Jump to content

Cosreski

Members
  • Posts

    736
  • Joined

  • Last visited

Everything posted by Cosreski

  1. Only 2 models out of 3 would be changed. You say I should do the changes, I'm still learning. Some people may do that and have all the time in the world. I ment the AMR, not ALS. Thanks for the correction. It would be nice if someone would do a youtube training Video on how to reskin and other mods. I my pace "slow motion".LOL
  2. Hoping to get help from any body..........
  3. The problem about the ALS is that when return to Hospital, they leave the Ambulance's and don't return.
  4. If anyone can put a script for chase command for LAPD Motorcycle it would be great. If its possible, maybe a CHP Motorcycle officer. You may not have to change the pic of the motorcycle. Other Ideas The Idea of having a control Panel for Police station would be a smart idea to call all Law Enforcement. Same thing for the Hospital to call out Ambulance Personal. Later maybe an under ground Entrance & Exit for Ambulance at The Hospital like the original version. These pics are ideas of where the garage entrance be located.
  5. I did not see Superviser in the Mods, so I replaced it in the Data folder of 911FR folder and it works great and I am a happy camper
  6. in the script, can you have station 2 set up with stop lights with instructions what to name each traffic light & VO? what is IPS Driver Error? I can't evan send pics........ There appears to be an error with the database. You can try to refresh the page by clicking here. Why is that? is the pic too big? no, I reduced it 50%.
  7. I have it resolved, Thank you for your help. I was changing the resolution a lot till I finally got it right. Enjoy your Holidays........
  8. ENG: What to do: #1: Move the file Trafficlights.script to the map Scripts/Game/Commands/ #2: Open the Editor #3: Put 2 Trafficlights next to the road. Call them both fstraffic #4: Place next to every trafficlight on the road a virtual Object #5: Call both the Virtual Object fstrafficvo #6: Press F1 and then select the Controll panel #7: Press Properties #8: Add the command TcmdRed #9: Press Ok, Ok and save the map #10: Close the Editor Done NL: Stap 1. Zet het script bestand Trafficlights.script in de map Scripts/Game/Commands/ Stap 2. Open de Editor Stap 3. Zet 2 stoplichten neer, waar je ze wilt hebben maar wel voor de Kazerne. Noem ze alle 2 fstraffic Stap 4. Zet naast elk stoplicht een virtual object op de weg, netzoals bij gewone stoplichten. Stap 5. Noem alle 2 de virtual object fstrafficvo Stap 6. Druk op F1 en klik op de Controlpanel. Stap 7. Druk onderin op Properties Stap 8. Voeg het Command TcmdRed toe Stap 9. Sla de map op Stap 10. Sluit de editor Klaar Just Helping out.
  9. I went to my graffix card and changed the setting and I find on game options that 1280x1024 usally works for me @ 16 colors. I hope I resolved my problem. As of now I have to go out of town and be back in 8 hours. thanks and will see.
  10. I had to reload my whole game 911FR & LA Mod & SG. I am having this issue about the resolution and need help. Any suggestions?
  11. After apprehending the assailants, I notice that returning to the sta icon is not availible. Evan when I just get them from the sta, the icon is faintly there. I also miss the idea of having the ladder truck @ sta 2.
  12. Same with my Paramedic's @ the Hospital. And also, why the Policemen spawn @ Station 1 and not PD Station? I missed it somewhere in the topics.
  13. Just click on ignor and the game will continue. That's how I coupe with this game. On 1.8 when I send PD car to station with prisoner, I got the same annoying error, that's because the space's were full. So i would just click on ignor and send the PD car that's at station on patrol. Same for 1.9 with station alarm.
  14. Maybe it could work with Shanes Mod, Los Angeles Mod v1.9.2 SG Submod.
  15. I did and I am pleased that I figured that out but it still doesn't work. please reply. :23_31_4:
  16. Hey Shane, Nice work on mod and I am contempt with this Mod. Hope some day we can have multiple maps that we can change to when we need change. People always look for a change of scenery in real life. Will you be able to put the unmarked Charger on your submod soon with other new vehicles? I was surprised that you didn't put it in the first place. Is it possible that you can put traffic lights @ the fire stations? and also near the PD Sta on main Highway just above the major intersection at the Theater? This is the great's thing about the parking lot. The Supervisor was changed by someone in an earlier mod and was wandering if you can add that mod with yours. Of course if you get his permission and Hoppahs too. Its just an idea. Maybe you can come up with a new Supervisor.
  17. Which VO and if you can, make a youtube video on how. :23_31_4: I got the traffic lights in place @ both Fire Stations and they are named "fstraffic".
  18. Same goes with me with the aerial, it just doesnt drive correctly. Please put the other ladder truck in its place. Also the police are stacked together @ the police station.
  19. HOW TO INSTALL: It is my intention to try and create an installer for this submod, but until such time we will have to do it the old way. Firstly, download the file and extract the contents using winzip or some similar program. (I assume you have done this otherwise you would not be reading this README file). Inside the folder Los Angeles v1.9.2 SG Submod you will find a folder titles "Los Angeles Mod v1.9" You need to start by locating the Los Angeles Mod v1.9 installed on your version of Emergency 4/911 First Responders in the mod folder. You will find the folder in a location similar to C:/program files/sixteen tons/Emergency/mods It is important that you have Los Angeles Mod v1.9 with patch 2 installed onto your computer with no other submods or changes. You now need to located the downloaded changes in the Los Angeles Mod v1.9.2 SG Submod folder. Copy the folder "Los Angeles Mod v1.9" in that folder then go to the mod folder of your Emergency 4 game, where you should also see a folder called Los Angeles Mod v1.9. Right click in the mods folder (not on the existing Los Angeles Mod v1.9 folder) and select paste. What do you mean, "You now need to located the downloaded changes in the Los Angeles Mod v1.9.2 SG Submod folder."? I thought I had done everything for the install and when I click on that mod and then click on free play, it goes straight to my desktop. I got it now and I have a suggestion, could you put these patrol cars on a different patrol path individually?
  20. I have the same problem. I load the freeplay and it goes directly to my desktop with out an error message. I had a hard time understanding the installation instructions and I finally got the mod menu look like it should and it still goes to my desktop. After messing with it for an hour or two, I finally got it working. After an hour or more, I noticed that some of the buildings had disappeared just like that. I saw the buildings just disappeared.
  21. I got stuck when I got to virtual objects. Which virtual object do I place on the street next to the traffic lights? If you are going to reprogram the fstraffic lights, please send me the file by pm.
  22. Excatley as I was thinking and also Engine 51 and station 51. But did you know that 51 is fiction and it never existed in the real LA! Thats right station 51 was a made up station for the TV show. Adam 12 did a cameo on that show as well at Rampard General that also was fictional. It was all a Jack Webb production.
  23. Is there a way that Hoppah can make a new patch that will have the LEV, Charger and what other changed and additions for the v1.9?
  24. - This won't replace any existing vehicles in the mod. Credits: - Hoppah - Luisinho - Swano Download: Unmarked_Dodge_Charger_v1.0.zip Please give step by step instructions on how to download & install the charger please. Maybe a video @ slow motion. :23_31_4:
×
×
  • Create New...