Hi everyone, i have good news i fixed the problem with the prototypes. What was the problem? Windows 7/vista were causing the problem. So this is a wise advise for the people with the same problem. If you ever copied you're original em4 to a external hard drive than you must re install emergency 4 on youre C: drive and run the editor from now on as Administrator the same is for Emergency4.exe. If you do have this problem with windows xp than you must re install you're emergency4 but be aware do copy the modding files you have created otherwise it could be lost. Thans for rodney for replying. [This problem is solved, a admin/moderator can close this topic maybe you pin it for other members with this problem]
Thats not the problem, i cant find anywhere the created .e4p my editor says its created in mod:prototypes/vehicles/02 Brandweer/laddereconic.e4p thats where my e4p is located but i cant see it into that map? thats the thing i need to know how to fix it
Hi everyone, Im creating a own mod but i got an problem. If i create the .e4p in the editor it works but when i have to add it as a new unit to the freeplay its missing i can't find the whole .e4p anymore. But the wierd thing is that ingame the .e4p still exists. I hope on a quick reaction because its important and i dont have much time.
patrick kicken is a radio dj on radio 538 a dutch radio. He makes this kind of video''s it isnt only meaned to be dutch also english or other people can watch it. only the begin and the end is dutch. further nothing
Im gonna post here my 3ds max model's ive created for emergency 4 im still a beginner in 3ds max. Eventually i want to become a good 3ds max modeller and make in the feature models for gta IV or newer versions. Here are 3 models i have modelled Currently 1 of 3 posted.
Well we'rer still working on this, but its not so easy to model a engine, create a uv map, uv map it, don't make any mistakes on the uv map. Its very hard you know. But i can garantee you we're still busy on this
Maybe you should take a look at the install and de install scripts from the original game, but also the animation is created with the model. So i dont know further info about it
Hi everyone. I've got a problem with 3ds max. Ive created an car and i want to get it into zmodeler. But it isnt the right size. How can i configure the right size in 3ds max so it is the right size in zmodeler? Greetings from somewhere!