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Lt GMFD

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Everything posted by Lt GMFD

  1. I have been searching around in the mods and the forums trying to find where to edit the CIVIL vehicle speeds. I am familiar with the emergency vehicles, but I can't get the civil vehicle. Any help would be appreciated. Thanks!
  2. I really enjoy the update as well. The only issue I am having is I keep crashing. I played last night for about 20 minutes and crashed, and then played again for about an hour and a half and crashed again. I am not sure if it is script related or what, but anyone else having the issue? Other than that, I am a huge fan of the mod.
  3. Maine, USA // Red + White Lights. Sirens only for Chief Officers.
  4. Lt GMFD

    Blackrock Cliffs

    This is looking great. Your work is incredible. Keep it up man.
  5. Hello all, I am in charge of the Los Santos Regional Communications Center for the GTA-SA Community [uG:RP]. Currently the Dispatch Center serves for Communications & Call-Taking for the Los Santos Police Department. We are looking for dedicated, hard working, and aspiring individuals to fill our seats in the Dispatch Center. In the coming days the Dispatch Center will be upgrading and we will be taking on Dispatch for Los Santos Fire-Rescue, as well as some outside agencies. If you are interested here is my contacts. 1) EMAIL :: Jason@lossantosgov.com 2) Teamspeak [74.91.113.181:9990] My name is "Jason". 3) Forums (http://urban-roleplay.com/forums/) My name is "Jason" send me a PM Employment Requirements: - Basic Knowledge of Dispatch Operations - Mature - Fluent English Language - Teamspeak 3 - Working Microphone / Headset - Google Account (Access to Google Docs) * THE GAME IS NOT REQUIRED * And of course, anyone interested in just joining the SAMP community as a Roleplayer feel free to check us out @ http://urban-roleplay.com/forums/
  6. Greetings! HostName: San Fierro Roleplay [0.3e] [sF-RP.co] Address: 176.31.192.100:7777 Ping: 49 - Always this low - in most countries Mode: SF-RP 0.3.R20 Map: San Fierro I am really happy to be finally able to present you a pearl among all the regular roleplay servers on SA:MP, which have their scripts simply copied from various sites and authors, instead of creating their own original place to play. But we are different - our team is composed of veterans of various kinds of RP, and SA:MP servers. We played here and there for years, and now we have gathered our information together and worked 7 long months for many many hours a day, scripting, setting up unique and player friendly rules, guides and systems, in order to provide you the best playing experience in the history of Grand Theft Auto Roleplay. If you care to read on - you will find out that I am not cheating you. The features of our script are just outstanding and they improve and multiply really often thanks to our scripters. Vehicles Unlike many other servers, our vehicles are not invulnerable. A vehicle bought here comes with an insurance which contains three charges. Once your transport was blown up for that many times, it is lost permamently. In our opinion it adds more realism and makes stealing a car or a bike, a quite powerful blow to your enemy. Am I right? Secondly, you may purchase various additions to your vehicle - GPS, alarm and modifications, like rims or even a simple color change. What is more, in your transport you can keep many many things from weapons, through drugs and kevlar up to PLAYERS. And I am not joking! (/trunk putplayer <id>) It's just fantastic, is it not? There are also boats and aircraft available for sale, but obtaining an aerial vehicle is not an easy task. You can also use boats for much more profitable fishing - whether it is worth it or not, you shall find out yourself! Oh and remember that vehicles are also quite dangerous and that you should use our seatbelt system, make sure to check whether you are not going too fast on our speed meter, and of course remember to get enough fuel before you start a long trip, or you are going to have a bad time. Jobs and Hobby's Not all the jobs might be different than on the other servers, but the way you perform them definitely is! Farmers don't just ride totally random and boring routes with a combine - they also plant different crops and trade them later. Fishing would be an example of a hobby - it does not take your job away from you and does not provide you income on the paycheck, but everytime you sell your obtained fishes at the market. The way you perform also is quite fun! Catching fish can be difficult, or easy - it depends how far out in the sea you are. The further you are, the heavier the fish and the quicker you have to react! Sometimes it can be difficult - but it's really enjoyable and profitable There are also some regular jobs, like the taxi driver, or the bus driver which is only alternated by more, different routes as we are playing in San Fierro. Although, worry not, for there is another unique job - The Trucker job. In our server, you decide how much you load into your transporter and how much you sell and most importantly - what business you sell it to. It can really turn out interesting and profitable if you do it very well and find good buyers. Properties In our server, you can own various properties - through houses to restaurants, shops, gas stations and garages, and almost anything you could think of that would make sense in real life. Every place is unique, and can provide you much profit or fun - it's all up to you! If you try hard, the kind server administration could be so kind to map you some additions to your property in order to enhance your play style. The best thing is, that every single place has it's adress noted near the door with big, visible text, so it is almost impossible to get lost in our city - trust me. Factions There are quite a few factions on our server both legal and illegal. Below you will find the list of the legal ones, but firstly, I shall introduce you to various possibilities that we offer. Read on if you are interested my friend. Estabilishing a faction requires a few members, creating a faction thread with a story and of course activity and screenshots of your roleplay. And do not forget to make sure all your faction members play by the server rules. A faction you create can be either legal or illegal - it's up to you. Whether it's a mafia, a gang, or a united movement of mechanics, taxi drivers, or anything you come up with - the requirements are mostly the same to become official. What does the official status grants you? Access to weaponry, various headquarters and mapped objects done by thet scripters if they agree, of course. It also provides you an out of character faction chat and an official rank system you can customize entirely by yourself. It is really worth it, belive me fella. The legal factions are just the usual - Police, who make sure the law is abided and hand out weapon licenses for which you can apply, along with the FBI who take care of more "hardcore" cases, The Fire Department, The Medics who save people's life and help you rehabilitate from drugs and alocoholism, and The Government who creates laws and makes sure the town is clean and nice to live in. Drug System The Drug system is quite similar to what you can find on some servers, excpet for the fact that here, it's more difficult to get drugs, or create them, and they actually get you addicted, making you have to go to rehab unless you wish to die. Be careful - sometimes what we think is not much, might be a big lot more than what we should take. The Staff and General Information The administration of our server is always ready to answer your questions, suggestions, reports or appeals, and help you create unique and special RP opportunities. They are friendly and mature, plus they know the language very well and communicating with them will not be a problem. The admins and moderators work really hard, and almost everytime there is at least one or two online, in order to keep the server safe and nice. We have an anti-hack system, so you can be sure your roleplay will never be interrupted by random deathmatchers with hacked weaponry, flying, health or whatever else they try to get. They know very well how to do their job so if you come join us - you are in good hands. These are not all the server features that we have, it is not even the half of them, I must admit. But writing all of these fantastic scripts would take me years to note down - come and join and you will not regret!
  7. Kepp up the great work man. Yours doing awesome. If you want a team member I am willing to step up and do some work while you get other things done. Less work load on you.. Just let me know...
  8. Sorry for no recent updates. I have been really busy the past week and I will be busy again next week. The submod/mod is still a WIP, I have converted over the map recently and now working on adding everything into that map. I have been working on a lot of skinning too so that is always time consuming. Thank you for those who support this! GM
  9. More updates coming soon. Been working on some re-skins. I have also created a new changle-log list and list of "To Do's" so everything will be posted soon. thank you to continue to show support.
  10. Update for you all. I have just about completed the Fire Alarm systems. I will be moving on to adjusting the station layouts, and begin skinning. Finally figured out skinning so I am going to start tackling it. As I complete I will post pictures.. Thanks for the support.
  11. Yes I will be using one maybe more large ambulances. Yes there will eventually be a new map, and this will becme a Private Mod (Until I get permissions fo some scripts) but for now it will be a Submod!
  12. All of the apparatus will be re-skinned eventually. Have not gotten there yet. Thank you. It is not a lot done yet but it is still WIP. i am learning to do everything myself. I am tackling scripting first because that seems to be needed the most.
  13. UPDATE Call Log Firefighter re-setting a Fire Alarm Units on Scene: Engine 5 Structure Fire with Alarm Activation Units on Scene: Engine 6, Engine 2, Tower 4, Squad 12 Fire Station Traffic Lights Biddeford Central Station Biddeford Station 2 *NEW* 4/14/12 Water Rescue Call Units on Scene: Engine 6, Rescue 11, Marine 3, PD 104, PD 115 Medical Emergency A - Cardiac Emergency Units on Scene: Engine 2, Rescue 10 Harbor Fire Unitson Scene: Engien 6, Engine 5, Tower 4, Squad 12, Rescue 10, Car 1 MORE TO COME..........
  14. Just got home from a long and busy day. Will be posting some screenshots for you guys hopefully tomorrow when I have a free evening. GM
  15. Biddeford Fire-Rescue Private Submod **-----> WORK IN PROGRESS <-----** ------------------------------------------------------------ NEWS ------------------------------------------------------------ None At This Time ------------------------------------------------------------ CHANGELOG ------------------------------------------------------------ UPDATED: 04/28/2012 - 09:22am EST Reskin Work: - Personnel ~ Fire - Not Started ~ EMS - Not Started ~ Police - Not Started - Apparatus ~ Fire - WIP 20& ~ EMS - WIP 20% ~ Police - WIP 30% - Other ~ Loading Screen - WIP 50% ~ Icons - WIP 20% ~ Fire Station 1 - WIP 90% ~ Fire Station 2 - WIP 40% ~ Police Station - Not Started ~ Hospital - Complete Script Work: - Fire Alarm Script - WIP 95% - Realistic Specs - WIP 40% - Battalion Chief Script - WIP 40% - Fire Station Traffic Lights - Complete - Station 1 Apparatus - WIP 60% - Station 1 Personnel - WIP 75% - Station 2 Apparatus - WIP 80% - Station 2 Personnel - WIP 85% Map Work: - Fire Station 1 - WIP 75% - Fire Station 2 - WIP 30% - Hospital - WIP 80% - Police Department - Not Started - Tech Station - Not Started - Map Edits - WIP 25% - Fire Alarms/VO's - Not Started - Dispatch Center - Not Started -------------------------------------------------- FIRE STATION LAYOUTS -------------------------------------------------- Central Station Bay 1 ENGINE 5 - [MVA + Medical Assist + Second Fire Attack] - FRONT LINE ENGINE 3 - [MVA + Medical Assist + Second Fire Attack] - SECONDARY Bay 2 SQUAD 12 - [MVA + Special Rescue + Forestry + RIT] - FRONT LINE Bay 3 TOWER 4 - [special Rescue + Aerial Operations] - FRONT LINE Bay 4 RESCUE 10 - [Medical Rescue] - FRONT LINE RESCUE 11 - [Medical Rescue] - SECONDARY Bay 5 ENGINE 6 - [Fire Attack] - FRONT LINE ENGINE 4 - [Fire Attack] - SECONDARY Outside RESCUE 9 - [Medical Rescue] - Back-Up CAR 2 - [Command] - Deputy Chief CAR 4 - [Command] - Captain Station 2 Bay 1 TANKER 2 - [Water Supply + Forestry] - FRONT LINE Bay 2 ENGINE 2 - [MVA + Medical Assist + Second Fire Attack] - FRONT LINE Bay 3 RESCUE 12 - [Medical Rescue + Rehab] - FRONT LINE Outside CAR 5 - [Command] - Captain
  16. check out this topic for Replacing Vehicles
  17. One problem I ran into was when I go into the Editor and add the To Fire Station Command to the truck I want... it does not stay there. If you get another one of the same truck it is not there. How doy ou save the command into the truck?
  18. They all do. new York Trucks are ALL the same! No matter who does it they are going to look the same...
  19. Anyone aware of how to properly get the script working in multiplayer for the Ambulances to transport to the Hospital and the Firetrucks to return to base. We had a scripter that could do it, but we have lost him recently. Anyone that is willing to help or teach please let me know. Thanks
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