Jump to content

mariuswww

Members
  • Posts

    668
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by mariuswww

  1. Just got that also, although mine was driving on the water haha
  2. Obviously its not gonna be better than mods for em4. There was no siren commands in vanilla em4 either, not sure what you were expecting. Its another just Emergency game, with (hopefully, time will show) good modding support like em4.
  3. Thats because firefighters with SCBA usually don't put out wyes, use the guy without it for now
  4. I'm confused wether its UTC or CET midnight. Hopefully its UTC because nothing happend on CET midnight. lol 9 min remaining for UTC midnight*
  5. 1. The icon for the Vcmdpumpswitch, is not really suppose to show but on the out of town engine it does. As for the Pcmdpumpswitch I've tried changing the icon but It only works until you use the pump, then the icon dissappears. 2, 3, 4, 5. I'll look into these. For your questions 1. There is not a whole lot of difference, Callstation1 brings 9 guys, and Callstation12 brings an additional 9 guys. Its simply another group of guys. 2. I was planning to only use engine and Rescue (as vehicle with hoses/pumps etc) but with all the forests etc I quickly found out I needed more. So I decided to drop the chief (as I really dont think they serve a purpose other than looks) and go with another vehicle with some water and hoses. 3. I've gone through and modified each unit to have appropriate tools, such as the rescue carries jaws of life, the engine does not etc, although it might not show the actuall onboard equipment in the call out menu. It only shows whatever is set in the unit.xml file. I'll see if I can get this fixed. 4. As Gunswat mentioned these commands will upgrade your vehicles if you have enough ca$h. The idea is that you start with somewhat old rigs then upgrade to newer ones as you will see. Suggestions: 1. Part of the gameplay is to have limited resorces but this can be easily changed if you want to: Scripts - Game - Commands - WaterSupplyFreeplay.script int MAX_WATER_TANKER = 3000; <-- Change value to whatever you'd like. 2. You are able to park it in the Rescues bay, so your going to have to make a choice of what rig to keep. I do not plan to adding another bay in there. But thanks for your bugs and tips!
  6. Thank you for your input and feedback. The 6 seated engine should be able to be fed, I'll look into that issue. The units called from off map spawn wait 70 seconds before starting their engines and move to the selected location (to simulate driving from neighboor town). The Player 1, 2 etc is mainly for Multiplayer use, this gives the Engine to player 1 (host), 2, 3 or 4, all of them will give it to yourself in singleplayer. The leaders bell command is to reset the automatic fire alarm system after its been triggered. As for documentation are you looking for how it works, or who made it?
  7. We have tested it in MP and its has worked. Noted. Might release a hotfix later today. (I genuinely thought I fixed that)
  8. Yes, the firefighters should have a command called PcmdUndress, with a glow icon. Use that and then use the GoHome command also marked with a glow. This is a complete release, I will most likley not make a V2 of this.
  9. Bergstall Modification By NYCERU 2014 1. Info Bergstall is a small volunteer modification some members from NYCERU have been working on for the last few months. Bergstall features a little fictional village in Germany with a fully volunteer fire service. The village has one fire station and with five fire trucks. The fire station is located right next to the small regional airport covering the area around Bergstall. There is also a police station and a doctors office with an ambulance housed. Bergstall is located next to the city of Ratingen which can provide extra fire units if needed. Most of the actions are controlled with the fire station controll panel, found on the fire stations wall with a green light illuminating it. This holds the commands to call in volunteers or extra fire units. 2. Features Volunteer script by BMA. Limited water supply by Hoppah. BMA scripts by Wingman. Upgradable fire trucks. New map by Rettungstier. 3. Screenshots 4. Download Dropbox (Updated with some bug fixes) 4shared Mega.co.nz If you have any questions regarding the mod please visit us on our teamspeak: 64.154.38.226:9494 or visit our Facebook page Credits list ***************************************************************** 911: First Responders/Emergency 4 ** ** Bergstall modification ** ** By: Mariuswww, Soucy, TheHockeydude39 and Miercolini *****************************************************************Credits: Special Thanks: BMA for his volunteer script, Container scripts, Mutual Aid script and other scripting help.Dyson and Rafael for their scripts: Engine on/off, Siren script, switchvehicle script.Hoppah for LA scripts used.emergency-forum.de for a wide selection of vehicles available for download and use.Wingman for his BMA script.Rettungstier for the village map.======================================================================================== Vehicles Credit listBrush unit (Mercedes Benz Unimog) = Mainzibaer, Tobbi92, A-rescue, Bass-ti.Container carrier unit (Scania R470) = Chidea, Geronimo EKIA, Skaihof, Mibblitz, Elementteddy.Engine 1 (Mercedes-Benz LN2 LF 8/6) = DrShooter234456, Tobbi92, 911Lukas911, Nikolas, Florian Heinsberg.Engine 2 (Mercedes Benz Atego 7GR HLF) = Chidea, Tilli92, David.Engine 3 (Scania R470) = Chidea.Ladder 1 (Mercedes Benz 1222 DLK 23/12) = Nomex, Tobbi92, Iglheaz.Ladder 2 (Magirus DLK) = Iglheaz.Plane (Canadair CL-415) = RD_Saarland, R1994.Rescue 1 (MAN TLF 8/18) = Geronimo EKIA, Leistelle-Nord-Ost, Bielefelder, mibblitz, Lukas911.Rescue 2 (MAN TGA TLF20/40) Wuppertal Mod, Elementteddy.Tanker (Mercedes Benz 1222 TLF 24/50) Nomex, Tobbi92. Ambulance 1 (Ford Transit ASB) = RD_Saarland, Silentall, reather, Labertasche, EmC-Unit.Ambulance 2 (Mercedes Benz Sprinter) = NNICO, Sputnik, Nomex.Coroner ( Mercedes Benz ML) = TimmeyXLadder Ratingen (Mercedes Benz Axor) = FlorianSauerland, Lukas911 ,Waegi, Leitstelle-Nord-Ost, Florian Heinsberg, ERS, RC, Chidea, Niederwallufer, 911Fireguy911, Waegi.Engine Ratingen (Mercedes Benz Atego) = Chidea, Fabi s, ECMS.====================================================================================== *Thank you to Rafael, Miercolini, Soucy, TheHockeydude39, and all others that helped me discover bugs.*Thank you to all the software used to help create this modification including:ZModeler, Paint.net, Windows Paint, Audacity, YouTube, Notepad++, Google Spreadsheet,Teamspeak3, Dropbox, 4share, Mega.com, Fraps. ========================================================================================
  10. I might have something coming out within few weeks, not American tho, the selection of rigs are pretty poor compared to European rigs.
  11. I think, ccarb_xx would make it burn just like a normal car fire.
  12. I build mine back in 2010, but been upgrading a few components every year, this is current specs: Case: Fractal Design Arc XL BlackMobo: MSI Z77A-G45 Gaming, Socket-1155CPU: Intel Core i7-3770K Processor OC @ 4.20GhzGPU: MSI GeForce GTX 780Ti Gaming 3GB PhysXRAM:Corsair Vengeance DDR3 1600MHz 4x4GBStorage: CL9Seagate Barracuda® 7200.12 1TB x2Storage: Crucial M500 SSD 2.5" 120GBCPU Cooler: Corsair H60 Hydro Series CPU Cooler
  13. Usually if they are responding to an active shooter they get permissions to use fire arms pretty easy.
  14. I think there is a map changer in the maps folder designed for this.
  15. yeah something must be stopping it. But i'll keep searching for an answer. Problem solved BMA suggested that I delete all scripts that has to do with dropping equipment, I did it. And it worked. So I must've had some bad scripts
  16. Nothing was changed in it. It is the default command to put equipment down afaik.
  17. The fact that no one uses this in any gameplay videos of LA mod on YT, is disturbing. By far the best feature in LA mod.
  18. Oh I know what you're talking about. And no i'm never able to remove it, which is wierd and I've never encountered it before.
  19. Firefighters are not able to drop equipment, when I press "Remove Equipment" they dont do anything. Only way to get rid of the equipment is to change to mask. Any suggestions?
  20. Dude, it takes like 2 seconds to download and check. But thats none of my bussiness.
×
×
  • Create New...