I don't think this will work, because for my ladder truck it was already 0 and 1 in the front and 2 and 3 in the back. But he still parks not as it must be. This is the go to station command script. What do they mean with: Game::FindFreePosition(&v, parkpos); v.PushActionmove(ACTION_NEWLIST, parkpos+anfahrpos); v.PushActionTurnTo(ACTION_APPEND, parkpos+wendepos); v.PushActionmove(ACTION_APPEND, parkpos); v.PushActionExecuteCommand(ACTION_APPEND, INBASE_TRUE, &v, 1, true); v.PushActionExecuteCommand(ACTION_APPEND, COMMANDABLE_FALSE, &v, 1, true); v.PushActionExecuteCommand(ACTION_APPEND, DUMMYGOHOME_P, &v, 1, true); v.PushActionExecuteCommand(ACTION_APPEND, "CloseGate", Caller, 1, true);