asking for a countdown to release. Just leave him be.
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Best to think of the manual for 1.9 as a preview. Besides, if it were finished I'm pretty sure Hoppah would tell us.
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During missions all units will have to be called from off the map unless they are already present at the start of the mission. There will be some units that are ready to be called in from the unit menus. Hope this answers your question.
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I'm kind of disappointed the cannon will be disabled while hoses are attached but I'll manage. I'm looking forward to the rapid hose detachment and the unit arrival radio call. Sounds awesome.
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Wow, that looks amazing. I'm guessing the range on the water cannon is the same as the regular ladder?
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Thanks for the overhead view of the map in general. Looking good.