usmc123
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Everything posted by usmc123
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Well personally if there is a problem with the stolen vehicle that you have spent all day (probably longer) looking for then I would just forget it for now until someone comes forward. If someone as talented as you can't figure it out then I would just wait for someone else who has had this problem before to come forward. If it is a problem with the map or the scripts than I say f*** the stolen car.
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Poor Hoppah, he made that fancy follow command and now he can't use it on stolen vehicles. I'd be PO'd too.
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That attitude will take you places. Anyway, as far as the topic goes I have no idea, could it be a conflict with certain features of the map?
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Still that doesn't look bad. Is it because my monitor is very wide? It is at a max res of of 1920 x 1080. And I edited the Em4.cfg to that resolution and set it as read-only it looked better than when using a default EM4 resolution but it was still short of anything that it looked like before this monitor.EDIT: No idea what I did but I was fudging around with the config and what not and I accidentally launched EM4 and I noticed it looked 1,000 times better. Forget what I said.
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My PC is great, it runs EM4 beautifully, but my monitor is massive and the jagged edges are more noticeable than ever and EM4 doesn't appear to have Anti-Aliasing.
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Hoppah I have a question for you. How do you make your game so clear, my game has so many jagged edges my LAPD officers get cut on the job. Did you do something in the NVidia/Catalyst control panel?
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I nearly creamed myself watching that chase video. Nice job Hoppah, looks awesome adds a lot more to the game. The map looks great as well, I like the brighter colors looks more LA-ish.
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Ugh, dislocations are the worst. I have seen a few kids get it re-located too as they were coming off the football field, looked like hell and I have never seen the biggest boys cry so hard.
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Saw it on COPS last night, looks pretty cool. They were helping a child who had been hit by a car.
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Hoppah, if you wanted any help with someone to do events let me know. I doubt you do, just throwing it out there. By the way the new overview shot looks epic.
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Anything that can minimize 911:FR?
usmc123 replied to 917893678251's topic in Technical Related Support
Uh, have you tried just Alt-Tab'ing? -
The trucks would go nicely with some ATF agents
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No, you should not keep a closed mind but if someone told you there was a leprechaun in your backyard, would you look under every blade of grass? Of course not, some people feel that way because they just don't see the theories the way other people do.
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I'm not going to argue with you about oil and what not. But to say that the Iraqi people have not benefited at all is absurd. The Kurdish people are safe and free from Saddam's tyranny. How many free elections have been held in Iraq? In major Iraqi cities the streets are being patrolled by not Coalition forces, but Iraqi Police and Military (However, I think that this move should have waited). Several targets have been killed or captured, the royal family, Zarqawi, and other officials responsible for the Kurdish massacre and the tyrannical way of life forced upon the Iraqi people. There has been a tremendous cost, but when people compare the war to Vietnam it is absurd. Nearly 60,000 Americans lost their lives in a 10 year war (give or take). In Iraq (A seven year war) we have lost around 4 and half thousand American men and women, and have taken the lives of around 30,000 insurgents and other OPFOR groups and detained around 30 some thousand people (By Americans and Iraqi's). Maybe we went there for the wrong reasons but the end result seems pretty damn good to me.
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Just a suggestion, if you do make this mod get a translator. Your English is a little iffy and for something like this I think you might need a little language support.
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Seeing as 1.9 won't focus on anything other than the map and the tiller why should you wait?
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Wow, this entire time I never knew you could save your freeplay...
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I have a question about the map as a whole. Is there different areas with different styles? It seems like there are poorer and richer areas of the map and is the map the same size as before or larger?
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Wow, reminds me of my city, and looks a lot more American than the default and Wood's freeplay maps.
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Sounds good, hope you can get this going. Looking forward to seeing a Pheonix mod, though you definitely need a mapper. Pheonix units on the default freeplay map would be weird.
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Lookin good, did you fix the pathing on the map?
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I see a lot of EM4 modders using Sketchup but correct me if I'm wrong but isn't it hard to port models from Sketchup to Zmodeller?
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Submod: New Freeplay Map Second Edition - update
usmc123 replied to w00d's topic in Submods [Not released]
There is a thread for the map if you wanted to make a request. But furthermore, Wood stopped working on that map and a separate team is working on it now. That team will release updates and release the map when they are ready to. No need for a request in the LA Mod forum about a submod with it's own thread. -
I asked about it and someone said it was released but the file was corrupt and thus was taken down.