-
Posts
185 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Tutorials
Downloads
Gallery
Everything posted by O'Neill
-
lol That's the problem. All the landmarks look unusual to me. Granted there were one or two spots that were unique where the gold was found but rest aren't much of a landmark, to me at least.
-
lol How long did it take you to find them all? Me too. But then my save file got corrupted and I have to start all over again. Twice. Made a post with the log file in the bugs topic.
-
I think there's a switch that the technician needs to press to cut off the gas and a switch for turning off the power. The police chopper should be able to evacuate the building. Don't know why it wouldn't work.
-
They said the new map is going to represent the different parts of New York.
-
You need to stop the race. Send a police officer to the flagman and talk to him to stop the race.
-
Try reinstalling the mod. Find the Mods folder in your game's directory. The game's folder should be "WizardWorks" for 911: First Responders or "Sixteen Tons Entertainment" for EM4. Open the Mods folder and delete the LA mod folder. Then reinstall the mod.
-
No, you do not need to complete the original missions. All original and mod missions are available when you load the mod. Just select the mission you want to play from the campaign menu. It is not necessary to click on New Campaign.
-
The mod missions should be listed below the standard missions from the original game. You do not need to start a new campaign.
-
I haven't had that problem. Where did you download the patch from?
-
Welcome to the forum. Try this link. You can also find it in the downloads section.
-
Ah, nice to see someone here plays SWAT 4. It's one of my favorite games. The main area of the store is often tricky to deal with. For this map, I usually carry CS because flash bangs don't always affect suspects behind cover. You could enter the building from the back door near the bathrooms so that you can avoid the office window so that you won't be spotted by any suspects that might be in the main shopping area. Once inside the building, I wedge the two doors on the right, wedging the main area door and the door leading to the lounge. I usually mirror those doors myself and see what's inside of those areas before going to the office. Then I gas and clear the office and proceed to the freezer. Once in the freezer, watch the windows on the right and stack up on the door if it's safe to do so. If you see any suspects near the wedged doors and there aren't any suspects near the freezer door, then it might be best to enter and gas from the other doors depending on where the suspects are located. Single player games on SWAT 4 can be tricky and frustrating at times since your teammates are AIs. Co-op with a great team of human players beats the AI team any day. That's why it's my favorite mode to play in. Good luck with your Quik Fuel mission.
-
Patrolling vehicles may also cause traffic jams. It's a good idea to reduce the number of vehicles you put on patrol.
-
When you load the mod it's normal for it to freeze for a minute or two. After that, you can start playing.
-
Not just the tiller script. There's a ton of things I'd like to see that they didn't show us.
-
I send in FBI agents with guns drawn and right click on the suspect until he gives up. No civilian casualties.
-
I like both actually. And the suggestion on alternating images for the loading screen. Keep up the great work.
-
Delete the file and try downloading it again.
-
I don't think you need anything else to play the original missions. Just select from the list.
-
Haven't found anything related to 911:FR. If I were to use ccleaner's registry fix and something was messed up, how do I restore those registries with the saved backup?
-
About that troublesome intersection, I noticed it only had one traffic light which probably made the traffic situation worse.
-
Well, the thing is there are so many registry keys I can't even tell which one is the one I need to delete. Delete the wrong one and something can get screwed up.
-
The only mods in the mods folder are LA 1.9 and 2.0.
-
I haven't had this issue before when I uninstalled 1.7. Anyway, it's no big deal. Just annoying but I can deal with it.
-
Guess the topic description says what the problem is. I uninstalled 1.8 of the mod, using the mod installer, and it still shows up in the game's mod list. Any idea why it's still there?
-
Actually that might not be necessary. A simple enter and exit from the vehicle usually gets the dog out of the car.