Atomic Monkey
Members-
Posts
268 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Tutorials
Downloads
Gallery
Everything posted by Atomic Monkey
-
Nether is the Dog team or bridge builder, but it's there!
-
Wasn't Easy.. But I think I got Metro train crashes down.. After about, a thousand retrys. because units kept appearing on the wrong side of the map then getting trapped and I couldn't get to a large bulk of the people.. I'll post it tonight on page SIX
-
I'm trying to find the string to Increase train derailments or make it one of the 5 commands push buttons. Hell, I'm trying to explore all the custom Winterberg events.. BTW, Sometimes the rail director still won't fix crossings and I am using 6.1
-
* Added "Chemical train in distress" to the special events guide on PAGE SIX
-
A Few bugs I noticed, *You can't hold up a fire station, no sorry.. no cash there *False / Defective Fire alarms going off *Paramedical units sometimes don't go into the ambos and just walk to the hospital *No Reset for the Mod engineer if he gets injured.. (Please see first bug)
-
Xpac, I need a 6.1 link that doesn't require a membership or login.. Thank you!
-
Watch this topic for the HOW to: Tangling with Blizzards. Uh, how come when I used him he touched the crossing, ran off, got back in his car, and drove off. It was never fixed..
-
I noticed a bug, If you Spawn a hazmat truck in a parked location, clean it up and tow it off, after a short time it will spawn a GLITCHED tanker. It smokes Green toxins, has a leak, BUT it has no toxic properties. It just makes a bunch of Green smoke.. Like a giant smoke bomb. If you tow it off the smoke disappears but you still need to have someone pick it up every few minutes..
-
[EM4] Central suggestions/ideas topic (CLOSED)
Atomic Monkey replied to Hoppah's topic in Los Angeles Mod
Pd Barricades take a bit too much time for me. -
[EM4] Central suggestions/ideas topic (CLOSED)
Atomic Monkey replied to Hoppah's topic in Los Angeles Mod
I don't know if this has been discussed before but I'm gonna say my voice. I find it very strange that the LAFD Commander can call LAPD, but the LAPD can't call the LAFD. What's up with that? -
Ok, I got the new Tanker Images up on the last page. I figured out 3 way jacks, I can't have any hoses connected to a truck and they automatically set it up. yada yada. I still need info on getting the Jaws of life for Car Accidents, Defective railroad crossings and more.. but I don't remember it.
-
I just need a basic explanation of how to use the fire teams MANY functions * 3 way jack - Found VERY USEFUL with industrial fires, I did it once and I can\'t seem to do it again. * Rescue using Jaws of life * Missions in General, such as \"Robbery?\" It was in German and I didn\'t get it. Menu Pictures: Help! Due to a Driver failure in my computer, I had to UNINSTALL the mod >_< I don\'t have the 6.01 patch anymore, Can someone post a link please? I have the English Definitions and Main 6.0
-
Thanks for the tip, this dose help my time to react and send units. I added Tankers events to the guide example, no pictures yet.
-
Ok, I also downloaded this mod and am LEARNING what to do, I'm a bit angry that Ami found Mass Cau before me because I accidentally spawned a gang war and said, what the hell and gave it a shot.. I got most out except 4 because my ambos couldn't refresh in time and at some point someone called a helicopter and I accidentally sent it back... (whoops..) I hate people dieing on my watch, I hate it.. Love the idea that you need to call out an investigate before removing the body, like a mini CSI episode but with a lot less punch lines at the start, followed by some guy screaming "YEAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH" Ha Ha Ha. anyway, I want to make a guide for English users, With picture and text, So far I've got down medical transporting, Medical Calls, and I think leaking tankers? (I don't know, It was leaking for quite a while and when hazmat got there and started it.. exploded?) I have A LOT of questions, Writing, Picture taking to do.. so I'll keep them in here. Update I Started the guide, It will look something like this Medical Call Team Required - One Ambo (Hit the Number 2 on your control menu [Thanks DaCop!]) Red - Closest Unit if available Green - Your Secondary, will be called from off the map. Response time is normally delayed by a minute due to distance The most basic of all calls, quick and simple for beginners, Ambos will arrive with two guys, one man will automatically go to the back and get a medical aid box. Once he has collected his box have him go to the victim, He will deterim if a senior doctor is required, If he dose he will automatically be called out so no clicking is required. Keep the Basic medic on him until the doctor arrives the doctor will automatically arrive on scene, grab his gear and head towards the victim, once treatment is completed have you second ambo crewman selected and have him use the "Pick up Victim" command, him and the basic medic will run back to the ambo to get a stretcher and return to pick him up, they will bring him back, If the Senior doctor was needed, he will also get in the ambo. His car will be driven back by the basic medic that came with him. If all are in the ambo it should automatically return to the nearest hospital or center. Leaking or unstable chemical or substance tanker or truck Team Required - Hazard Materials Team [button ONE on your control menu] | Tow Truck [button THREE on your control menu] *Picture soon* Ok, This is one of the MANY custom events or disasters that this mod holds. This is a simple one if you don't just go up to the truck and start wacking it with a hammer.. Call out Hazmat to the scene first and before you disembark your crew use the "Call out dangerous Goods label command" the large Orange Signs are numbers of all the dangers of what is in the truck. An English Direction of what is inside the truck should appear. Simple, Have one Fire fighter put on a hazmat suit and another put on a Scuba Suit, they should be able to approach the truck safely, Have the Scuba fire fighter start to cool down the truck for 10 seconds. Now have the hazmat fighter use the "Repair leak , Insoliate Leak" command, it's in the "Get Equipment" menu. he will get a case and head towards the leak, by now you should have your Scuba Fire fighter away from the truck. It should take 60 seconds or longer for the leak to be fixed. While this is happening call your tow truck and place it at a safe distance. Once the leak is fixed and is declared SAFE, have your tow truck carry it away. If the truck isn't on fire, shows no sign of leaking or damage, it's safe to tow away.. if it on fire, it's going to blow make sure all personal or people are away from the truck. Another simple one, If it's a truck like this, your going to need a fire squad with Scuba, Have at least three hoses on the truck to stop the gas from spreading. Now have a Hazmat suit Equpied Fighter Repair the leak with the "Repair leak or Insoliate leak" Command in the "Get Equipment" Menu. Once Declared Safe and repaired have a tow truck tow it away. PROTIP If you EVER see a truck with giant orange signs, it's a threat to any Situation and should be taken away, or handled quickly. Chemical Train in Distress Teams Needed - Railroad Emergency Director / Fire Team / Tow trucks / Crane / Cops (Traffic control) First off, if you got one of theses. Congratulations, Your looking at a small scale train disaster and these are allways fun to mop up. Before sending in the fire department call the Railroad Emergency Director and have him get out of his car near the train wreck and select the Engine of the train, He will get on his radio and call to have the track's overhead cables power to be switched off. ANYONE WHO ENTERS THE TRAIN AREA WITHOUT CUTTING THE POWER FIRST WILL BE SHOCKED.. Once your fire team has arrived select your squad leader and select the "Ground Overhead Cable" Option, and select the train, your Fireman will grab a Grounder and head towards the train. Now that the power is safely Off and grounded set up hoses, Three way jacks or standard hoses will do, if your fast enough you can catch all the cars still burning instead of exploding... Once all the cars and engine's fire are put out. You now have to get the train off the tracks.. Call in your Crane and Have him start pulling cars off the tracks at a safe location where they can be loaded onto flatbed tow trucks (Isn't there ANYTHING THESE THINGS CAN'T TOW? So Small too..) Once the Cars and Engine are off the Rails and Towed away. you can remove the grounder firefighters from the lines. Another job well done..