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Everything posted by MikeyPI
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I have windows 8.1, if not for the way they "pushed" 10 I might've tried it, but given that whole debacle of hiding it in an update that you could not just make go away with ease, I passed on win10. Essentially handsup is correct, if you've got win7 and are in love with it, there isnt much incentive to be one of the guinea pigs for their windows 8 v2. If you've got 8 or 8.1 and wanna be a guinea pig, you're potentially gaining some problems but more likely than not will probably have very little change for your experience, other than some UI changes (none of which I use or care about, which makes me not wish to upgrade). Truth is, 8.1 is pretty stable and the UI issues can be sorted out with 3rd party or adjusting the system yourself, so for me being an old-school user I have no incentive to want to be the guinea pig on 10. As to whether or not it will run em4/5.... I'd be willing to bet the farm it will not have issues doing that, aside from a "vanilla" install out-of-the-box.. Upgrading your existing dependencies are in place, but as with any vista+ OS win10 will have the same problems running games as old as em4 without the dependencies added into it if it's a brand new clean install. Though for the moment that isnt an issue since it's an "upgrade" for now.
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Animating new spotlight (like rw spotlight super)
MikeyPI replied to Darren-NYPD's topic in Modding Related Support
The way I animate is in the V3O so I guess you'd have to either redo them or open the vmo and rename them (if possible). I am not sure if vmo's are able to be altered after the fact since I don't do it that way=/ -
@ flynn that's kinda what we've been trying to do which has been an uphill battle from many users out there because we're enacting guidelines to try to prevent future problems. Existing content has to be "grandfathered" in because let's face it, it isnt fair for someone who is gone to get in trouble for something that when they existed was not a problem. As with anything when something becomes problematic, it has to be addressed, we're trying here but many of the community are making things more difficult than it has to be. In a perfect world there would be some understanding and people would take the time to just sort out the permissions and credits, which takes way less time than making the content yourself, especially in a game such as this one where it's just so much you gotta have to make a proper mod. Working together is very much a necessity with this game because of the vast quantity required, but alotta people have a free-for-all mentality going on and that's going to offend people in the process. The community is about sharing but also appreciation, I think alotta the original people feel that their time/effort is not appreciated but more or less expected right now, and people with the extreme desire to do whatever they want is what bothers most of them. It isnt that most don't wanna share and collaborate, but that they want some respect for their efforts taken in the form of permissions and appropriate credits. As I said the copyright term is used in a broad stroke, but what exists is intellectual property because these are artistic works, no different than a painting or a sculpture would be considered under. That being said, you are correct that the copyrighted authors of the likenesses that are replicated generally do not mind if you're not profiting off of their content. That part of it seriously bothers me as well to be honest, if others are responsible for the bulk of your content, it certainly is unfair for you to profit off of their work, that is why I'm against the whole donations and ad revenues that many people are starting to get the idea of using too.... If I provide something for free to you, there is no ethical reason you should be attempting to profit from my effort. If I'm giving it for free, you can either do the same or make it yourself if you want to profit from it. Hopefully people can stop trying to make this issue so insanely extreme and calm down, get a bit more flexible on both sides of the extremes and find the middle ground again. If everyone wants to keep being stupidly extreme about all of this nonsense then the rift will remain and nothing will change. I for one am tired of going down this road time and time again and would like to move off of it. I have far better things to do with my time than having to re-visit an issue that for the most part is pretty straightforward to understand and accept. For me personally, I really love to make the models, it's the part that I enjoy very much. Pretty much the reason I still do what I do is for that reason. I don't enjoy the way things are at this moment, and how things are playing out, I'd rather not have to worry about all this stuff and get to focus more of my time on the part I actually enjoy.
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In terms of the community, I literally posted trying to help resolve this issue before it becomes an even bigger one. People seem to think its an us vs them kinda of deal, its really not. This community, all forums, all mods, only survives if we co-exist. We all break copyright, every single one of us, whether you're using models from another game, using logos of departments or even just car logos, it's all a violation. The only reason this game survived is because it was so open source, coupled with a community that provided for each other. This means yeah you'll get the basic reskin mod, but those mods can rise up into bigger things, but if you cull all of these attempts before anyone even had a chance, then that's when the community goes into decline. Less mods means less activity, less new things being added to the community collective. If anyone goes into this community with an ego, wanting, demanding that they be known for how good they are then thats when we have this issue. I feel I'm fighting a losing battle to keep the community I've spent a long time on in tact. There's a strong divide between those that can and those that can't and when you take away the nurturing element from this community it will just wither and die. In regards to the NYCERU As in regards to the community, as I stated myself, it is not that people seem to think it's an us vs them kind of deal. Many of the players roaming about right now have their own vendettas and agendas against one person or group or another and want to exploit the tensions and situation going down to their own benefit. It's working quite well as you can tell by the fact we've gotta keep going down these very same roads over and over again instead of people stating their peace and moving on. We all do not hold copyrights on any of the assets, but what the original authors do have is Intellectual Property protection, as they are artistic works as such. Love it, or leave it, the original people have to be respected in order for the community to co-exist. Without new guys there will be no future, but without the guys making new content the old content recycled 3,000 times will in a matter of time get stale, just remember when the LA mod went free-to-use how great it was, and unfortunately how fast people got tired of the LA mod maps. That is the fate that awaits if the community does not co-exist in a format which makes people who do take their time to make new things feel appreciated and respected. Who would want to create content for other's to abuse after all? We all as modders do this for one because we enjoy doing the stuff, but we also do it for the recognition of the community in the form of them enjoying our works. Part of that recognition has to include the respect and appreciation for the time/effort invested, even you have to admit you've put a great deal of time into your efforts, even if it was not modeling, even something like map making takes a great deal of time, but nobody in their right mind will be inclined to do such things if they know others will not only take their stuff, but in some instances claim it as their own. The game it's self was easy to modify, which helped it's longevity, but people forget without people making the new scripts, functions, maps, models, that open nature of the game would get stale very fast. That's the point I try to stress to people, while you and even I may disagree with some people who put their time into creating things, I still feel that it is only right to respect that they did put that time into it, and if they have caveats on how or when it should be used, then I should respect them, even if I don't agree with it. As I've said before nobody has to release their works, that goes for original creators as well as reskinners, lately though there is a serious sense of entitlement and plenty of ego going around which is why we are where we are. As I've said with the reskin mods, everyone has to start somewhere, but if you have basic reskin modders stomping on those who made the bases, or those who are making things, that will give those people no incentive to continue to provide, thus meaning nothing new added to the mix. Which is really what keeps this game series going, without new features/maps/models this game gets quite repetitive and stale fast. Where we are at now as a community is an impasse. The original creators want to have the respect for their content and their conditions to use it, as it was previously in the community, while the reskinners want to be able to use anything and everything however they please, unless the community comes to a consensus on what is reasonable to end this impasse, it won't end. Truth is, the number of people who've been outright culled is actually quite small, most of those parties were not as simple as they failed to credit (accidental) but the manner in which they responded to the issues, as I said before while I do not agree with some modders in how they handle issues that arise, it is ultimately their choices as it is their content as to what they wish to do in regards to it. To undermine them and dismiss them because people want more content faster means you'll get more faster, but longevity will decline just as fast as nobody will work to improve the game further knowing that their work will not be respected as such. We have these issues not for any simple reason as an ego, it's a nice line I'll give you that, but it's not really valid to most of the parties I've encountered on the orginal-content end. What was a rude awakening to many of them in this affair is how few feel anymore that they deserve to have their wishes respected (whatever they may be). That for me myself is offensive, it has nothing to do with my "ego" what so ever, but for the fact of how much time I did invest into what I've worked on, to know that as a community it is ok for others to just do with that effort what they will just for the sake of more content being available to them, speaks of the entitlement from that side and total disregard for my time invested. It's quite disrespectful if that is how the community honestly feels, and when people dismiss my grievances in regard to my content that I put my effort into, it marginalizes my efforts and certainly makes me less inclined to give to this community. There was a time this community was grateful for the effort put into new things, it seems as of late they just want it fast, however it comes to be in their hands isnt their concern, where they used to want people to "do it right" More mods don't necessarily equate to more new things, repaint a vic 100 times it's still the same vic underneath. It's the guys who are willing to take the time to make that new suburban or that new lightbar, or a whole new map or scripts that makes new things, the reskin mods have a great starting-point position and ultimately help those individuals learn, while also occupying the community while the new things are created, but without the balance and recognition for the time it takes and the effort those people put into those new things, they won't waste their time. Sure, some of those reskin modders may grow to do new things, but then when the shoe is on the other foot and they're in the position of those that came before them, they'll see for themselves and suffer the same fate as those who went before them. The only way this community will reconcile is to stop treating everything as a battle. Realize that the original guys want the recognition and appreciation for their time/effort put into their works. how do they want that? For their wishes when it comes to their content to be respected, that means asking to use it if you want to release it to the public and crediting them... If you don't wanna go through that process then your mod should be kept private and not to be distributed if it's using their works. The new guys that want to learn and be nurtured into learning the ropes, part of that is to respect the other side's wishes when it comes to their content, and you're less likely to have those guys being stand-offish with you. Don't demand that they give you what you want, you're not entitled to it and try to respect their time they've put into it so that you could have it available to use. The sad truth is if people communicated more instead of showing total disregard for one another, there would be way less conflict than there is. Most people don't want to give one another the time of day, which makes things escalate instead of de-escalate.
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Since my name has been thrown into this mix yet again I will go ahead and state my peace on this issue and hopefully it'll end here with it. What I have noticed is that much of the tension that occurs here as of recent has came in the form of persons from the other english site roaming their way here with the explicit purposes of stirring the pot so to speak. I know this because sadly for me, I've had to address it several times in recent weeks, which ultimately is not beneficial to the community and any potential "healing" that can take place. Perhaps if people exercised the concept of "can't say anything nice, don't say anything at all" things would be more amicable. For your part dyson, you are not one of those that seems to intend to stir the pot, others on the other hand have done just that in the process. People have their own agendas and I can tell you from long experience, many of them do not share the well-being of the community in mind. To me with our issues that we encountered, the issues could have been addressed in a much more discreet manner (which would have suited everyone in the end I believe), unfortunately you made choices to make the issue quite public which propagated much of the tensions that are currently going on in this community. While I cannot say you were aware of what Raf did do or did not do, he or someone else did ultimately take from my mod without permission and did so in a deceptive manner at best. I can say from what I was shown that it was in fact not a minor issue from my view, there were many models directly taken from my mod and altered to attempt to conceal where they originated, to me that is a pretty big deal considering the time I did put into those projects. That being said, had we not had a previous misunderstanding which Hoppah addressed on my behalf stating very clearly and in concise terms that the content had to be removed it probably would not have been such a big deal to me either. Unfortunately, Hoopah did make it clear that the content from my NYC mod would have to be removed and Raf stated it would be removed per the request, but failed to actually follow through on his word does make what he did in fact a theft, not a misunderstanding. Your culpability in the whole scenario as to how much you were aware of, as well as any potential part you had in the issues was debatable at best, especially considering that you yourself do not model, so chances are you never saw the wireframes to see they were in fact carbon copies of mine. As such the only reason you had to have involvement was because of the fact you are the steward of those mods, which unfortunately makes you accountable to rectifying the situation we had. You were not banned, nor actually warned as a result of any of this, nor should you have been given that there is no definitive tie to you and being directly responsible for the theft of that content. Ultimately Raf should have owned up to that issue, it was taken on his good faith and his word that he resolved the problems the previous go-round we had, which he ultimately did not actually follow through on in the least. That is what ultimately offended me more than anything, had it have been the first time we had any issues, it would not have bothered me as badly, but having the same issue crop up again when Raf assured it would be addressed was quite offensive and to be made into a villain when I in fact wronged in the first place was totally insane to me. Perhaps you were a victim as well dyson, but that would be something to take up with Raf regarding, since he is the one who quite honestly lied to me as much as you. I gave a fairly simple resolution to you, of which you can partake on either one of them to consider our situation resolved. The first being to remove all the offending content that was not from the LA mod but in fact came from the NYC mod, or alternatively to credit the materials from the NYC mod separately and with the caveat to contact me for permission to use it. If either of those steps are taken we would be perfectly fine and life would go on for my part in the crediting nightmare. The content from LA I always let be out there just for ease of the fact that Hoop made the LA mod open to use by anyone, so that content is allowed to be used, NYC I did not make it free to use but simply required asking permission from me to use it, which most the time I permit. Reskin mods do have their place in this community, they work as a great stop-gap between the new content created, as that takes a ton of time to do, especially when you have your life outside of this community to take into account. Most of us have to work or goto school, on top of other personal obligations which limit our modding-time quite a bit. Reskins work great to fill those voids between such steps forward in the format of new content, as well as giving new modders a venue to try to wade into the modding process. To me though I have to be honest in that I miss the days when such reskin mods were classified as "sub-mods" of the original modification which they largely worked off of, since back then it was much clearer how much someone was actually responsible for vs how much was from the original people. The problems we've had alot lately ultimately result from lax crediting processes by a good number of the modders in general, thus making it much harder for the reskinners to have proper accounting of the credits and who did what. As an original content creator I can honestly say that for the most part what I find offensive more than anything is how people on both sides seem iron-willed to create the extremes of both sides of this argument instead of trying to see one another's perspectives and trying to find some understanding and more importantly respect for one another. Fact is, the reskinners who wish to use the content out there would not have new content without the original guys taking the time to make it in the first place, the game would get very stale very fast as a result. No matter how many times you respray a model, if it's unchanged it's still the exact same model as the one you've already seen countless times before. To follow the wishes of these guys who are taking the time to make such content that you have access to because they do invest that time. For some it's as simple as crediting them, for others they have more strict caveats, but if you want to release it for the public, you really should be following whatever these people deem. If you don't want to have to worry about such hassles, the catch is that you'd do your project in private and could not distribute it... It's really that simple. That being said though, original creators have to be willing to give a little bit in letting people use their stuff to start out. We all started somewhere, and for most it was modifying other's works to learn the ropes, be it in this game or another game for most of us it's how we learned as well. So there has to be some give to let people use the stuff to help them start their modding futures, that is one thing that several years ago made it quite trying to start out in modding this game. A few years ago you did not have the luxury of so much content to source to kitbash together to make your own reskin mod, back then there was far less content and most of it was totally unavailable. Now you have it out there with for the most part reasonable considerations to the original authors required to use them. Please if you want to use other's stuff, including mine, take the time to credit them, and if they don't explicitly say "feel free to use it" ask them if you can use it in a project you intend to release. It's a common courtesy and something quite honestly that has been forgotten and taken advantage of far too often in recent times. Perhaps just perhaps if people were a little less extreme a bit more understanding of everyone things would calm down, but as I've said before many out there have their own vendettas and agendas they feel the need to pursue and are using such a time as this to their full exploitation. What is really sad is that we as a community cannot see this conduct and clip it out. If the community wants to be a community, healing starts from within, learn to be more understanding and ultimately more respectful, that goes for everyone out there... If everyone wants to be egotistical and selfish, then there is no point in calling it a community at all, Original creators need to be willing to help new guys start out, reskinners/new guys need to be willing to respect the guys who make the content they themselves want to use.. If we can manage to get there perhaps the whole credit/permissions bs will calm down, if people continue to be unwilling to give and just want to take, then extremism will persist.
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Animating new spotlight (like rw spotlight super)
MikeyPI replied to Darren-NYPD's topic in Modding Related Support
All you have to do is open the V3O in notepad, and change it to be Light_on and Light_off, once that is done the superstructure should function with the default hard-coded system then. bindpose should have no bearing on the function of the animations, as long as the other two present are named properly and function properly as far as their animation frames go. -
I figured you would include them with the final product, but just in case you were unaware to do so I figured I'd let ya know. I recognized both projects, I too played the 18wos games and the other vehicle was converted to other games I've played myself (though better suited to em4 than them), even still remember to credit yourself for doing the conversion work as well within the documentation if you release them. They may have been responsible for the original content, but you did take the time to convert em.
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Animating new spotlight (like rw spotlight super)
MikeyPI replied to Darren-NYPD's topic in Modding Related Support
Which is exactly your problem, it must be a verbatim match to the original in order for the game to recognize and use it. -
Make sure that you include in the credits wherever you got the sources from if you did not make them, it's only fair to note you've converted them just like Itchboy did.
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Issue#1 Merge the objects that are supposed to be part of the body, most vehicles have doors, though in your case the model won't support that without modification. You can in fact export multiple objects at once, but that is done under a special option and not generally required by most modders. Issue#2 it's inside out because the model was built in a program with different axial setup compared to zmod. Flipping it actually tends to mirror the thing, so the right side is the left and the left side is the right, problem there is pretty obvious if the vehicle has differing sides. Instead it's Display>Local Axes>Reset to Parent/Reset to World, then recalculate the normals, that usually resolves that problem. Issue#3 has two causes.. One when you merge objects in zmod the axis location is "split" in the difference from the parts, meaning for example part1 is at the far extreme of the front bumper, and that is attached to the body which has the axis at the center of the body, the axis will then be moved to the middle-ground of those two parts being merged. End result, the pivot axis isnt where it is supposed to be anymore. When you mouse over the solid object in object mode, you will see large dot with arrows of varying colors coming out of the model, wherever that point is, is where the axis location of the model is for that object. Simply moving the object in object mode will not resolve this, as the pivot will move with the object when moved in obj mode.. Instead you want to get that pivot centered to the axis of zmod (where X and Y intersect when zoomed out its the thicker + line created where they intersect). Move the object around until the dot is centered to the middle of the viewport axis location, then once that is done in vertice mode move the model so that it's location is above the horizontal plane line at about the height where the car's ride height should be. This will allow the model to "float" at that point in space instead of being sunken into the ground. Make sure physics are enabled on the prototype as I believe it's custom setting and it should no longer sink into the ground.
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Codec packs usually are found under the installed programs, things like K-lite codec pack, usually it will say it's providing codecs.. They are most commonly used to permit windows media player the ability to load videos it otherwise cannot load naturally. I have K-lite installed and it does not interfere with my game, that being said mine is configured for my machine, other people may configure theirs differently and result in issues. The statement you made about the intro video not showing leads me to believe it's a codec responsible more likely than not.
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hrmm, do you happen to have codec packs installed on your computer? That was known in the past to cause problems for some users with this game. The only other thing you could try to do is to try another ver of directx/vb runtimes... I saw in your dxdiag you're running win8.1 so if it is a "clean" install it might be missing some things it needs to run older games well. DX that em4 uses well. http://forum.emergency-planet.com/files/file/613-microsoft-directx/ Visual Basic runtimes are scattered all over the internet, though highly unlikely to be the cause for your problems you're running into.. Most likely culprit is codec packs, perhaps also the version of directx could be at fault.
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http://support.amd.com/en-us/download/auto-detect-tool Run that and try updating the video card drivers for your card, also make sure that the AMD Catalyst software is up to date as well.
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The trial version of zmod cannot import files, you have to own a registered copy of zmod for that feature to work.
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We would require your dx diagnosis as well, goto start: run (win key+r win 8) and type in dxdiag, save that file when it compiles to your desktop and attach it here.
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All the moderators can handle such issues, but as nfk said if you don't want to have to use the PM features and directly contact a staff member, you can simply use the report function on either the topic or the author's profile and include the mod, what is believed to be offending within it, and if possible who's content it is (if applicable). The more specific the reported issue, the faster/easier it will be to investigate for us, so anything that is believed noteworthy should be mentioned in that regard. Realize it does take time to look into these things unless they're obvious (like lacking credits at all) so please be patient while we look into the more complex issues.
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Even in the default game in my experience the plane would have a habit of "missing" the mark if it were close to the edge of the map. I think it has to do with how the plane does it's "pass" that when it's on the edge it'll drop too soon or too late. Not much they can do for that other than to limit the fire activity from going to the outer edges.
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That is your right as the creator of the content you're responsible for, if you want to allow it "free to use" without permissions required, with or without credit requirements for the parts you've done in them, you may choose to do so. Where you believe that I somehow have an issue with you in particular, the issues that are currently abound are unfortunately in the community at large, not any one particular user. The way your statement read, led to my mis-understanding it believing you intended all aspects of the mods, not just your parts within them, which is why I ultimately added the edited edition. If I misunderstood your statement, my bad for that part of it, it may have been mis-interpreted, and your follow-up statement here states this was the case. Most of the things that I've stated in this topic is directed to the community at large, correcting mis-information that people have regarding such issues, such as in regard to copyrights (while, a term we commonly use, the specific terminology is Intellectual Property). I'm kinda hoping most people respect those who've made the things they use, but more than a "fringe" as of late has come forth with differing beliefs in this regards. So as I said my statements while made in this topic, are ultimately for the community-at-large, not any one specific user, even if certain users bring up a statement which encourages me to make the statement. I commonly "bundle" statements rather than speaking to any one person, when I do it tends to be pretty clear (usually quoted as I've done here). Anywho, I hope people can get it straight and everything calms down, but we'll see and time will tell... I'd much rather not have to mediate all these things out and have the people involved discuss the matters themselves, but sometimes we gotta step in.. Take care, goodluck with whatever you may get into in the future.
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Emergency 4 keeps crashing after several minutes
MikeyPI replied to ck4life_tweets's topic in Technical Related Support
Moderator note: I went ahead and merged your posts together, in the future when you've got something to add and nobody has posted since your last post, just go ahead and edit your existing post using the edit button found on the bottom right of your post. We have a rule here that you can't post multiple times in a row (called double-posting). So just use the edit button in the future if you've gotta add something and nobody has replied since your last posting. I'm glad your desktop is stable for this game, so that's a perk for you at least, sorry your laptop isnt ideal but it sadly isnt to spec for the game (even with the game being old). You can update the sound card if you wish, as I said they are very cheap parts to buy these days and most are pretty equal for regular sound systems. Unless you get into the really really off-the-chart sound systems out there now, most will fit the bill for standard surround setups, just make sure that your computer has the required card slot (most likely PCI express PCIE) 24 bit is what you'd prefer for a sound card and that your speakers can be plugged into the card... Really though if your existing one works, then in my book i'd just keep thing thing and make sure you've got the proper driver set for it. Sound cards are one of those parts that from my experience generally don't die to easy and if they're doing the job, there isnt really a reason to replace it. Far more often the speakers will go long before the card it's self starts failing. -
Most people make the same mistake you've made jamn in assuming you require copyright protections to have protection, the truth is that what we do here is considered "intellectual properties" no different than a painting or a drawing would be. Being that these items are artistic in nature, and given they're protected by copyrights from the actual owners of the factual equivalents, there is not a grounds for a copyright without licensing in place. In our cases it's just intellectual properties which we have a claim to, and that is ultimately where the claims go for us, whether it be available for free, or for-profit it is protected under those same rights, not unlike software designers that provide their software free-to-use have end-user-license-agreements (ELUA) regardless of the software being provided as-is for free, our EULA's are in essence the documentation included with the original content.. Most people try to overcomplicate the issue, but there ya go as to where that goes, I believe that as a community in order to progress going forth, people have to recognize it's the original people's works, and ultimately respect their wishes (even if you don't agree with their views, it's theirs to do what they want to do). Nobody that I know myself is wanting to make it to where nobody can use anything they've made at all, but they all want their wishes when it comes to their stuff respected, and that is ultimately where we're at with it. Nobody in their right mind is going to do something for free, only to be stepped all over and ridiculed because they want their wishes respected, instead they can keep things private or just outright move on from this community. In the end if someone wants to use something without having to worry about such things as crediting and permissions to use it, they simply can just privately do their alterations as people have in the past. Nobody can prevent people doing works for themselves in private, and ultimately nobody should prevent that. Most people want their wishes respected, for most that is crediting them for using it, for others it's asking permissions, in either case if you want to release it in public you should have these issues resolved before you go ahead and release it.
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Emergency 4 keeps crashing after several minutes
MikeyPI replied to ck4life_tweets's topic in Technical Related Support
In truth when it comes to the "big picture" soundcards arent too important, just make sure that whichever you shop for is compatible with your applicable sound source (speakers). If your speakers need special hookups, make sure your new one is compatible for it.. Other than that most sound cards made today are about on the same par as far as sound quality goes... Just different connection options, so make sure it's compatible with your speaker output when you shop for a new one... That being said, you don't need a sound card to test a game properly, so I'd go ahead and load the game on there as-is and make sure the game runs well on it before I invested in new parts for it. -
Emergency 4 keeps crashing after several minutes
MikeyPI replied to ck4life_tweets's topic in Technical Related Support
Flipping it back to having the option to have more than one core just means more cores are available (which means more power available to use at once for it). Putting it on one core in theory would increase stability as the game is designed for single-core processors (given when it came out that was what was available) but your processor doesnt have adequate power on one of 4 cores, if it were a dual core system it probably would have worked better for you. Resetting the option to have more cores won't resolve the underlying issues for the game, you're perception is that something has changed, the reality is the only way something has changed is if the config file changed it's self to recognize the less power available on one core, not the system configuration. You can check the config file for example or I can send you a "clean" one and put it into your game, either way, but ultimately the instability of your game is going to be present regardless to a single core (which means way less power for your system) or multiple cores. Your desktop is probably the best answer for your issues, your video card (amd HD) and processor combo are ultimately why you've encountered so many problems with this particular game. Doesnt mean other games will have problems, but this game by it's very nature is way more demanding than it's age would suggest, part of the price of an un-optimized platform. -
Emergency 4 keeps crashing after several minutes
MikeyPI replied to ck4life_tweets's topic in Technical Related Support
Your older machine while dated would probably suit your needs better than your laptop will. Overclocking your laptop to 2.7 from a 1.4 would probably be unwise as laptops arent known for great cooling systems anyway to begin with. Overclocking that far will likely result in shortened CPU lifespan if not outright cooking it from the cooling system being inadequate. The only thing that is a bit low for your desktop is the ram, which is a very cheap easy fix if you've got a 64 bit OS, the nvidia card would be more suitable than the AMD HD chipset that your laptop has anyway(especially if it's not integrated and is a dedicated chipset), the processor is still better performance wise than the laptop is. If I were you I'd use the desktop for EM4 and you'll probably have a better gaming experience. Your laptop is by no means a "gaming" laptop, it's configuration has a good bit of ram included, outside of that everything else about it is inadequate for serious gaming. A good number of computers are frankly advertised as things they are not designed/built to do, most of the "gaming" laptops out there are insufficient for most current games out there, having a 1.4Ghz processor and an integrated video chipset alone places it into the "multimedia" laptop category, as I said with overclocking it you'll run the risk of cooking the processor unit, even if it lets you overclock it you'll likely hurt it's lifespan. A tip moving forth is if you're into gaming, avoid the integrated chipsets, if you are into gaming you'd want a "dedicated" 3D chipset for your computers... The Intel HD's and AMD HD's are for the most part meant for multimedia computers, even some of the Radeon and Nvidia chipsets are available as integrated chips, which ultimately perform similar to the Intel and AMD HD counterparts. These chipsets work well for web browsing, watching videos on the computer, and general windows tasks, but they are usually not great at rendering games, especially particles (like smoke), shadows, and dynamic lighting, and since most games make extensive use of all these things they tend to fall short of their dedicated counterparts. I have an Intel chipset, but the driver set that it uses along with the configuration of the system makes it capable of moderate gaming, but when compared to my dedicated chipset there is simply no comparison. -
I think most people want the tense atmosphere to go away, I'd be lying if I were to say everyone does, truth is there are many players running about right now with their own agendas out there that are relishing in the drama and taking any opportunity to stir the pot they can. Whatever their reasons are, they're the ones that need to take a step back and the community as a whole needs to cull those people in. Hopefully this "push" that has came to the surface can be negated and people can manage to act more responsibly and respectful towards one another realizing that without people willing to make new things, there will be nothing to use in the future. I hope that people can understand one another a bit more, take the time to understand how the other half feels, I for my part do not wish to see the community end up with nothing new to play with, nor do I wish to see things restricted to the point nobody can use anything, prior to the latest events it wasnt a problem to ask for permission to use and credit, hopefully we can find our way back to that place. Those who want to use other's things should realize it's far less time to ask to use something and to credit as the author wishes compared to having to make new things yourself completely. Those who make the things others wish to use should try to be reasonable about letting people use their stuff whenever possible. Those who wish to consume the end-product of both should try to realize how they'd feel given the other people's perspectives. Everyone should try to remain civil with one another and going forth try to respect one another a bit more, and try to look at one another's perspective before emotions get the best of them. The majority of the "drama" would never come to pass if people were to just ask someone for something, in most cases they'll let you use it, unless as I've mentioned before you want to take it 100% as-is and do nothing to it, then people will rightfully so probably not be so willing to let it go under that pretense. If you wanna use something, just ask, it's much easier to ask permission than to have to ask for forgiveness later (less ruffled feathers too). Hopefully everyone moving forth can remember how things were around here, and try to work their way back to that place to make an atmosphere that is friendly to all people who wanna be here, while those who are just looking to stir up problems and cause issues will hopefully move along and find this community unwelcoming to such conduct and behavior, as we've always tried to maintain the drama-free atmosphere here, we don't want it now anymore than in the past.