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Everything posted by YesHi
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It should be in the options in the game. Or it might have just been because of the floor shadows.
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Change the color depth and also turn floor shadows off.
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I think I found the problem I could be wrong. Did you install all the patches and parts. Did you also install them in order? (But if you have been modding the files, as EMC said, he does not like it and I will 100% support him. Not to mention I do not even know how to mod the files at any extent as that takes skill, and well you know,,,, that's something I don't have)
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Have you tried looking into the game files to see if the move script is even in there? (If it is there then I don't know because I have never experienced this)
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Wait so you are trying to use the parking script???
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Glad you got it fixed.
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The way I do it: Stage HAZMAT one block away. I then get officers to block of the area to prevent further contamination. Depending on the area of the fire of hazardous materials I might wait for it to burn out, if there's people in the dangerous location, I will send a engine with a water hose at the top to take care of the fire. (For Project nostalgia you will have to have a firefighter on top so he will get contaminated, so just make sure he does not die.) Then the two final steps are to get people out of the cloud and decontaminate and then to find which object is causing the HAZMAT scene, extinguish it. For the dog call, you have to kill it.
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I really like this. The detail is great. Nice work!
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[*Private* - Fictional] Freetown modification
YesHi replied to emsfan112's topic in Mod Development and Concepts
This looks really nice and detailed! -
Did you select two modifications in one sessions? Because the main cause of that is that people do not restart the game before using a different mod.
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I like that idea.
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Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
YesHi replied to itchboy's topic in Submods [Approved]
This looks really nice. It's also very fast. Nice work! -
Yeah do what swat said and as well make sure you saved the map in the editor.
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Hello, So are you trying to say that once you select a mod in the game, it crashes to desktop?
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This is amazing. It feels like you did a % speedrun of a mod. (I know you did work before you posted, but still impressive) It looks really good! You bet that I'll be sitting on this forum refreshing until it releases. Seriously, Nice work! (Also that ladder truck looks really good. I would 100% put that on my top 5 ladder trucks for em4 list)
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I could be wrong. So PLEASE backup your files and take everything with a grain of salt. But I think you go to the London mod folder, go to scripts, game, command and find "ParkVehicle" script. Then I would assume you could copy it in another scripts folder, into another mod. I still could be wrong. If anyone else knows, please comment.
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You are really changing the game with this. It looks really nice. Can't wait to play.
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Yeah I saw that too. I was kinda confused at first on who bought which company.
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Really good looking so far. I can see this being really good when this comes out.
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Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
YesHi replied to itchboy's topic in Submods [Approved]
Looks nice! I really like the port warden.